CYPHER11 Posted Monday at 10:37 AM Share Posted Monday at 10:37 AM (edited) Hey guys, i have a huge Problem. I want to start up an AWACS and an S3B Mission Tanker with a Trigger. After the Trigger, the units start up und take off - but instead of doing the orbit set up in the Waypoint advanced Options, they return back to the Carrier after 5 minutes. The original idea was to let them circle between Waypoint 1 and 2 - waypoint 3 should be the Landing Waypoint on the Carrier - and with a Go Foreward command and a F10 Radio Menu - they should RTB. So, for clarification: F10 Radio: Start EVENT = KI starts Mission Tanker and AWACS. They should orbit between their waypoints 1 and 2 - as normal for Tanker and Awacs. F10 Radio: RTB ALL = KI flies direct to the Landing Waypoint and Lands - so with this trigger they should stop Orbitting and go Foreward to the last waypoint. I tried everything - but soon after they took off, they return to the Carrier. Any advise? Airboss_Mission_2_PG.miz Edited Monday at 10:38 AM by CYPHER11 spelling mistake Link to post Share on other sites
Buzzer1977 Posted Monday at 12:46 PM Share Posted Monday at 12:46 PM Waypoint 1 is defined as "Fly over point" not as "turning point" 2 hours ago, CYPHER11 said: The original idea was to let them circle between Waypoint 1 and 2 - waypoint 3 should be the Landing Waypoint on the Carrier - and with a Go Foreward command and a F10 Radio Menu - they should RTB. So, for clarification: AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB OC, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, HP Reverb G2 Link to post Share on other sites
CYPHER11 Posted Monday at 12:50 PM Author Share Posted Monday at 12:50 PM 4 minutes ago, Buzzer1977 said: Waypoint 1 is defined as "Fly over point" not as "turning point" Already changed - same issue. Link to post Share on other sites
dorianR666 Posted Tuesday at 01:12 AM Share Posted Tuesday at 01:12 AM (edited) 12 hours ago, Buzzer1977 said: Waypoint 1 is defined as "Fly over point" not as "turning point" That only influences the angle with which the AI plane makes the turn (thus exactly flying over the point or not). Nothing else. 14 hours ago, CYPHER11 said: Any advise? Solution is trivial. You add one more waypoint before the landing waypoint. Once the AI reaches the last normal waypoint, it automatically goes RTB. Once AI is in "going home" mode, it ignores everything else (even enemies). This cancels your racetrack. Its probably a bug but you have to count with this unexpected behaviour. Btw next time please remove the unrelated stuff like the heli blocking the cats for 5 minutes on each mission start. Edited Tuesday at 01:13 AM by dorianR666 :joystick: CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to post Share on other sites
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