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Spawning a Viggen on the ground next to an invisible FARP


Leviathan667

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Hi,

 

I just noticed in the Short-field training instant mission the plane does spawn at ground level and still (ramp start) next an invisible FARP, on an airstrip north of Kutaisi.

 

I've tried to make the same happen in a custom mission on a random road but I was not able to. The plane starts in the air. What is it that I am missing?

Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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With the Viggen, there is no option "take off from ground".

I only can select this for helicopters or the AV-8B in mission editor.

 

Loading the mission in mission editor "AJSkaukstrip.miz" and hit fly there, the plane will spawn in the air. The mission only works correct via instant action missions.


Edited by gulredrel
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You can set any aircraft (except FC3 & Su-25T) to ground start using the "Plane Spawn Anywhere" Mod by @SUNTSAG .. I use it for my Viggen missions:

 

5LYzIaR.jpg

 

 

The only defect is that the Mod has to be updated every few months, because it alters a basic LUA file of DCS that is often updated by ED.

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10 hours ago, gulredrel said:

With the Viggen, there is no option "take off from ground".

I only can select this for helicopters or the AV-8B in mission editor.

 

Loading the mission in mission editor "AJSkaukstrip.miz" and hit fly there, the plane will spawn in the air. The mission only works correct via instant action missions.

 

 

This odd for when I load the mission from the ME, I can start from the ground.

 

9 hours ago, Rudel_chw said:

You can set any aircraft (except FC3 & Su-25T) to ground start using the "Plane Spawn Anywhere" Mod by @SUNTSAG .. I use it for my Viggen missions:

 

The only defect is that the Mod has to be updated every few months, because it alters a basic LUA file of DCS that is often updated by ED.

 

Thanks Rudel. Didn't know about the mod.

Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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  • 2 weeks later...

I found out how HB could place a Viggen on the ground on the Short field training mission.

 

  • Create a miz file with an invisible Farp + support vehicles. 
  • Put your plane close to the invisible farp.
  • Add the roadbase vehicles too, to be able to R&R.
  • Open the miz file with a compression program.
  • Inside the miz, open the "Mission" file with a text editor  (e.g. notepad++)
  • Look for the code that refers to your plane (my plane was the only one set to ground attack so it  was easy) - you  may also look for it using its X & Y coordinates
  • Then change the following two items (in bold and red):

 

 

Quote

                    ["plane"] = 
                    {
                        ["group"] = 
                        {
                            [1] = 
                            {
                                ["modulation"] = 0,
                                ["tasks"] = 
                                {
                                }, -- end of ["tasks"]
                                ["radioSet"] = false,
                                ["task"] = "Ground Attack",
                                ["uncontrolled"] = false,
                                ["route"] = 
                                {
                                    ["points"] = 
                                    {
                                        [1] = 
                                        {
                                            ["alt"] = 500,
                                            ["action"] = "From Ground Area",
                                            ["alt_type"] = "BARO",
                                            ["speed"] = 152.77777777778,
                                            ["task"] = 
                                            {
                                                ["id"] = "ComboTask",
                                                ["params"] = 
                                                {
                                                    ["tasks"] = 
                                                    {
                                                    }, -- end of ["tasks"]
                                                }, -- end of ["params"]
                                            }, -- end of ["task"]
                                            ["type"] = "TakeOffGround",
                                            ["ETA"] = 0,
                                            ["ETA_locked"] = true,
                                            ["y"] = 869705.18362744,
                                            ["x"] = -293746.31922482,
                                            ["name"] = "DictKey_WptName_8",
                                            ["formation_template"] = "",
                                            ["speed_locked"] = true,
                                        }, -- end of [1]

 

It should  work.


Edited by Leviathan667
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Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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There is an issue: the ground crew does not reamn and  refuel, in spite of it being  availeble in the kneeboard and R&R completion  percentage showing and  moving  up after  pressing Lctrl + Lalt +  Enter.

Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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11 minutes ago, [VEAW] Noiser said:

You can change a line in the AJS37 lua to allow take off from the ground but......Not good with integrity check 😞

 

That's what Mod Managers are useful for:

 

USbNZnw.jpg

 

🙂

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10 hours ago, [VEAW] Noiser said:

 

You can change a line in the AJS37 lua to allow take off from the ground but......Not good with integrity check 😞
 

The issue with starting on the ground  is  you can't have an AI wingman.  I don't think it will follow the road and find out how to take off?

Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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  • 2 weeks later...
On 1/31/2021 at 8:32 PM, Leviathan667 said:

There is an issue: the ground crew does not reamn and  refuel, in spite of it being  availeble in the kneeboard and R&R completion  percentage showing and  moving  up after  pressing Lctrl + Lalt +  Enter.

My mistake here: GroundCrew can rearm the Viggen even when it spawns from the ground using an invisible FARP. It did not work the day I wrote this message because I had forgotten it specifically requires an M818 and a M978 HEMTT and not any transport or fuel truck.

 

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Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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16 hours ago, Leviathan667 said:

I had forgotten it specifically requires an M818 and a M978 HEMTT and not any *other* transport or fuel truck.

 

Fixed that for you. This bug was reported here by the way. No news so far. 😐

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On 2/2/2021 at 2:18 AM, Leviathan667 said:

The issue with starting on the ground  is  you can't have an AI wingman.  I don't think it will follow the road and find out how to take off?

 

Yes, that's true.

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DCS Panavia Tornado (IDS) really needs to be a thing!

 

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