blacky973 Posted January 4, 2021 Share Posted January 4, 2021 Hello DCS Community ! I'm the author of the program F4TS https://f4toserial.com/ wich is as program allow people to export data form Falcon BMS for their own cockpit. I'm trying to make the program compatible with DCS World using Export.lua. I recently get in F16 module and i'm loocking for the list of all arguments of the cockpit like gauges value, light (on /off), displays value (DED) and 7 segments value (UHF etc..) I understood that i need to edid the cockpit model using ModelViewer2 to get the list of arguments. My problem is that with using the ModelViewer2 : 1) the list can't be fitered and i need to test each argument step by step (more than 500 args...) to find which one is where ! 2) And when i found a intersting arguments (RPM gauge for instance), (not a push button or toggle switch) i can't get the format of the value : Float ? interger ? min value, Max value ... Do you know a better way to get theses informations of and get a list of this DCS module arguments ? Thank for you help ! Take care of you all guys ! Link to comment Share on other sites More sharing options...
freebirddz Posted January 4, 2021 Share Posted January 4, 2021 Hello, it used to exist a software for that, but I don't test it if it still working : check in here , https://www.digitalcombatsimulator.com/fr/files/1797654/ Link to comment Share on other sites More sharing options...
blacky973 Posted January 4, 2021 Author Share Posted January 4, 2021 5 hours ago, freebirddz said: Hello, it used to exist a software for that, but I don't test it if it still working : check in here , https://www.digitalcombatsimulator.com/fr/files/1797654/ Hello, Thank you. but unfortunatelly this tool doesn't work anymore. The Cockpit 3D model format have changed to new one EDM and i already contacted the author. He told me that due to the new format, he stop maintain this tool and he can't help us. Link to comment Share on other sites More sharing options...
freebirddz Posted January 4, 2021 Share Posted January 4, 2021 That SAD, create tool For arguments they are user's implementation, perhaps for FC3 modules they seem to be same, but the are different from a module to an other, perhaps for ED they try to make them same. For the list i am afraid that you have to do the job manually. The type of value is Float -1.0 to 1.0, in game and Integer in the 3D max animations -100 to 100. check the links below : https://wiki.hoggitworld.com/view/Hoggit_DCS_World_Wiki https://github.com/s-d-a/DCS-ExportScripts/wiki/Documentation-in-English Have fun and, Good luck Regards. Link to comment Share on other sites More sharing options...
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