Kerbo 416 Posted January 4 Share Posted January 4 Everyone's saying i have to turn on the HNS to correct for drift, but For me itjust breaks the INS for lack of a better term, it puts me in places i am not on, and turning it off gets it working again but then my weapons miss by quite a bit, what's happening? Link to post Share on other sites
unknown Posted January 4 Share Posted January 4 How do you turn on the HNS? Can you upload a short Track or show your steps with screenshots? Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC System: Win 10 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, Gigabyte Aorus 1080ti XE ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - Oculus Rift S, using only the latest Open Beta DCS Settings Link to post Share on other sites
Kerbo 416 Posted January 4 Author Share Posted January 4 42 minutes ago, unknown said: How do you turn on the HNS? Can you upload a short Track or show your steps with screenshots? press HNS on the UFC turn it to INS + GPS press rtn, HNS light is on Link to post Share on other sites
unknown Posted January 4 Share Posted January 4 (edited) Yeah, thats what i do also. Is your problem in SP and/or MP? Which weapons exactly? Map? Cold/Hot start? weather? I'm just asking because i could test today in the evening. Last i used the JF-17 excessive in AG role in my little training mission is a couple months ago and i didn't had any trouble(hot start on runway though). I was flying the JF-17 yesterday again(MP after ages) but only AG weapons used by me were C802-AK and there was only one missile acting weird. One C802-AK did a looping instead of impacting, the second hit and sunk the ship. I have to check if something was recorded by track/tacview.... Edited January 4 by unknown Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC System: Win 10 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, Gigabyte Aorus 1080ti XE ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - Oculus Rift S, using only the latest Open Beta DCS Settings Link to post Share on other sites
Kerbo 416 Posted January 4 Author Share Posted January 4 3 minutes ago, unknown said: Yeah, thats what i do also. Is your problem in SP and/or MP? Which weapons exactly? Map? Cold/Hot start? weather? I'm just asking because i could test today in the evening. Last i used the JF-17 excessive in AG role in my little training mission is a couple months ago and i didn't had any trouble(hot start on runway though). I was flying the JF-17 yesterday again(MP after ages) but only AG weapons used by me were C802-AK and there was only one missile acting weird. One C802-AK did a looping instead of impacting, the second hit and sunk the ship. I have to check if something was recorded by track/tacview.... multiplayer, cold start Link to post Share on other sites
Kerbo 416 Posted January 7 Author Share Posted January 7 OK fixed the bug, it's a result of the use of MFD mods, so if you have any of those you have to remove them Link to post Share on other sites
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