Jump to content

VR Shaders for IC Pass, Clear Water and Texture fixes


Recommended Posts

Hi All,

this is not a MOD of my own creation and I have created this thread solely to provide an easy point of "finding" my variants of @Kegetys excellent Shader MOD for VR, I have also included @Taz1004 texture fixes for  cockpit and trees and included them where appropriate.

 

There are three basic variants: 

 

 

 

 

  

These variants will be updated as time allows. Caveat Emptor, YMMV, I am not offering Financial/Medical/Legal Advice.

 

Install these mods using OvGME or MODMANFX, please do not install them by overwriting files directly!  and Uninstall the MODs before each update.

 


Edited by speed-of-heat
additional Fixes 11/01/2021
  • Like 9
  • Thanks 10

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
  • Replies 153
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Hi All, this is not a MOD of my own creation and I have created this thread solely to provide an easy point of "finding" my variants of @Kegetys excellent Shader MOD for VR, I have also included

@Goffik Thanks, definitely agree on annoying caps lock titles. I didn't think it could translate into titles just pointing to it being outdated, but I guess it just ticks the right wrongs, even just f

Yeah, really great community. Thank you very much for the mod (version). I just installed the standard mod and it works fine so far, although my FPS gain is minimal as it seems. Started Instant A

Thanks guys look forward to testing these. Hopefully Tacca's NVG mod works over the top as well. Trying to get a proper NVG look is a nightmare with the Reverb G2's dual displays.

Link to post
Share on other sites

No idea, i have not tested that mod 

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites

Stock NVG settings with the VR Shaders mod actually works almost perfect with the Reverb G2. Don't need Tacca's NVG mod now. 

 

One question though, can the blurryness (is that a word) be dialed down around the NVG ring so it's a clean NVG circle?

 

I see in C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\shaders\deferred\_HMD.hlsl you can make adjustments. Will one of these affect blurryness outside of the NVG ring?

 

Cheers


Edited by HipoxiK
Link to post
Share on other sites

The IC pass version works perfectly until there is smoke (e.g. vehicle killed) then my FPS drops very low even worse than the standard shaders. If there are many smokes it becomes unplayable. This is not an issue with the standard shaders (smoke doesn't help there either but it stays playable). Is this a known issue or somehow local to my instance?


Edited by chinpok
Link to post
Share on other sites

@chinpok its not something I see, but, it could be the case; the way I make the IC Pass is buy removing the objectionable files (that changes cause it to fail), so it is possible that there is something that causes a perf degradation with smoke. as a result, there isn't an alterative that i am aware of.

 

I would try removing any other MODS... 

 

I only use that particular file myself for online A2A, so smoke tends not to be a problem.

 

 

 


Edited by speed-of-heat

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
37 minutes ago, chinpok said:

The IC pass version works perfectly until there is smoke (e.g. vehicle killed) then my FPS drops very low even worse than the standard shaders. If there are many smokes it becomes unplayable. This is not an issue with the standard shaders (smoke doesn't help there either but it stays playable). Is this a known issue or somehow local to my instance?

 

 

When you say standard, do you mean without this mod?  Or with full shader mod?  Is it better with full version of this mod?

Link to post
Share on other sites
8 hours ago, Taz1004 said:

 

When you say standard, do you mean without this mod?  Or with full shader mod?  Is it better with full version of this mod?

Thanks for the quick reply. I don't have any other mods, I meant stock DCS version. I'll retest with stock, non-IC when I have time.

Link to post
Share on other sites
6 hours ago, Taz1004 said:

Can you guys confirm this glowing border around the glass of A10C-II Aged cockpit with the mod?

 

With the mod

Screen_210110_210316.jpg

Without the mod

Screen_210110_210807.jpg

@Taz1004try reverting back the changes to Glass... 

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
10 hours ago, speed-of-heat said:

@Taz1004try reverting back the changes to Glass... 

 

It's Simple Transparency that's causing it.  You can simply set it to 0 but then you'll lose simple transparency altogether.  I fixed it in attached "forward_def_ps.hlsl"

 

Also attached is NVG blur reduced in case anyone don't want blurry cockpit with NVG. "NVD_HDR_fx"

Why is it blurry anyway?  Is it supposed to be blurry?  I used NVG goggles before and they were noisy but not blurry.

 

Also, sun.fx looks like it's identical to default file.  I think it can be deleted.

 

Screen_210111_021212.jpg

NVD_HDR.fx


Edited by Taz1004
Link to post
Share on other sites

the NVG Blur is meant to be there; i think it represents the lower resolution of the NVG , I will update the forward_def_ps.hlsl  later today for and not a separate NVD_DR.fx download if you want a clear NVG set, thanks @Taz1004 (neither will be useful for IC pass)

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites

Updated OP

 

  • Thanks 1

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
13 hours ago, Taz1004 said:

Can you guys confirm this glowing border around the glass of A10C-II Aged cockpit with the mod?

 

With the mod

Screen_210110_210316.jpg

Without the mod

Screen_210110_210807.jpg

I don't seethe glowing in you screen shot, but my mirrors are white like that. 

AMD Ryzen R9 3900X | 64GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | HP Reverb G2 | Logitech X-56 throttle/VKB NXT stick

Link to post
Share on other sites
8 hours ago, chinpok said:

Thanks for the quick reply. I don't have any other mods, I meant stock DCS version. I'll retest with stock, non-IC when I have time.

I did the test stock vs IC pass now with the FPS counter turned on. The fps drop is more or less the same but it's less "visible" without the mod as my FPS is already low.

I did a 4v4 tank battle and the white puff smokes (when a tank is hit but not destroyed) are very bad for performance I dropped from 60 to 30-40. After that the standard fire/smoke is bad too but not that much: 50-55 fps. So it's actually not the fault of the mod but maybe something what the mod could also improve.

Link to post
Share on other sites
7 minutes ago, chinpok said:

I did the test stock vs IC pass now with the FPS counter turned on. The fps drop is more or less the same but it's less "visible" without the mod as my FPS is already low.

I did a 4v4 tank battle and the white puff smokes (when a tank is hit but not destroyed) are very bad for performance I dropped from 60 to 30-40. After that the standard fire/smoke is bad too but not that much: 50-55 fps. So it's actually not the fault of the mod but maybe something what the mod could also improve.

that would have to be of the core mod from Kegetys 

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
53 minutes ago, chinpok said:

I did the test stock vs IC pass now with the FPS counter turned on. The fps drop is more or less the same but it's less "visible" without the mod as my FPS is already low.

I did a 4v4 tank battle and the white puff smokes (when a tank is hit but not destroyed) are very bad for performance I dropped from 60 to 30-40. After that the standard fire/smoke is bad too but not that much: 50-55 fps. So it's actually not the fault of the mod but maybe something what the mod could also improve.

 

If your system is on the lower end of the spec, not much can be done.  Transparent objects are the most performance hungry feature in any game.  Wherever there are transparency, pixels has to be calculated twice.  One in front and one behind.  If you have multiple smokes on top of each other, then it'll multiply exponentially.  If the smoke is in the distance covering 100x100 pixels, performance impact will be minimal.  But worse as you get close and fill up more of your screen.

 

The full version of this mod has simpler transparency which should help.  Which I believe is not in the IC pass version.

Link to post
Share on other sites
24 minutes ago, Taz1004 said:

The full version of this mod has simpler transparency which should help.  Which I believe is not in the IC pass version.

correct

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to post
Share on other sites
17 hours ago, speed-of-heat said:

the NVG Blur is meant to be there; i think it represents the lower resolution of the NVG , I will update the forward_def_ps.hlsl  later today for and not a separate NVD_DR.fx download if you want a clear NVG set, thanks @Taz1004 (neither will be useful for IC pass)

NVG image blur when looking in cockpit is accurate. This is because ANVIS goggles can be focused between about 40cm to infinity. When you focus your goggles you normally set the optimal clarity about 30 - 50ft away from you so that you can most clearly see obstacles when conducting confined area operations (primarily helicopters) and you can't see detail in objects hundreds or thousands of feet away anyway. When you do this anything within around 3ft or closer will be blurry hence cockpit gauges are blurry through NVG's.

 

Can we alter the size of the NVG ring though as it's cutting into the sweet spot of the Reverb G2's making it harder to see the gauges under the NVGs. Although not realistic it would be helpful to have no ring or a very thing ring around the NVG's.

 

Cheers

Link to post
Share on other sites
34 minutes ago, HipoxiK said:

NVG image blur when looking in cockpit is accurate. This is because ANVIS goggles can be focused between about 40cm to infinity.

 

Then that's even more inaccurate because if you put your nose against the cockpit, it focuses.  And 40cm is only 15 inches.

Link to post
Share on other sites
26 minutes ago, Taz1004 said:

 

Then that's even more inaccurate because if you put your nose against the cockpit, it focuses.  And 40cm is only 15 inches.

Haha yes that is true, wasn’t sure if that is a limit of the sim or not. Either way I only look under the NVG’s to look inside the cockpit like normal so I don’t pay much notice to that. 

Link to post
Share on other sites

guys, which one of this mod listed in the 1st post is the best in terms of quality amd good fps? I have a 2080ti+8700k+32gbram+nvme etc etc.

 

Also : can this mod(s) be used with @Taz1004 tree mod + smoke ?

 

Thanks for your advice.

 

 

  • CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black

Link to post
Share on other sites
3 minutes ago, Goa said:

guys, which one of this mod listed in the 1st post is the best in terms of quality amd good fps? I have a 2080ti+8700k+32gbram+nvme etc etc.

 

Also : can this mod(s) be used with @Taz1004 tree mod + smoke ?

 

Thanks for your advice.

 

They all work with tree and smoke mods but I assume IC is not an issue if you're using tree mod so I recommend first one.

Link to post
Share on other sites
  • Recently Browsing   1 member

×
×
  • Create New...