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Bug: 2 pairs of 2 identical AGM-65s act like different weapon types (but not in ACP)


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When carrying two pairs of two of the same type of Maverick, each pair seems to be treated as a different weapon. Pressing the weapon change command will switch between the left and right stations. The missile count in the bottom left of the HUD will (confusingly) read no more than 2, since it will be indicating the number on either the left or right side, not the total. However, the armament control panel will still indicate that both stations 3 and 9 are active.

 

If stations 3 and 9 are both carrying three of the same Maverick, or one of the same Maverick, the behavior is correct - that is, for example, when carrying 6 AGM-65Ds, the missile count in the bottom left of the HUD will read "6" and not "3."

 

See this screenshot for an illustration - both stations 3 and 9 active in the armament control panel, and the missile count in the HUD reads "2." So how many Mavericks am I carrying here? Surprise, it's actually 4, not 2.

Maverick-bug.jpg

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