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VR and Changing Radio Frequencies-


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In VR-I am having problems "looking" down at my comms panel so that I can change frequencies. I have to crane my neck so far to look at the panel.

 

I am waiting on PointCTRL to become available, but in the meantime are there any workarounds?

2600k @ 4.0; ati 7970; Thrustmaster Warthog; 12 gb ram; 3 regular monitors; 3 touch screens; Helios. Win 7 pro; G930 Logitech headphones....

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Posted (edited)

You're the best. I'm focused on the A-10 II.

 

I am trying to get this profile working, but it may be outdated. Can't seem to get VAC to output key pushes etc.

 

Probably user error, but for now I guess I'll stick with easy comms.


Edited by Slick Twitchy

2600k @ 4.0; ati 7970; Thrustmaster Warthog; 12 gb ram; 3 regular monitors; 3 touch screens; Helios. Win 7 pro; G930 Logitech headphones....

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Depends on why you are having problems looking down, is it a biomechanical issue or a tracking one? You still have to be able to “see” the thing you want to press/manipulate with pointctrl.  And you need line of sight to your hand from your hmd (I assume)?
 

but voice attack certainly is a valid mechanism, I use Viacom which works well.

 

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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I was in the same boat so far as I was in a tight seat, and sometimes found it hard to look around and stay in a good position to do things on some panels.

 

      For the hard to reach things I made some snap views , e.g. one that would position me to the left and farther back so I was just looking down at the comms.

 

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I can’t seem to get snap views to work in vr it’s good for vertical head position but not rotational... could you describe what you have done there?

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Hi, 

 

Yes the looking down difficulty is how I am physically seated, and my HOTAS set up, as well as my VR cameras lose 'tracking' as I turn my RL head left and down that far.

 

I can't get Bailey's VA profile to work. Any other solutions etc.  A snap to comms panel would work.....

2600k @ 4.0; ati 7970; Thrustmaster Warthog; 12 gb ram; 3 regular monitors; 3 touch screens; Helios. Win 7 pro; G930 Logitech headphones....

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I have the same issue, but there's a couple workarounds you can try and see if they work out better for you:

  1. Use mouse option.  Basically, instead of having the mouse tied to the center of your vision, it'll be moveable using an actual mouse.  The downside is you'll need a mouse on hand while in VR, but this isn't ideal for my setup.  I don't use this workaround.
  2. Re-center VR position towards and looking away from desired console.  Basically, you lean towards the console you want to click, look away from it, re-center, and now it should be way easier to access with your head-bound mouse.  See below:
    https://imgur.com/R6CUmty

Edited by Tuuvas
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I started using vaicom-I am just figuring it all out. But, I think it is a viable solution.

 

2600k @ 4.0; ati 7970; Thrustmaster Warthog; 12 gb ram; 3 regular monitors; 3 touch screens; Helios. Win 7 pro; G930 Logitech headphones....

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