prccowboy Posted March 22, 2021 Share Posted March 22, 2021 I have just started modeling with blender and I am having a problem when my objects intersect terrain. At the intersection an errant shadow plane is created. I've checked my normals are all facing correctly, UV is packed with Smart UV and I don't have double faces, etc. What am I doing wrong? note: the example below is a simple box with blue texture to demonstrate the problem. You can see the shadow that gets created at the intersection with the terrain. Link to comment Share on other sites More sharing options...
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