Jump to content

Set a client/player's unit fuel state, armaments and damage by script action

Recommended Posts

I'd like to be able to set a unit's fuel state (in %) by script/action (or better: action command). Internal fuel only, but if topping off external tanks are possible too, even better. This not only allows me to script simplified refueling, but also simulate a sudden loss of fuel as a surprise mission element.


In the same vein, I'd like to repair a plane by an action (set it back to 100%, no faults). 


And finally, I'd like to set / re-set the plane's loadout to a named set (one of the sets shown in the loadout scree) with an action



Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...