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Do you use VKB MCG Pro Flip trigger?

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Got the VKB MCG and love the concept of the flip trigger. Only thing is, I'm not really sure what it would be used for. 😄


Just wondering who here uses the flip trigger, and if so for which modules, and what do you find it useful for?

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Yes, I use it as a safety switch - particularly in the Viggen.


I would use it in other aircraft if they had the requisite bindings for it.

Modules I own: F-14A/B, F/A-18C, Supercarrier, F-16CM, AJS-37, F-5E-3, MiG-21bis, Ka-50, A-10C (+ A-10C II), UH-1H, Mi-8MTV2, P-47D, P-51D, FC3, MiG-15bis, Yak-52, CA, C-101, Hawk

Terrains I own: Syria, The Channel, SoH


System (RIP my old PC): Dell XPS 15 9570 w/ Intel i7-8750H, NVIDIA GTX 1050Ti Max-Q, 16GB DDR4, 500GB Samsung PM871 SSD (upgraded with 1TB Samsung 970 EVO Plus SSD)


VKB Gunfighter Mk.II w. MCG Pro


Dreams: https://uk.pcpartpicker.com/list/mBG4dD

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I use it sometimes for firing rockets or bombs, on some modules, or a master arm in others. I've got the MCG on a Mamba and it's a superb combo, I'm still waiting on a Gunfighter (seamless trade between UK and EU.........................right!!! over 3 weeks in customs and still no sign)


What's pretty cool is the trigger can be configured to give button activation for safe, hot and 3 triggers. I don't use the double trigger command though as it's too many buttons for me. Using it as a single trigger in the MCG software then having the normal trigger activate, in effect giving a double trigger works well for me though


The VKB software is really great, it's just a bit intimidating and a little difficult to navigate until you get used to it.

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Yes I user it as follows"

Flipped up - Safety

Flipped down - armed

Squeeze - Guns trigger

I use the upper left button for my bombs etc.

Don B


My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.2 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler | Samsung 970 Pro, 970 Evo 1TB m.2 Nvme |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle |Reverb G2 | 

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20 hours ago, Dangerzone said:

Got the VKB MCG and love the concept of the flip trigger. Only thing is, I'm not really sure what it would be used for. 😄


Just wondering who here uses the flip trigger, and if so for which modules, and what do you find it useful for?


Its true potential is in a KA-50 and Su-27S and so on.

In the Su-27S it is your weapon release trigger, while the main trigger is your Autopilot Disable (override), and your red "weapon release" (in western aircraft) is your Autopilot Shutoff (for combat maneuvering etc).


In KA-50 it is your cannon trigger. But it requires a modification to configs as by default KA-50 cannon triggering is a button, not a switch.

You need to add new line to the file Mods\aircraft\Ka-50\Input\ka-50\joystick\default.lua and comment the old out at line 275 or 276:


-- {down = iCommandPlaneModeCannon, name = _('Gun Select'), category = _('Ins Cyclic Stick')},

{down = iCommandPlaneModeCannon, value_down = 1.0, up = iCommandPlaneModeCannon, value_up = 0.0, name = _(' Gun Select Toggle'), category = _('Ins Cyclic Stick')},

Green is the old line, blue is the new line.

I have done a OvME compatible mod just for that, so I don't need to edit file each time update comes, but I can just enable the mod.


That allows you to have the trigger up/down as a gun selector that is in settings as top of bindings list, and you get weapon release with other trigger.

It becomes very easy to use cannon and rockets/missiles with that flip trigger.


What comes to other modules, one needs to understand where I come from. I do not have mouse or keyboard when I fly in DCS. I only have HOTAS + pedals + touch controllers.

Everything that I bind to the HOTAS are as closely matching to the real aircraft HOTAS configuration. So if something is not in the real HOTAS, then I do not add it to mine either. And otherwise I have got little creative with the functions positions, but I keep strictly the correct stick and throttle quadrants sides. So if example the TDC axis is on the throttle, then it is on the throttle. If the IFF integrator is in the stick, then it is in the joystick. And functions are placed as closely to the real thing, so if in real thing it is used with thumb, then I use it with thumb.

  And this is reason why I like to use two throttles, Thrustmaster TWS one that is very close to the real Hornet throttle (single instead twin grips, up/down button slider for radar instead spring loaded axis etc) but I prefer to use CH Pro Throttle as I can mount it for a moment vertically for helicopter collective and have anyways more proper style for Harrier throttle grip (it is as well vertical, TDC used by thumb etc).


The VKB MCG Pro was obvious purchase as no other grip/joystick offers the same capability as it does. As that flip trigger is not just a button, it is actual axis. You get as well Up/Down position detected, but you can as well have multiple buttons by axis2buttons function as well it physical spring button.

This made possible to get realistic KA-50 grip, and anyways model almost every other grip there is because it has two mini-sticks and 5-way button + 3 normal buttons just on the face of it.

I can have the two mini-sticks operate as two separate modes, as POV hats or mini-sticks. Pressing 1 second both down swap their modes. So flying different aircraft means I can just switch between modes by holding them down. In Su-27S I have a axis to slew radar, but in Harrier I have a trim.


The most obvious place to use it for western aircraft would be a master arm, but as I said I don't like that way as if I want to operate master arm, I move my hand on location where the master arm is and I use it. That way I have learn quickly and efficiently to operate all aircrafts as I don't need to remember any bindings or combos or search for mouse etc, but I have muscle memory that where I need to move my hand to find the function.

It as well dramatically makes bigger immersion as you learn cockpits bad and good sides in their designs, like in a Hornet it is pure annoyance that LTD/R switch is at the right side panel, as it means I need to hold the stick with left hand while I use my right hand to flip that switch. Easy way would be just to bind that switch to HOTAS and call it a day, but it would take away from immersion. As you quickly learn that why it is there and what is its purpose.


This kind binding makes value the designs far more, like flying with F-14 is totally hellish experience compared to F/A-18C as you really have hands all over the places to operate Tomcat, while in Hornet you have hands pretty much on HOTAS. In Harrier N/A variant the throttle doesn't have a "A/A Program" button like the "Plus" variant does have, and that means in N/A variant you can't fire TPOD laser by pressing that button, but you need to reach to OBS 8 button on DDI that has the TPOD video to fire and stop laser. Similar way in N/A variant you can't use digital zoom for TPOD than using OBS 3 and 4, but in "Plus" variant you can use Radar dial to zoom.


It is sad that there isn't more use for the flip trigger, as it truly shows the great interface design in the Soviet fighters. But luckily it can be used on some aircraft like L-39 as the trigger guard as well, so for many aircraft it has its places, but for many it has none (if doing like me).

KA-50 MCG Trigger.zip

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I usually use it for the cannon, with several virtual buttons across the axis. Flip down toggles to the gun, halfway is first stage trigger, all the way is second stage trigger, flip up toggles the gun back off.

Edited by zhukov032186


The troll formerly known as Zhukov

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