DmitriKozlowsky Posted January 30, 2021 Share Posted January 30, 2021 Can't see meatball until almost at the ramp. Needs to be the brightest light and be conspicuous. Right now it is sub-pixel in size , even at max zoom into HUD, until almost at ramp. So my 'cheat' , for daylight Case 1 & 2, is almost fly the deck. Basically sustain speed for 130-140 on final, with flight path marker , centered on #3 wire. Odd thing is, in Encyclopedia viewer, with Stennis, the ball is nearly perfect, and moves up and down depending on view angle. It is bright, and easily seen. This is how it should be inside the sim, from inside cockpit. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 30, 2021 ED Team Share Posted January 30, 2021 Hi, I have moved this to supercarrier bug section as it is about the visual acquisition of the meatball. Can you tell us your screen resolution and monitor setup? I use VR mainly and dont have any issue seeing the meatball. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted January 30, 2021 Author Share Posted January 30, 2021 (edited) This is really an F/A-18C issue. 28" 2560X1440 144Hz anisotropic filter is at 8X. Even at in close at 8X, ball is nearly impossible to judge when it is moving. Line also is difficult as landing area texture is blurred out Line-up and in-close. Edited January 30, 2021 by DmitriKozlowsky Link to comment Share on other sites More sharing options...
TonyG Posted January 30, 2021 Share Posted January 30, 2021 Your first pic, you're just too far away, the second pic, I'm pretty sure you're off the bottom of the lens. IRL, transition to the ball occurs at less than a mile in CASE III conditions, and in CASE I/II conditions, you'd be not much more than a mile away at the 90, and rolling into the groove closer to 0.6nm. If you're trying to see the ball from 2.5-3nm, I would ask why. And again, for your second pic, you're low (and fast). Try flying correct CASE I patterns and see how the ball is visible when you're where you're supposed to have the aircraft. This is a great guide for understanding the pattern https://forums.eagle.ru/applications/core/interface/file/attachment.php?id=173828 I fly in the G2, and Rift S previously, and never had an issue seeing the ball when I was in the right spot. 1 Link to comment Share on other sites More sharing options...
Jackjack171 Posted January 30, 2021 Share Posted January 30, 2021 Also looks like you are very long in the groove and lined up left. The mechanics of your approach turn are very important. Where did you start your turn? Make sure it's abeam the LSO platform. Pull up your TACAN on the HUD so that you have some SA of where you are. Swap your EW page with your HSI. That will help! And yeah, like @TonyGsaid, you are well below glide path! DO it or Don't, but don't cry about it. Real men don't cry! Link to comment Share on other sites More sharing options...
Andartu Posted January 31, 2021 Share Posted January 31, 2021 1. No TACAN set, thus no distance and no course line and BRC. 2. Lined up left. 3. Low af (this is actually why you do not see the ball). 4. Not on speed AOA. 5. Speedbrake out . 6. Wrong DDI setup (what for a valuable information do you think the EW page might provide you in the pattern or at any landing at all?). So pretty much everything in this picture is wrong. And we even cannot see the lower part and what the switches are set to (Flaps, Hook, Master Arm). Yes and except of No. 3 all of this has nothing to do with your complaint about not seeing the ball right. But.. holy smokes. And I at least can see the ball. In pancake with trackIR. Sorry 1 Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted January 31, 2021 Author Share Posted January 31, 2021 OK. But the problem remains the same. I cannot see the meatball lights, high or low, until almost at the ramp. Blurring of landing area makes for difficult lineup. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted January 31, 2021 Author Share Posted January 31, 2021 In screen cap, if you strain, you can just make out the ball lights. Just. But in motion, no! I loose em. The light s disappear. My eyes don't see them, until I am so close to ramp, that no useful correction can be made, by me. Link to comment Share on other sites More sharing options...
Jackjack171 Posted January 31, 2021 Share Posted January 31, 2021 You try changing your gamma settings? I'm seeing a ball (completely ignoring the overlay) and it is good, in the Hornet and Tomcat. I will say that the IFLOLS probably should be brighter than the LRLS light. I can see that from space. Maybe you need to use the overlay. I don't know what kind of set up you have. I have a pretty good computer working on a curved monitor. This may also help you until you get the hang of it: Tune your ILS and get it up on the HUD. That way, as you roll out, you get an idea of where you should be. Right now, it looks like you are doing it the cowboy way. Fly the numbers, fly the ball! The start of your approach is very important! IMHO, turn off that controls overlay. Just have fun with the thing and experiment and try to "feel" what it might feel like. 5 hours ago, Andartu said: 5. Speedbrake out . Damn, I missed that! Oh yeah, that's a no-no! Good call brother! 1 DO it or Don't, but don't cry about it. Real men don't cry! Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted January 31, 2021 Author Share Posted January 31, 2021 "Tune your ILS and get it up on the HUD." What does that mean? I am missing something here. Stennis ILS channel is 11 ? ILS: ON and CHNL: 11 on UFC. Speedbrake OUT: OK got it, speedbrake should be IN: TCN: ON T/R, X, Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 31, 2021 ED Team Share Posted January 31, 2021 Add a short track replay we can all take a look, maybe give you some pointers. It is important to be in the correct configuration, so the approach needs to be good. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted January 31, 2021 Author Share Posted January 31, 2021 42 minutes ago, BIGNEWY said: Add a short track replay we can all take a look, maybe give you some pointers. It is important to be in the correct configuration, so the approach needs to be good. thanks Flaps FULL Gear DOWN Hook DOWN R DDI FCS L DDI: ADI Radar: SIL POD: STBY EW: STBY Dispenser Mode: STBY Stores: empty, except gun: full Fuel: 2800-3000 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 31, 2021 ED Team Share Posted January 31, 2021 Sorry I mean the correct altitude and glideslope Add a short track replay, happy to take a look. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Pikey Posted January 31, 2021 Share Posted January 31, 2021 As TonyG said. The ball is not supposed to be visible outside of parameters. It's called at 3/4 mile within the constraints of the Case1 pattern or the Case3 pattern, neither of which your screenshots are in. This is not a criticism of your flying, it's simply saying that the meatball has a specific design and you are not in the design parameters. This is because the lenses are shielded (like traffic lights) to be only visible in the correct angle. If you can get on glideslope and path at 3/4 of a mile TACAN and then take a reference picture it would be much easier to discuss, although saving your flight as a track would make this even more simple as we can tell you what we see on a different system. 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 31, 2021 ED Team Share Posted January 31, 2021 this may help. More detail can be seen in the manual also using the iflos display to make sure you are on glidepath will help. 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Lieuie Posted April 17, 2021 Share Posted April 17, 2021 (edited) I didn't have an issue with seeing the IFLOLS at about 3/4 of a mile before but since 2.7 it's nearly impossible to until almost at the ramp. Actually I tried it just now and from what I can gather the problem seems to be with the brightness of the lighting in general. HUD DDI and panel lights don't seem bight enough to me. Also I know I'm not on speed or lined up these are for illustration using the keyboard. Edited April 17, 2021 by Lieuie 1 Link to comment Share on other sites More sharing options...
=4c=Nikola Posted April 19, 2021 Share Posted April 19, 2021 At realistic FOV, FLOLS is quite readable. The problem is the game is unplayable at realistic FOV because of lack of peripheral vision. Do not expect fairness. The times of chivalry and fair competition are long gone. Link to comment Share on other sites More sharing options...
CBStu Posted May 11, 2021 Share Posted May 11, 2021 I am surprised that neither the OP or others are using ICLS. Why not? This is at 3/4 mile out on a practice straight in approach. [url=https://flic.kr/p/2iMZ4MN][img]https://live.staticflickr.com/65535/49747134052_a5d375c680_z.jpg[/img][/url][url=https://flic.kr/p/2iMZ4MN]3 4 mile out[/url] by [url=https://www.flickr.com/photos/152454123@N04/]craig stuard[/url], on Flickr The vertical ICLS line can be picked up from maybe 9-10 miles out and pretty far off correct lineup. The horizontal line doesn't show to about 6 miles out. Link to comment Share on other sites More sharing options...
Stearmandriver Posted May 11, 2021 Share Posted May 11, 2021 That surprises me too. There has been much teeth gnashing on here about how ICLS isn't used IRL on a case 1, but the reality is that it's pilot's discretion, and you can find many videos of case 1 traps on youtube with the needles displayed, like this one: Considering that neither a VR headset nor a high def monitor can even begin to render a scene in the same detail you'd see if you were there, and considering the further handicaps we deal with like lack of sensory feel, it seems like you'd want to avail yourself of every aid you could. And at least the ICLS is a realistic aid, unlike the goofy pop-up FLOLS. Link to comment Share on other sites More sharing options...
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