flankerjun Posted January 8 Share Posted January 8 when i land at airport,firstly i use the air brake to reduce the speed,then i use the wheel brake to stop,but i find that when i use the wheel brake, the plane will lost its Steering control,sometimes even drifting,the runway will have tyre tracks,like drive a car without ABS,we all know that car ABS is original from plane.but why does the plane drift when i brake? A-10C Warthog,Flaming Cliffs 3,F-16C VIPER,F/A-18C HORNET,Super Carrier,Mi-8MTV2 Magnificent Eight,Black Shark 2,SA342 Gazelle,UH-1H Huey,Persian Gulf Map,Combined Arms Intel i5-7500| Colorful iGame GeForce RTX 2070 AD Special OC GDDR6 8G | Kingston FURY 32g DDR4 3200MHZ | MSI Z170A-PRO | Plextor M9PeG 1T SSD M.2 | ST 4T HDD 7200RPM | AOC 2790PQU 27'' 4K |Thrustmaster Hotas Warthog PC Link to post Share on other sites
ak12546 Posted January 8 Share Posted January 8 Are you applying full brake pressure immediately, are you using a keyboard key to brake with, or a button? Its possible if the above is true that you are essentially slamming the brakes on a car at high speed thus resulting in skidding. If you are using an analogue input for braking than its possible that the Anti-skid is off. Modules Combined Arms, Super Carrier, A-10A, A-10C, A-10C II, F-14, ,F-15C, F-16C, F/A-18C, P-51, Su-25, Su-27, MiG-21, MiG-29, Ajs-37, UH-1H, Ka-50, Sa-342 Terrains Nevada Test and Training Range, The Persian Gulf, Normandy 1944, Syria Link to post Share on other sites
flankerjun Posted January 8 Author Share Posted January 8 1小时前,ak12546说: Are you applying full brake pressure immediately, are you using a keyboard key to brake with, or a button? Its possible if the above is true that you are essentially slamming the brakes on a car at high speed thus resulting in skidding. If you are using an analogue input for braking than its possible that the Anti-skid is off. yeah i use a button on my stick for brake. does the brake need an axis? A-10C Warthog,Flaming Cliffs 3,F-16C VIPER,F/A-18C HORNET,Super Carrier,Mi-8MTV2 Magnificent Eight,Black Shark 2,SA342 Gazelle,UH-1H Huey,Persian Gulf Map,Combined Arms Intel i5-7500| Colorful iGame GeForce RTX 2070 AD Special OC GDDR6 8G | Kingston FURY 32g DDR4 3200MHZ | MSI Z170A-PRO | Plextor M9PeG 1T SSD M.2 | ST 4T HDD 7200RPM | AOC 2790PQU 27'' 4K |Thrustmaster Hotas Warthog PC Link to post Share on other sites
rob10 Posted January 8 Share Posted January 8 1 hour ago, flankerjun said: yeah i use a button on my stick for brake. does the brake need an axis? An axis is definitely a better option. With a button you get no brake or full on brake with nothing in between. With an axis you can ease it on slowly rather than slam on the brakes which gives you more control. Link to post Share on other sites
Swiftwin9s Posted January 8 Share Posted January 8 Hornets antiskid should compensate for that above 40 kts iirc. Check that the antiskid is on. 476th vFG Public Discord| 476th vFG Website Link to post Share on other sites
LTRMcrew Posted January 8 Share Posted January 8 (edited) Does anyone know the NATOPS optimum land... landing procedure? i.e. touch down, air brake out, apply brakes below 100kts... or something similar? That's generally what I do, I also raise flaps after touchdown which helps a bit for roll out distances. Edited January 8 by LTRMcrew Link to post Share on other sites
Tholozor Posted January 8 Share Posted January 8 (edited) After nose gear touchdown, gently pull the stick back to fully deflect the stabilators to act as a partial airbrake. I wouldn't recommend raising the flaps though in the event of needing to wave-off. Edited January 8 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to post Share on other sites
-Quetzalcoatl- Posted January 9 Share Posted January 9 Is your anti-skid enabled? If you took off from a carrier, it might be disabled. Link to post Share on other sites
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