razo+r Posted February 16, 2021 Share Posted February 16, 2021 1 Link to comment Share on other sites More sharing options...
Fri13 Posted February 16, 2021 Share Posted February 16, 2021 The HUD projection seems to be wrong. It might be too large, and then it doesn't have the projector reflection and bright green maximum projector area when at brightest setting. It as well is missing the upper/lower projector glass split. In your screenshots the HUD shouldn't get so far drawn to edges of the glass or "rear it". 2 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
AlphaJuliet Posted October 8, 2021 Share Posted October 8, 2021 Also, the HUD projection circle isn't modelled, Issue reported to the devs. Thanks for the report. Link to comment Share on other sites More sharing options...
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