ruddy122 Posted December 9, 2020 Share Posted December 9, 2020 I could walk away if at Al Dhafra or Al Minhad with 12000 foot strips but shorter runways I end up hitting the ils bar or wall or fence still going any helpful words of wisdom is much appreciated Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
Tholozor Posted December 9, 2020 Share Posted December 9, 2020 How much fuel are you landing with? Are you landing with unspent ordnance? Are you aerobraking? REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Donglr Posted December 9, 2020 Share Posted December 9, 2020 Well I guess it takes a bit of everything: 1) come in at good speed, i.e. actually fly the AoA bracket 2) fly with airbrake deployed. The F16 is landed with airbrake. 3) Use aerobraking, i.e. keep the nose up even when already with wheels on the ground to increase air resistance 4) apply wheelbrakes when all wheel are in the ground. In my experience it is better to apply ~80%, if you go full brakes wheels will lock and you will swerve. Locked wheels will leave skid marks on the runway 5) pull back stick to create "poor-man's" airbrake with your elevators All of this together gets me stopped basically everywhere 1 Link to comment Share on other sites More sharing options...
ruddy122 Posted December 9, 2020 Author Share Posted December 9, 2020 I try to land with three bagsWorst CaseI’ll change the key bind so I don’t lock up the wheelsSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
ruddy122 Posted December 9, 2020 Author Share Posted December 9, 2020 I figured out how to land on the boat with rough AOA with the HornetNow to the ViperSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
ruddy122 Posted December 9, 2020 Author Share Posted December 9, 2020 It’s the post landing rolloutI land at AOA no problem is stopping that’s the problemThe wheels lock up I swerve and my awesome landing becomes a smoking holeSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
KaptinKaos Posted December 9, 2020 Share Posted December 9, 2020 12 minutes ago, ruddy122 said: It’s the post landing rollout I land at AOA no problem is stopping that’s the problem The wheels lock up I swerve and my awesome landing becomes a smoking hole Sent from my iPhone using Tapatalk Anti-skid still isn't implemented, try not to lock the wheels. Link to comment Share on other sites More sharing options...
silverdevil Posted December 9, 2020 Share Posted December 9, 2020 this may sound way out there. but do you use pedals? maybe the curve and sensitivity need to be adjusted? AKA_SilverDevil AKA Forums My YouTube “It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.” — Mark Twain Link to comment Share on other sites More sharing options...
flavnet Posted December 10, 2020 Share Posted December 10, 2020 3 hours ago, Donglr said: Well I guess it takes a bit of everything: 1) come in at good speed, i.e. actually fly the AoA bracket 2) fly with airbrake deployed. The F16 is landed with airbrake. 3) Use aerobraking, i.e. keep the nose up even when already with wheels on the ground to increase air resistance 4) apply wheelbrakes when all wheel are in the ground. In my experience it is better to apply ~80%, if you go full brakes wheels will lock and you will swerve. Locked wheels will leave skid marks on the runway 5) pull back stick to create "poor-man's" airbrake with your elevators All of this together gets me stopped basically everywhere This is exactly what you need to do with the Viper for a perfect landing. Regardless of landing weight. Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 Sounds like Anti Skid is offCause I Aerobrake less than 15 nose up around 13 not to damage the airbrakesSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 Anti Skid OnOn AOA 182 with 3 Bags no rudder pedalsThe problem is stopping when heavyHow much runway do I need and what is your technique of not locking up the brakes and swerving Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
GGTharos Posted December 10, 2020 Share Posted December 10, 2020 I would imagine when you're heavy maybe you need a slightly different landing technique - one degree or 1.5 less on the glideslope and 1-2 degrees more AoA to begin with. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 I’ll make the Viper lighter see if that helpsSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 What’s a good configuration air to air that is light for a viperI was thinking 6 Aim-120C and no bags worst caseIf I used all my missiles it would be a clean viperSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
GGTharos Posted December 10, 2020 Share Posted December 10, 2020 How about the number of missiles and bags doesn't matter, only the amount of fuel you've loaded into all of this? You'll have a certain amount of fuel remain after the flight, anywhere from 'minimum' (like say, 1000lbs or whatever it is for the viper) to 'I didn't get in a fight so I have a bit more' like 3000lbs. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 I didn’t know that so if you have a lot of fuel your viper is heavy on landing thought it was dragLearn something new everydaySent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted December 10, 2020 Share Posted December 10, 2020 (edited) I had issues with the landing distance as well, until I started applying what I read in 'Semper Viper': - fly the middle of the AoA bracket (13 degrees), not the top as per Wags' video (11 degrees); - on touch-down you might feel as if the aircraft is bouncing even when it isn't: as soon as the main wheels touch the runway, start applying gentle wheel brakes while keeping the nose up; - when the nose starts dropping even with full aft stick (this won't take long), hit the override on your airbrakes to make them open fully; - keep applying full aft stick while progressively adding more wheel brake the more you slow down. With this technique, you can come to a full stop in about 1/3rd of the runway length (at normal landing weight). Edited December 10, 2020 by Elysian Angel typo Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
GGTharos Posted December 10, 2020 Share Posted December 10, 2020 6 minutes ago, Elysian Angel said: - on touch-down you might feel as if the aircraft is bouncing even when it isn't: as soon as the main wheels touch the runway, start applying gentle wheel brakes while keeping the nose up; It's pretty cool that you came up with this technique, but I suspect that IRL this would be a no-go. Obviously your game, play how you will: I suspect that this isn't modeled in game but you wouldn't do it for two reasons: 1) Touching the brakes while aerobraking ould force the nose down (think about it) 2) Applying the brakes at high speed will cause overheating which would eventually cause the tyres to explode or the brakes would even catch fire (This part isn't modeled) If you want to do a minimum ground-run landing, get the nose on the ground right away and then apply full brakes. No 'gentle braking' while the nose is up. Either full brakes with all wheels on the ground, or no brakes and aerobraking, then brakes as required after the nose comes down and speed is reduced below a certain threshold. 6 minutes ago, Elysian Angel said: With this technique, you can come to a full stop in about 1/3rd of the runway length (at normal landing weight). Aerobrake normally. For a very heavy aircraft, the beginning is what you got right - more AoA, less glideslope, thus less speed, then either continue aerobraking (you're landing with aerobraking attitude so you're there right away) and follow a normal roll-out or stick everything on the ground and brake with all there is (or as required). [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted December 10, 2020 Share Posted December 10, 2020 (edited) 22 minutes ago, GGTharos said: It's pretty cool that you came up with this technique, but I suspect that IRL this would be a no-go. I didn't: Joe Bill Dryden did. I read Semper Viper where he said he is a test pilot, and that's how he recommends landing (or at least how he did it). Prior to reading those articles in Code One Magazine (I have the PDF), I didn't apply wheel brakes before hitting 100 knots with the nose wheel on the ground. I indeed had the idea that that's how it was done IRL, and I'd rather avoid DCS-isms. 22 minutes ago, GGTharos said: Touching the brakes while aerobraking ould force the nose down Yeah I know, Joe Bill Dryden explained that as well. 21 minutes ago, GGTharos said: Applying the brakes at high speed will cause overheating Which is why I didn't do it prior to reading Semper Viper. I figured the technology must have improved... Edited December 10, 2020 by Elysian Angel Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 I got Semper Viper printed out but don’t have the pdf versionCan you post the link to it?Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted December 10, 2020 Share Posted December 10, 2020 The original link on the Code One Magazine website seems to be taken down, so I'm glad I saved a copy: https://drive.google.com/file/d/1uCCesvtFWfHcS7H7k5yK27JhTO5Itwk6/view?usp=sharing 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 CoolSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 Another cool article is how F-35 flight controls work from the Chief Lockheed Test PilotAnother Code One creationSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
GGTharos Posted December 10, 2020 Share Posted December 10, 2020 47 minutes ago, Elysian Angel said: Which is why I didn't do it prior to reading Semper Viper. I figured the technology must have improved... Not at all - but, how heavily you brake also has an impact on how much heating - but the fact remains that you're storing this energy in the brakes, so then you reduce the 'normal braking' capacity at the end of the runway. Anyway, that's all pretty surprising to me but he - you learn something every day. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
ruddy122 Posted December 10, 2020 Author Share Posted December 10, 2020 So basically I have too much Fuel on landingWheel brakes at the endPlane still wants to fly as low as 105 knotsFly the airplane until you come to a complete stopI’ll try Syria from Ramat David as an IAF F-16Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD Link to comment Share on other sites More sharing options...
Recommended Posts