DHesquire Posted February 3, 2021 Share Posted February 3, 2021 Can't remember where I saw the massive discussion on this as I can't find it now (possibly Hoggit/Reddit?), but everyone's raved on about P2P MP skin sync for a long time, the argument against being the trolls on 'serious' servers who'll friendly fire you from their bright pink and yellow hentai F14 As a half-way house couldn't there just be server-side skin sync? As-in liveries installed and available from the server not necessarily P2P? Means admins can package the correct livery set (with permission yada yada...) in the server for the mission and not have either missing/default liveries or players manually finding and downloading 100GB of custom skins for every server you fly on? Example being more 'closed' squadrons with their own skins. Potential for a moveable/definable skin cache defined in DCS menu, like MSFS has for its world data cache, so they're quicker to load if you fly on the same servers repeatedly. Could even allow None/Server Only/Server+P2P in the menu? System Monitor: RoG SWIFT PG349Q | Case: Cooler Master HAF X | Mobo: ASUS Rampage IV Extreme | CPU: Intel Core i7-3970X | RAM: 16GB Corsair CMT8GX3M2B2133C9 | GPU: RoG STRIX GeForce 1080Ti | SSD: Crucial MX500 500GB | HDD: 2x 1TB WD 10k Velociraptor (RAID0) Modules DCS World: | BS2 | A10C | CA | UH1 | Mi8 | FC3 | HT1 | L39 | SA342 | F5E | M2K | NTTR | AJS37 | AV8B | F18 | PG | C101 | F16 | SC | A4E | MB339 | Falcon 4: BMS | FSX:SE Link to comment Share on other sites More sharing options...
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