cao990 Posted December 30, 2020 Share Posted December 30, 2020 The number of frames has been greatly reduced and needs to be optimized. Link to post Share on other sites
Thrawn2021 Posted December 30, 2020 Share Posted December 30, 2020 Great mod keep up the good work ! :) Are you planning a Queen Elizabeth mod as well ? Link to post Share on other sites
T-Pap Posted December 30, 2020 Author Share Posted December 30, 2020 14 hours ago, cao990 said: The number of frames has been greatly reduced and needs to be optimized. Thanks for letting me know ! Will be simplifying some objecfts to reduce size and strain on the system 1 hour ago, Thrawn2021 said: Great mod keep up the good work ! Are you planning a Queen Elizabeth mod as well ? I have been thinking of it as modeling-wise it is abit easier to do but since we don't have f-35s which are the main aircraft for that carrier im not sure it will be useful . Especially considering they are only technically in service right now ! Link to post Share on other sites
Raptor Two Four Posted December 30, 2020 Share Posted December 30, 2020 (edited) Great Mod and thank you for this! A couple of notes: - Carrier turns off the assigned course to the left, out of the wind and comes to a stop. - It'd be great to have a few more parking spots to spawn from. - Losing FPS, but I'm sure you're on this one. Cheers! Edited December 30, 2020 by Raptor Two Four 1 Link to post Share on other sites
joey45 Posted December 31, 2020 Share Posted December 31, 2020 20 hours ago, Thrawn2021 said: Are you planning a Queen Elizabeth mod as well ? There's one (maybe 2) in the works already by different teams... Just saying General 3D modeling thread and reference sites UK liveries for planes, ships and MODS. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." Updates to my stuff are now going here Link to post Share on other sites
Rudel_chw Posted December 31, 2020 Share Posted December 31, 2020 (edited) The Mod is now live at ED's User Files: https://www.digitalcombatsimulator.com/en/files/3314099/ Thanks a lot for sharing this with the community, I will give it a quick try right now Edit: I did a quick test and seems to work as described, I probably will be using for editing a mission with argentinian A-4 attacking it I believe adding more detailed installation instructions would help users with little experience, at a minimum indicate the path where the files should be copied. I used OvGME to install the Mod: It looks really nice, once installed: Edited December 31, 2020 by Rudel_chw 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to post Share on other sites
T-Pap Posted January 1 Author Share Posted January 1 23 hours ago, Rudel_chw said: The Mod is now live at ED's User Files: https://www.digitalcombatsimulator.com/en/files/3314099/ Thanks a lot for sharing this with the community, I will give it a quick try right now Edit: I did a quick test and seems to work as described, I probably will be using for editing a mission with argentinian A-4 attacking it I believe adding more detailed installation instructions would help users with little experience, at a minimum indicate the path where the files should be copied. I used OvGME to install the Mod: It looks really nice, once installed: Hey thanks so much ! Have a fun with the mission building Have taken into consideration what you said and will add a step by step installation guide ! A fix for a few bugs including fps loss and takeoff positions will be posted tomorrow including a new variant the R06 HMS illustious as a second module. On 12/30/2020 at 6:04 PM, Raptor Two Four said: Great Mod and thank you for this! A couple of notes: - Carrier turns off the assigned course to the left, out of the wind and comes to a stop. - It'd be great to have a few more parking spots to spawn from. - Losing FPS, but I'm sure you're on this one. Cheers! Hi and thanks ! - I'm on the fps loss and think ive got it sorted ! - The stopping issue is interesting. Is there something you do so i can recreate it ? haven't noticed it in my tests. - Will add another 2 parking spots at the back Next update hopefully tomorrow will include the above fixes and the R06 Illustrious as well as a modernized version of the carrier as a seperate new module to add Link to post Share on other sites
T-Pap Posted January 1 Author Share Posted January 1 (edited) R06 - HMS ILLUSTRIOUS (2010 - 2016 Variant) - To be added to next update Edited January 1 by T-Pap 1 Link to post Share on other sites
Rudel_chw Posted January 1 Share Posted January 1 2 hours ago, T-Pap said: Have taken into consideration what you said and will add a step by step installation guide ! A fix for a few bugs including fps loss and takeoff positions will be posted tomorrow including a new variant the R06 HMS illustious as a second module. Hi, yes it will be a great help for the less experienced players. Looking forward to your improveed versions of this Mod For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to post Share on other sites
Cdodders Posted January 1 Share Posted January 1 We could do with some RN escorts, Type 21, 22, 23 Frigates and Type 82, 42 and 45 Destroyers to go with this and Joey's mod Link to post Share on other sites
Rudel_chw Posted January 1 Share Posted January 1 3 minutes ago, Cdodders said: We could do with some RN escorts, Type 21, 22, 23 Frigates and Type 82, 42 and 45 Destroyers to go with this and Joey's mod I use these in the meantime: https://www.digitalcombatsimulator.com/en/files/3313017/ For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to post Share on other sites
T-Pap Posted January 2 Author Share Posted January 2 8 hours ago, Rudel_chw said: I use these in the meantime: https://www.digitalcombatsimulator.com/en/files/3313017/ I've made a type 23 frigate just haven't uploaded it yet . Will upload it soon though Link to post Share on other sites
Rudel_chw Posted January 2 Share Posted January 2 5 hours ago, T-Pap said: I've made a type 23 frigate just haven't uploaded it yet . Will upload it soon though Excellent, looking forward to them For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to post Share on other sites
T-Pap Posted January 2 Author Share Posted January 2 V1.1 Is up !! Changelog : - NEW module added of HMS Illustrious R06 (2012) - Extensive optimisation to fix fps drop that was experienced - Some textures have been added and positioned better - General clean up of model - Next update looking to get weapons working (once I manage to get the damn things to finally fire ) 1 Link to post Share on other sites
joey45 Posted January 2 Share Posted January 2 Fantastic dude. If you need any help with the weapons give me a shout. General 3D modeling thread and reference sites UK liveries for planes, ships and MODS. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." Updates to my stuff are now going here Link to post Share on other sites
T-Pap Posted January 2 Author Share Posted January 2 30 minutes ago, joey45 said: Fantastic dude. If you need any help with the weapons give me a shout. Hey Happy new year More than a shout ! Heeeeelllp ! haha Will msg if my next attempt fails ! Thanks again Link to post Share on other sites
westr Posted January 3 Share Posted January 3 Illustrious looks even better, it’s amazing, this is an such a good mod. 1 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to post Share on other sites
Admiral189 Posted January 5 Share Posted January 5 Escort coming!! HMAS Daring. WIP!! 1 Link to post Share on other sites
westr Posted January 5 Share Posted January 5 2 hours ago, Admiral189 said: Escort coming!! HMAS Daring. WIP!! great stuff 1 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to post Share on other sites
T-Pap Posted January 7 Author Share Posted January 7 Quick update ! Tomorrow will be uploading the updated versions of both Invincible and Illustrious : + Have significantly updated parts of the ships such as radars , doors , lifeboats etc and started to add the first set of final textures. + Have managed to make them even lighter so less strain on system to run + Fixed most luas , should be able to support 8 harriers and 4 Helicopters Once delivered , the next update will be in around 2 weeks and will include finally working weapon animations! I've also picked up working on an earlier concept I had planned for the illustrious of being able to spawn(cold) inside the hangar below deck and call the elevators to take you to the flight deck. Curiously I had modelled and textured the hangars before even doing the ship as I was working on that idea originally , but seeing then it was taking longer to do the hangar that it would take me to do the entire ship I had left it to the side. I have also noticed that many VR pilots fly with shadows completely off in their settings - This significantly improves performace - . As such I am also working on some textures that will retain a fake shading look so the modules can look good even with shadows turned off , instead of the lightwashed result we get now .. 1 Link to post Share on other sites
westr Posted January 7 Share Posted January 7 11 hours ago, T-Pap said: Quick update ! Tomorrow will be uploading the updated versions of both Invincible and Illustrious : + Have significantly updated parts of the ships such as radars , doors , lifeboats etc and started to add the first set of final textures. + Have managed to make them even lighter so less strain on system to run + Fixed most luas , should be able to support 8 harriers and 4 Helicopters Once delivered , the next update will be in around 2 weeks and will include finally working weapon animations! I've also picked up working on an earlier concept I had planned for the illustrious of being able to spawn(cold) inside the hangar below deck and call the elevators to take you to the flight deck. Curiously I had modelled and textured the hangars before even doing the ship as I was working on that idea originally , but seeing then it was taking longer to do the hangar that it would take me to do the entire ship I had left it to the side. I have also noticed that many VR pilots fly with shadows completely off in their settings - This significantly improves performace - . As such I am also working on some textures that will retain a fake shading look so the modules can look good even with shadows turned off , instead of the lightwashed result we get now .. Amazing stuff, I wasn’t expecting further improvement this is great. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to post Share on other sites
westr Posted January 11 Share Posted January 11 Any further news about the update Tpap? RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to post Share on other sites
T-Pap Posted January 12 Author Share Posted January 12 On 1/11/2021 at 1:22 PM, westr said: Any further news about the update Tpap? Yeap am working on it , got abit bogged down in lockdown blues recently and got behind ! Will have it ready in a day or two Link to post Share on other sites
westr Posted January 12 Share Posted January 12 13 minutes ago, T-Pap said: Yeap am working on it , got abit bogged down in lockdown blues recently and got behind ! Will have it ready in a day or two No worries at all. Great to hear RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to post Share on other sites
aviation360 Posted January 12 Share Posted January 12 On 1/5/2021 at 10:07 AM, Admiral189 said: Escort coming!! HMAS Daring. WIP!! will you be adding liveries to the ship like with the arleigh bruke, ticondroga, and Oliver Hazzard Perry class ships, so we can have effectivley all Type 45 ships in DCS ive been itchting to see british ships like HMS Duncan so i can add them as seprate patrols or add them alongisde my american carrier task force Link to post Share on other sites
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