Sr. Posted December 6, 2020 Share Posted December 6, 2020 https://www.digitalcombatsimulator.com/en/files/3312384/ 2 AMD Ryzen R9 3900X | 64GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech X-56 throttle/VKB NXT stick Link to post Share on other sites
fitness88 Posted December 7, 2020 Share Posted December 7, 2020 23 hours ago, Sr. said: https://www.digitalcombatsimulator.com/en/files/3312384/ Yes it is a great mod...BTW it allows the speed brake to stay up even when the flaps are engaged. Link to post Share on other sites
9thHunt Posted January 8 Share Posted January 8 (edited) I love this mod. It makes it so much easier to control the speed brakes. It is kinda a pain to reinstall it every time ED releases an update though. Does anyone know if there's a way to change the slider control in the HUD programming software so it works as a two position switch? If we can do that, then you would be able to get the speedbrakes to work properly without adding a keybind. Edited January 8 by 9thHunt Link to post Share on other sites
fitness88 Posted January 10 Share Posted January 10 (edited) On 1/7/2021 at 7:26 PM, 9thHunt said: I love this mod. It makes it so much easier to control the speed brakes. It is kinda a pain to reinstall it every time ED releases an update though. Does anyone know if there's a way to change the slider control in the HUD programming software so it works as a two position switch? If we can do that, then you would be able to get the speedbrakes to work properly without adding a keybind. Here you go...shift-B is forward to raise sb control-B is back to lower sb With this command the sb will retract when flaps are lowered...as it should but does not retract with the mod unfortunately. This macro allows just enough time for the command to stay active just long enough for the sb to move through its motion. Edited January 10 by fitness88 Link to post Share on other sites
9thHunt Posted January 11 Share Posted January 11 that was worth a shot, but it doesn't work. As far as I can tell HUD doesn't see the difference between Left Shift and Shift, so DCS doesn't recognize the command. Also, that means that the slider now types capital B constantly in one position or switches to bold in the other. I might try it with other key combos, but for now I guess I'm stuck with the mod. Link to post Share on other sites
fitness88 Posted January 11 Share Posted January 11 You can't use my custom key strokes choose ones that aren't already used. Note the values of the quantize very important. Link to post Share on other sites
Sr. Posted January 11 Author Share Posted January 11 12 minutes ago, 9thHunt said: that was worth a shot, but it doesn't work. As far as I can tell HUD doesn't see the difference between Left Shift and Shift, so DCS doesn't recognize the command. Also, that means that the slider now types capital B constantly in one position or switches to bold in the other. I might try it with other key combos, but for now I guess I'm stuck with the mod. AMD Ryzen R9 3900X | 64GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech X-56 throttle/VKB NXT stick Link to post Share on other sites
deltatango Posted January 17 Share Posted January 17 On 1/12/2021 at 5:22 AM, 9thHunt said: that was worth a shot, but it doesn't work. As far as I can tell HUD doesn't see the difference between Left Shift and Shift, so DCS doesn't recognize the command. Also, that means that the slider now types capital B constantly in one position or switches to bold in the other. I might try it with other key combos, but for now I guess I'm stuck with the mod. You can just add R Shift + B for the same command in DCS so it will work for either Shift key. As far as I can tell, it isn't assigned to anything else (for F/A-18C Sim anyway) Cheers, DT Junior Member for over 6 years. Difference between Ordinance and Ordnance. My X-52 Pro Profile. My Nevada training mission Link to post Share on other sites
9thHunt Posted January 19 Share Posted January 19 Ok, I suppose I could do that,but I'm still not keen on the unintended side effects of it working outside of DCS. It was a neat idea though. Link to post Share on other sites
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