SharpeXB Posted January 3, 2021 Share Posted January 3, 2021 I see MSI tracks on my radar but can’t seem to lock on them in multiplayer. In SP if I see those MSI HAFUs but not the radar track file it’s because my radar elevation needs adjustment and that will always work to get a radar return on the target. In MP this never works. Why is that? i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Tholozor Posted January 3, 2021 Share Posted January 3, 2021 Check your radar elevation to ensure the contact is inside your scan volume. If you hover the TDC cursor over a contact on the SA page you'll get it's reported airspeed (in Mach) and altitude. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 3, 2021 ED Team Share Posted January 3, 2021 Please make sure to include a short track of your issue. Thanks! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
SharpeXB Posted January 3, 2021 Author Share Posted January 3, 2021 2 hours ago, Tholozor said: Check your radar elevation to ensure the contact is inside your scan volume. If you hover the TDC cursor over a contact on the SA page you'll get it's reported airspeed (in Mach) and altitude. Right, that’s what I usually do. Get the altitude from the SA page and use that on the radar. Maybe the contacts I’m looking at are just too far away in MP 1 hour ago, NineLine said: Please make sure to include a short track of your issue. Thanks! Yes if I thought it was a bug I’d try to make a track. In MP these tracks are huge files though. I’m sure this probably isn’t a big, just something I haven’t figured out. More a question than a bug report. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Tholozor Posted January 3, 2021 Share Posted January 3, 2021 It could be too far away to be picked up, there could be terrain in the way, the target could be notching or not generating enough of a doppler shift to be detected. There's a ton of factors that can contribute to it. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
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