Coxy_99 Posted February 17 Share Posted February 17 (edited) I noticed with human rio, When the pilot pulls hard its causing the human rio to dysnc, I think thats going to be DCS ED's problem, But just a heads up, Gets worse as the server goes on. Which has an knock on effect of the human rio losing the contact. Edited February 17 by Coxy_99 Link to post Share on other sites
Skarp Posted February 18 Share Posted February 18 (edited) Yeah seems to be reproducible fairly easily. Just hop on a server with 2 clients. Have the pilot pull some violent turns and you’ll get a desync between the pilot and rio. Edited February 18 by Skarp Link to post Share on other sites
Coxy_99 Posted February 18 Author Share Posted February 18 If i were ED testing team knock back to previous open beta and see if it happens we only noticed after this patch, Only thing added was this MP. New network predictor for aircraft. Link to post Share on other sites
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