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AI units spawned from Supercarrier Behave abnormally


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 AI units spawned using MOOSE from a Super carrier at AirStart will exhibit abnormal behaviour

if the mission start time is does not allow case 1 recovery.

 

In the attached Test Mission. the spawned group will behave normally when mission start time is set to 19:30 (Dusk)

If the mission start time is changed to 19:45, then 1 unit from the spawned group will immediately RTB, while the other carries out its instructions.

 

I believe that this is a DCS bug, as opposed to something in MOOSE as the fault does not occur when spawning from any other airbase.

If the units are changed to SU-33 and the airbase changed to the Kuznetsov, The AI group will behave normally.

TEST_MISSION.miz

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