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MIG-17 Fresco


Xilon_x

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Yeah, not being official doesn't mean much at this point, either positively or negatively.

 

There are examples like Gazelle and MiG-19 which started out as user mods and eventually released as modules. There are also mods like A-4E and MB-339 which are challenging paid module level, and the Macchi is becoming one as well.

 

But yes, there are also many that have simply failed. Looking at the website don't know if they have what it takes to make it a reality, but I'd welcome it happily if they can. The more the merrier. Especially those that want to make Red or at least Euro birds, and more so the oldie birds. I'd love to see them succeed.


Edited by WinterH
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12 minutes ago, WinterH said:

...  Especially those that want to make Red or at least Euro birds ...

 

+1  I'm so tired of american iron.

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1 hour ago, Silver_Dragon said:

A Mod, no a official 3rd party module.

Its not an official third party yet but their stated goal is to sell it as a full module and not just release it as a mod.

 

I really hope they are able to, its such a historically important aircraft. I'll definitely buy it.

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It seems that the mod part will be for alpha testing and demonstration only. They're going to make it a full module. I do like the idea, but I'd prefer to have some more assets around the era. Otherwise, MiG-19 is the earliest I'm going to go, and even that one I bought only due to its very high quality campaign. MiG-17 gave the Phantoms in 'Nam a hard time, but with no Phantom on the horizon, all it'd have to fight is that horrible, ancient AI model. All I can hope for is that the AI FM doesn't cheat as much as the -15 does.

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32 minutes ago, Jester986 said:

Its not an official third party yet but their stated goal is to sell it as a full module and not just release it as a mod.

 

I really hope they are able to, its such a historically important aircraft. I'll definitely buy it.

 

The interest has about have a "offical" 3rd party more. Has better to have acess to SDK, build official modules, more assets and in a future build maps with the TDK.

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19 minutes ago, Dragon1-1 said:

It seems that the mod part will be for alpha testing and demonstration only. They're going to make it a full module. I do like the idea, but I'd prefer to have some more assets around the era. Otherwise, MiG-19 is the earliest I'm going to go, and even that one I bought only due to its very high quality campaign. MiG-17 gave the Phantoms in 'Nam a hard time, but with no Phantom on the horizon, all it'd have to fight is that horrible, ancient AI model. All I can hope for is that the AI FM doesn't cheat as much as the -15 does.

 

As I understand, the F-4 that's in the pipeline is a post-Vietnam era F-4E which had some additional capabilities and improvements over the F-4B, C and D variants that would have faced off against the 17.

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1 hour ago, Silver_Dragon said:

The model show on the webside, coming from pics on Turbosquid....
https://www.turbosquid.com/3d-models/mig-17f-fighter-3d-model/1053933

 

The problem has...... A team need probe to have capability to build and make quality work to reach 3rd party status, not purchase a 3D model and claim someone.

Ok, so maybe it doesn't work out. But how about some encouragement instead of negativity? DCS needs more third parties. This can only be a good thing if it works and it doesn't matter if it fails.


Edited by Jester986
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Fingers crossed for this project. I hope it won't be dead a few months after the idea like many "mods" idea. For me it could be payware for sure with EFM and good 3D modelling of shape and systems.


Edited by YoYo
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21 hours ago, Silver_Dragon said:

The problem has...... A team need probe to have capability to build and make quality work to reach 3rd party status, not purchase a 3D model and claim someone.

How do you know they're not the ones selling the model on Turbosquid? 🙂 If I wanted to start my own company and had no idea where to find a modeler, the first thing I'd do would be to find someone who makes pretty plane models like that and see if they're available. And even if they just bought the model, that's fine, too, as long as it's usable and makes the cut quality wise (the artist could be even commissioned to made damage textures and such). That said, in my experience, trying that just ends in remodeling the thing from scratch anyway, after it turns out that the model designed to look good in a 3D program has issues that make it not work too well in a sim.

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19 minutes ago, Dragon1-1 said:

How do you know they're not the ones selling the model on Turbosquid? 🙂 If I wanted to start my own company and had no idea where to find a modeler, the first thing I'd do would be to find someone who makes pretty plane models like that and see if they're available. And even if they just bought the model, that's fine, too, as long as it's usable and makes the cut quality wise (the artist could be even commissioned to made damage textures and such). That said, in my experience, trying that just ends in remodeling the thing from scratch anyway, after it turns out that the model designed to look good in a 3D program has issues that make it not work too well in a sim.

 

By Chizh on russian forum..... 

 

Quote

20 thousand polygons are not enough by today's standards. This was done 20 years ago.

 

Actual "poligon count" on DCS modules and AI.... (only external models, no cockpits).
 

Quote

 

A-10A: 336000
A-10C: 337000

A-10C II: 385000
AJS-37: 650000

AV-8B N / A: 523000

CE2: 800000
C-101CC: 748000

F-5E-3: 196000
F-14B: 1400000

F-15C: 306000

F-16CM: 732000
F/A-18C: 517000

F-86: 230000
L-39ZA: 317000

M2000C: 393000

Mig-15Bis: 259000

Mig-19P: 618000

Mig-21bis: 398000
Mig-29A: 600000
Mil Mi-8: 278000

Sa-342M: 600000

Su-25A: 176000

Su-25T: 77000
Su-27: 293000

Su-33: 300000

UH-1H: 253000

Yak-52: 390000

 

WW2:

Bf-109K-4: 94000

Fw-190A-8: 468000

Fw-190D-9: 126000

I-16: 240000

P-47D-30: 370000

P-51D-30: 151000

Spitfire Mk.IX: 297000
 

Supercarrier:
CVN-71: 1750000
Kutnesov: 975000

 

AI:

A-20G: 300000

BTR-82a: 400000

Scud B: 170000

Su-24: 275000
Su-34: 289000

T-72B3: 334000

 

 

The team need "raise" the detail if like reach the "bar" on actual modules. In the TS page, the 3D model has not recent, was build with 3DS Max 2012 and Mental Ray, and posted on Jul 12, 2016 (near 6 years ago). 


About "TurboSquid 3D" models, some long time ago (5-6 years) I was on a team with like reach the 3rd party statuts, that purchase first a TS 3D model, and need redone them by some problems with mesh, animations and texture when intent convert them to work on DCS World EDM plugin. Has better build them from scratch.


Edited by Silver_Dragon
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Look at it that way: at least they have something to test the SFM with. Although, I wouldn't put that sort of thing in advertising, but they might not know yet that high-poly WIP pics are actually more enticing to this community than pretty, but not actually usable models. 🙂 

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  • 1 month later...
  • 2 weeks later...

I had recently came across a new 3rd party called Red star simulations that I was unaware of that is currently developing the Mig-17.

They plan to have the MiG-17AS and MiG-17F be official (EFM/ASM) DCS modules sold as one package.

 

https://redstarsimulations.com/

 

https://www.facebook.com/pg/Red-Star-Simulations-106049571612972/posts/

 

 

 


Edited by Evoman
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  • 1 month later...
18 hours ago, kseremak said:

They are making progress

 

 

 

  I noticed their AI is pretty good (as far as not being wonky, and they mentioned doing some stuff in the comments specifically to keep it from behaving retarded). I really wish ED would devote some real time to the AI, like REAL time, as it is one of the prime shortcomings in this software... or AT LEAST fix the UFO fms on stuff like the MiG-15 and F-5. It only takes tweaking a few lines in the lua to tone them down and they've been that way for *years*.

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Де вороги, знайдуться козаки їх перемогти.

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