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A-29 Super Tucano


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Here is a livery package for the A-29B Super Tucano. The textures have been revised by the Tucano FSX. The zip in the texture folder contains Roughmet for Pilot and a29b_01. A paint template is includ

A-29B Super Tucano Changelog Version 0.1.8b - 04 April 2021 - Happy Easter Added SRS Integration capability. COM 1 and COM 2 UFCP menus. COM 1, COM 2, COM 3 volume

I don't see any notice or comments about the New A-29 Super Tucano mod which is in open beta. Check it out and give it a fly then provide some feedback on github. Will be good for some CSAR support. C

How do you install it?

Derek "BoxxMann" Speare

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I tried it in VR and it´s awesome. Need further testing/flying.

Eager for liveries!

Great work.

 

Best regards,

F.


Edited by fagulha
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got it...thank you!  It seems as if it is not possible to make a new mission and choose this one as the player controlled aircraft.  That's why I was confused 😕  The A29 just doesn't appear on the dropdown.  But I will use one of the missions included and build from those.

 

Derek "BoxxMann" Speare

derekspearedesigns.com 20,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g| GTX1080ti | 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

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55 minutes ago, DerekSpeare said:

got it...thank you!  It seems as if it is not possible to make a new mission and choose this one as the player controlled aircraft.  That's why I was confused 😕  The A29 just doesn't appear on the dropdown.  But I will use one of the missions included and build from those.

 

 

Disable the historical filter and then you should be good to go.

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The Beacon Arg 83 is not connected to the fuselage but to the rudder, so that when the rudder is operated, the beacon moves away from the fuselage. The texture for the propeller is not a good solution when viewed from the side. The bump map level on the model is also not activated, so that no normals can be created.

digitalcombatsimulatouxkvc.png

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Thoroughly enjoyed this today, aye it needs some more wee updates, prop not great in certain views, but it's a lovely wee trainer, COIN aircraft. See grim Reapers for a video instead of a hand book, well done the Reapers for the info, and the makers.....WELL DONE THANK YOU

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Great thank propeller is too white

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Wow, looks like fun!!!

 

Can't wait to see these with sharks teeth!  

 

Any chance they'll make the option of including the visible armor plates? On some Tucanos sent to Afghanistan and for Spec Ops, they are being seen with what appears to be about 3 centimeters worth of armor added to the fuselage sides where the crew sit. Dunno what the armor is made of, possibly titanium, an aluminum alloy or just simple hardened armor plate steel, and maybe ceramics... but it's clearly visible on some!

 

 

Ok, now we need a jungle mountain map!!!  Maybe Venesuela Colombia?

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I just did a quick mission in Syria, one A29B as AFAC (using the CTLD script) and another to attack insurgents... Doesn't looks like infantry fires onto aircraft, does it?

 

This airplane has a lot of fun potential! 

 

EDIT: nevermind, they do fire at airplanes. I just tested: put 100 AK soldiers in a 10x10 formations and did several passes... You have to be slow and low for them to fire at you. They manage several hits on my Tucano but after about 20 passes I was still fully functional... Got bored and sent some Browning lead pills their way... Suddenly they lost interest  on shooting at me! 😄

 


Edited by Draken35
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Guys this is  great mod, our group have added it into all our missions as the CSAR. Looking forward to seeing where it goes. Now URBI is modifying Luas? Cant go wrong!😃

 

Los

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Can someone please post a small tutorial of how to use the A-G weapons? I cannot activate the CCIP mode for bombs!

I don't understand anything in russian except Davai Davai!

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There is a GR video that covers it.  Also a start up guide in English

 

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