Weegie Posted February 22 Share Posted February 22 Often when on a Multiplayer server it can be early morning or late evening (stunning clours) The Spit has lighting but the rudder trim wheel is in the shadow and never comes out of it until the Sun rises higher. The sides of the cockpit are like a coalhole, totally black. Even when on the runway and the big spots come on the rudder trim wheel remains in darkness If we had a flashlight for all the warbirds like the P-47 the problem would be solved. I've often wondered why the flashlight for the Warbirds was omitted, it's hardly because of the period. As far as I'm aware although a very limited activity, all the Warbirds did fly at night and often very early morning and late evening. I just think it's a bit of shame and surely would be difficult to implement given the number of other modules that have it 3 Link to post Share on other sites
razo+r Posted February 22 Share Posted February 22 While flashlight is always nice, have you tried increasing the flood lights? Link to post Share on other sites
Weegie Posted February 22 Author Share Posted February 22 (edited) No it's worth a try thanks, not holding out much hope though as until the Sun comes up the trim wheels just don't seem to get any light whatsoever Are you referring to the in cockpit lighting? Got it turned up to max, Can these lights be turned around? I was under the impression they were fixed forward Edited February 22 by Weegie Link to post Share on other sites
razo+r Posted February 22 Share Posted February 22 Yeah, the cockpit lighting. I never tried turning them. Hover your mouse over the lamps, if nothing shows up on the cursor, then they are fixed. Link to post Share on other sites
philstyle Posted February 22 Share Posted February 22 I'm often wishing I had a flashlight in the warbirds. Yes, please. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ AMD 3700x, GTX 1080Ti, 32GB 3200 RAM, Auros Pro X570, 2TB M.2 drive Link to post Share on other sites
Wrench Posted February 23 Share Posted February 23 (edited) +1 the technology existed in 1943. I know there's a mod out there, but I doubt it passes IC. *edit* It does pass IC, link below. Edited Wednesday at 07:56 PM by Wrench Carrier Script. Link to post Share on other sites
Pikey Posted Tuesday at 11:56 PM Share Posted Tuesday at 11:56 PM I wish for one in the Spit specifically. It's conspicuous by its absence. The flood lamps do not allow you to see many of the switches for manipulating them. Its a matter of moving the mouse around until it changes colour when in the dark. And I know the thing didnt do night stuff but starting pre-dawn is reasonable. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to post Share on other sites
MiG21bisFishbedL Posted Wednesday at 12:34 AM Share Posted Wednesday at 12:34 AM Having a little clickable flashlight is my favorite feature-that-I-didn't-ask-for on the JF-17. Having it in anything else can only improve the experience. [sIGPIC][/sIGPIC] Click here to see the updated time until DCS: F-22A Link to post Share on other sites
reece146 Posted Wednesday at 04:51 AM Share Posted Wednesday at 04:51 AM 21 hours ago, Wrench said: +1 the technology existed in 1943. I know there's a mod out there, but I doubt it passes IC. Do you have a link to the mod? Link to post Share on other sites
Wrench Posted Wednesday at 07:08 AM Share Posted Wednesday at 07:08 AM (edited) 15 hours ago, reece146 said: Do you have a link to the mod? Turns out it does pass IC. It's for the huey, but the relevant line is easy to find. It's the first or second command. Copy that line to the appropriate files for other aircraft, they all work the same in this regard. I've checked it on the spit and the 109, I assume it works the same for everything else. Edited Wednesday at 07:55 PM by Wrench 2 Carrier Script. Link to post Share on other sites
reece146 Posted Wednesday at 09:12 PM Share Posted Wednesday at 09:12 PM Perfect - thanks a bunch! Link to post Share on other sites
philstyle Posted Thursday at 04:14 PM Share Posted Thursday at 04:14 PM (edited) 20 hours ago, reece146 said: Perfect - thanks a bunch! excellent Edited Thursday at 06:06 PM by philstyle On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ AMD 3700x, GTX 1080Ti, 32GB 3200 RAM, Auros Pro X570, 2TB M.2 drive Link to post Share on other sites
philstyle Posted Thursday at 08:36 PM Share Posted Thursday at 08:36 PM 1 1 On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ AMD 3700x, GTX 1080Ti, 32GB 3200 RAM, Auros Pro X570, 2TB M.2 drive Link to post Share on other sites
Weegie Posted Friday at 09:55 AM Author Share Posted Friday at 09:55 AM I added this mod it was a bit quick & dirty, I just added the one line near the top for the warbirds I have. It just adds the line to the Keyboard default.lua so can't be assigned to a button (when I added the Joystick lines to the default.lua it did wierd things to the Spitfire axis controls, I have no idea if that was just coincidence or not, but to be on the safe side I didn't bother with it) Many thanks to both @Wrench for pointing us to it and @Holton181 for the mod in the first place, really apprreciate it. The file adds a flashlight to the Spitfire, Dora, Anton, Kurfurst and Mustang. The P-47 already has a flashlight and I don't have the I-16 Just dump the file inside your Mods folder in OVGME then enable it and it should work. You will need to assign a keyboard sequence (I use L_ALT L) of your choice. The idea of this is that you can just disable during updates then enable when the update is complete Hope it helps, any problems with it let me know it works for me Flashlight Warbirds.zip Link to post Share on other sites
grafspee Posted Friday at 01:18 PM Share Posted Friday at 01:18 PM For spitfire we definitely need torch. I7 8700k 4.7GHz, MSI Z370 Krait Gaming, Ram 32 GB G.skill, Palit Gamerock OC 3090,Hotas Warthog, T.Flight Rudder Pedals Link to post Share on other sites
Holton181 Posted Friday at 07:24 PM Share Posted Friday at 07:24 PM ...Happy to see my Huey MOD could help you with this. Strange that it caused issues when added to the joystick file.Anyhow, the lines was taken from the default.lua files used as a foundation for many modules, located somewhere in the CoreMod folder I think (can't remember exact location, not at my computer at the moment, CoreMod might even be wrong). Code for other functions not module specific can be found in these files and most likely can be used in a similar manner as the flashlight. 1 Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to post Share on other sites
Weegie Posted Friday at 07:48 PM Author Share Posted Friday at 07:48 PM (edited) 24 minutes ago, Holton181 said: Happy to see my Huey MOD could help you with this. Strange that it caused issues when added to the joystick file. Anyhow, the lines was taken from the default.lua files used as a foundation for many modules, located somewhere in the CoreMod folder I think (can't remember exact location, not at my computer at the moment, CoreMod might even be wrong). Code for other functions not module specific can be found in these files and most likely can be used in a similar manner as the flashlight. It is very much appreciated Thank you and also good of you to post offering further tips, I need to do some digging The spurious effects on the Axis commands may have been nothing to do with the joystick text being added and just a coincidence (in fact I found it well strange that it happened). I never bothered invstigating further as I activate the flashlight using Voice Attack so the keyboard command is fine for me Cheers Edited Friday at 07:49 PM by Weegie Link to post Share on other sites
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