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Update to zones

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It would be really useful to be able to create custom shaped trigger zones, with both a min and max altitude value, so it's a 3D space, not a 2D area.

It would also be useful to have the ability to set a reference for a moving zone, what I mean is that if you make a moving zone at the moment based on a unit, it is centred on that unit, it would be good to be able to define the centre position of that zone in reference to that unit, like how when you tell a unit to follow another unit you can define X,Y and Z offsets for its position.

So if I wanted a moving zone to be set say 5 miles behind an aircraft carrier, offset to starboard by 1 mile, and it has a centre at 10,000ft, and a lower limit of 2000ft, and an upper limit of 15,000ft, I can define all that in the mission editor, and the zone follows the carrier, around its route as the ship moves.

It would also be quite useful to have all the unit types as triggers for moving zones, and have "group in/out of moving zone", "coalition in/out of moving zone", "missile in/out of moving zone", "bomb in/out of moving zone" and it would be good if we could also have a missile counter that remembers how many missiles of a particular type have entered a zone, even if some of them have been shot down or otherwise destroyed, so that a counter is reached even if there's never the limit in the zone at any one time.

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It's supposedly coming as a free, core improvement as part of the 3rd party IADS module.

Edited by Northstar98
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Agreed on all points, polygonal trigger zones (ideally with a way to have altitude brackets as well) will be a very useful feature for mission editor. I am aware it is part of the core improvements mentioned in the last IADS module information post, but hopefully this can be expedited somewhat.

This should probably be moved to the mission editor wishlist section of the forum (https://forums.eagle.ru/forum/816-mission-editor-wish-list/).

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