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Mission checkpoints?


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Having played through the recent Rising Squall campaign, one long missed feature that surprised me is the automatic checkpoints that respown the player if he screws up at some point later in the mission. Will this feature be adopted in the future Baltic Dragon campaigns? Could it be added retroactively to the current campaigns? Enemy Within 3.0 with its massive missions would be my first candidate (I've stalled my playthrough on mission 3 where I died 2 hours into the mission) 🙂 

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