toilet2000 Posted January 11, 2021 Share Posted January 11, 2021 There seems to be a lot of contradicting opinions on this point, so I wanted to see if some of you have better info on this. As far as I know in 2005, the ATFLIR was a slightly better pod feature-wise with a better optical zoom (3 FOVs), but much more expensive and less available (initial production rate). So what other differences are there in terms of usage? Link to comment Share on other sites More sharing options...
Tholozor Posted January 11, 2021 Share Posted January 11, 2021 (edited) Off the top of my head: - Pod FOV should appear in the JHMCS. - The adapter for the pod has a built-in NAVFLIR. - Overall less weight and drag (smaller profile, more comparable to the NITE Hawk). Edited January 11, 2021 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Wizard_03 Posted January 11, 2021 Share Posted January 11, 2021 The biggest difference is a CATOBAR certification. DCS F/A-18C :sorcerer: Link to comment Share on other sites More sharing options...
Drac Posted January 11, 2021 Share Posted January 11, 2021 Had to make me look it up (hope the link works): CATOBAR - Wikipedia 1 Link to comment Share on other sites More sharing options...
LastRifleRound Posted January 11, 2021 Share Posted January 11, 2021 Does the version the Lot 20 used have multiple target cueing? How about a real offset ability? Link to comment Share on other sites More sharing options...
Santi871 Posted January 11, 2021 Share Posted January 11, 2021 (edited) Based on what I've read I wouldn't expect much of a difference apart from symbology, 3 FOV levels instead of two, auto stepping FOV when max/min zoom is reached and different and better A/A mechanization/modes (which is a function of OFP but by the time ATFLIR was introduced the old mechanization which is currently ingame was long gone). Would be surprised to see any NAVFLIR stuff considering it hasn't been used or trained with in a very long time, and if it was ever used it was for a very short period AFAIK. I'm not even confident the NAVFLIR still appears in any documentation, all that I've seen seems to completely ignore it. Edited January 11, 2021 by Santi871 Link to comment Share on other sites More sharing options...
BarTzi Posted January 11, 2021 Share Posted January 11, 2021 1 hour ago, Santi871 said: Based on what I've read I wouldn't expect much of a difference apart from symbology, 3 FOV levels instead of two, auto stepping FOV when max/min zoom is reached and different and better A/A mechanization/modes (which is a function of OFP but by the time ATFLIR was introduced the old mechanization which is currently ingame was long gone). Would be surprised to see any NAVFLIR stuff considering it hasn't been used or trained with in a very long time, and if it was ever used it was for a very short period AFAIK. I'm not even confident the NAVFLIR still appears in any documentation, all that I've seen seems to completely ignore it. Offset should work (or be implemented) differently than the offset function in the DCS version of the litening pod. We have available video footage this time of the ATFLIR offset function being used, so I guess that should help. 1 Link to comment Share on other sites More sharing options...
LastRifleRound Posted January 12, 2021 Share Posted January 12, 2021 5 hours ago, BarTzi said: Offset should work (or be implemented) differently than the offset function in the DCS version of the litening pod. We have available video footage this time of the ATFLIR offset function being used, so I guess that should help. This is what I've been thinking. Link to comment Share on other sites More sharing options...
Northstar98 Posted January 12, 2021 Share Posted January 12, 2021 (edited) On 1/11/2021 at 7:47 PM, Santi871 said: Would be surprised to see any NAVFLIR stuff considering it hasn't been used or trained with in a very long time, and if it was ever used it was for a very short period AFAIK. I'm not even confident the NAVFLIR still appears in any documentation, all that I've seen seems to completely ignore it. Meh, if the pod and aircraft is capable it ideally should - I mean this was essentially the same point that was brought up about the A/G RADAR. Edited March 21, 2022 by Northstar98 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Wizard_03 Posted January 12, 2021 Share Posted January 12, 2021 19 hours ago, Santi871 said: better A/A mechanization/modes (which is a function of OFP but by the time ATFLIR was introduced the old mechanization which is currently ingame was long gone). What's the difference in the AA department? I didn't know it was better. DCS F/A-18C :sorcerer: Link to comment Share on other sites More sharing options...
Santi871 Posted January 12, 2021 Share Posted January 12, 2021 (edited) 31 minutes ago, Wizard_03 said: What's the difference in the AA department? I didn't know it was better. The current A/A mechanization ingame like RRSLV and such belong to older OFPs that predate things like MSI or az/el page entirely. The same OFP that introduced those things replaced RRSLV with L&S/BST/MSI track slaving. You can read about them in a certain wiki if you google them. By the time ATFLIR was introduced things like RRSLV were long gone. Edited January 12, 2021 by Santi871 2 1 Link to comment Share on other sites More sharing options...
Swift. Posted January 12, 2021 Share Posted January 12, 2021 How about the image stabilisation? Is it the same feed as every other pod in the game or will we be seeing those whacky upside-down videos in DCS? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
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