JG54_NF2 Posted February 16 Share Posted February 16 The current war fog function displays too much information, which can not meet the simulation requirements of GCI control. At the same time, Lotatc software needs additional installation, which is more troublesome (It needs tens of gigabytes of space to install an independent map terrain, but it can't get data directly from the game terrain). I hope that only a few small changes in the existing game can meet the basic requirements: add a real WAR FOG option in the map display settings. It's Small changes. Can the existing war fog function be further restricted, such as reducing the refresh rate of the target, hiding the target type, task, name, etc. In this way, minor changes can satisfy some real GCI settings. Use a neutral marker (Only display: distinguish air, sea and ground) is used to display the discovered targets, allowing GCI to manually change and mark the discovered targets. In this way, we can realize the functions of target identification and verification, instead of knowing all the information as soon as we find it. 3 Link to post Share on other sites
Northstar98 Posted February 16 Share Posted February 16 +1 Modules I own: F-14A/B, F/A-18C, Supercarrier, F-16CM, AJS-37, F-5E-3, MiG-21bis, Ka-50, A-10C (+ A-10C II), UH-1H, Mi-8MTV2, P-47D, P-51D, FC3, MiG-15bis, Yak-52, CA, C-101, Hawk Terrains I own: Syria, The Channel, SoH System (RIP my old PC): Dell XPS 15 9570 w/ Intel i7-8750H, NVIDIA GTX 1050Ti Max-Q, 16GB DDR4, 500GB Samsung PM871 SSD (upgraded with 1TB Samsung 970 EVO Plus SSD) VKB Gunfighter Mk.II w. MCG Pro Dreams: https://uk.pcpartpicker.com/list/mBG4dD Link to post Share on other sites
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