LordOrion Posted November 18, 2020 Share Posted November 18, 2020 There is something wrong in mssion 4: Chevy 5 (me) and (Chevy 6) are supposed to fly night cap and provider cover to Monster flights (Tornado and F-15E in 2 separate package) . However F-15E flight seems to orbit around waypoint 2 along with Chevy 6, while Tornado flight is orbiting with Chevy 5 between wp 3 and 4... This goes forever and mission does not go forward. Is this a bug or I just did something wrong?:( RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
baltic_dragon Posted November 19, 2020 Share Posted November 19, 2020 I will have to check, maybe something got borked with the AI. I’ll let you know. Link to comment Share on other sites More sharing options...
LordOrion Posted November 19, 2020 Author Share Posted November 19, 2020 Thanks! RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
LordOrion Posted November 19, 2020 Author Share Posted November 19, 2020 BTW: I'm using the latest OB: DCS 2.5.6.57949 RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
sdaskalo Posted November 21, 2020 Share Posted November 21, 2020 There is something wrong in mssion 4: Chevy 5 (me) and (Chevy 6) are supposed to fly night cap and provider cover to Monster flights (Tornado and F-15E in 2 separate package) . However F-15E flight seems to orbit around waypoint 2 along with Chevy 6, while Tornado flight is orbiting with Chevy 5 between wp 3 and 4... This goes forever and mission does not go forward. Is this a bug or I just did something wrong?:( I have exactly the same problem. I have watched videos on youtube two years old, and a soon as Chevy 5 and Tornado flight are on station, a couple of minutes later (or less) the first bandits appear on radar and the mission progresses as normal. tried twice just in case I missed a trigger, followed exactly the youtube video as it was going.. but nothing. When Chevy 5 and Tornado flight are on station, I never see bandits on my radar & Tornado flight keeps orbiting ,and mission does not go forward. Please assist us, since it is quite early in the campaign and it's a pity to end it here.... Maybe something got broken in the mission? Link to comment Share on other sites More sharing options...
baltic_dragon Posted November 22, 2020 Share Posted November 22, 2020 I’ll try to have a look tonight. Sorry for trouble! Link to comment Share on other sites More sharing options...
LordOrion Posted November 22, 2020 Author Share Posted November 22, 2020 I’ll try to have a look tonight. Sorry for trouble! Thanks! bwt: take a look at mission 3 too: there is an issue with INS which stays degraded even if you perfrom correct alignment or disable the need of perform the alignment from menu. RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
sdaskalo Posted November 22, 2020 Share Posted November 22, 2020 Thanks! bwt: take a look at mission 3 too: there is an issue with INS which stays degraded even if you perfrom correct alignment or disable the need of perform the alignment from menu. Indeed, I noticed that as well. Turning the HSI knob to display true course but did not seem to work either. Anyway, I used F10.... I’ll try to have a look tonight. Sorry for trouble! Thank you in advance! seems a very interesting campaign! Link to comment Share on other sites More sharing options...
LordOrion Posted November 29, 2020 Author Share Posted November 29, 2020 I’ll try to have a look tonight. Sorry for trouble! Any news? Did you managed to reproduce the issue? RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
sdaskalo Posted December 1, 2020 Share Posted December 1, 2020 On 11/29/2020 at 2:17 AM, LordOrion said: Any news? Did you managed to reproduce the issue? Do you think it may worth trying one again? Just in case AI wakes up somehow.... I have tried 3 times, and it has the same outcome still. Link to comment Share on other sites More sharing options...
LordOrion Posted December 1, 2020 Author Share Posted December 1, 2020 4 minutes ago, sdaskalo said: Do you think it may worth trying one again? Just in case AI wakes up somehow.... I have tried 3 times, and it has the same outcome still. It might be a good idea. About Mission3 issue: It looks the mission enforces the INS alignment (flag in plane properties). This explain why it is not possible to skip the alignment checking the option form "special" menu. RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 4, 2020 Share Posted December 4, 2020 I haven't sorry, RL caught up with me. I promise to do it shortly! Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 4, 2020 Share Posted December 4, 2020 OK guys, both M4 and M3 are now internally fixed! Link to comment Share on other sites More sharing options...
sdaskalo Posted December 6, 2020 Share Posted December 6, 2020 On 12/4/2020 at 12:44 PM, baltic_dragon said: OK guys, both M4 and M3 are now internally fixed! Thank you! I understand that on the next DCS update, we will see this change, right? I noticed that the Banshee flight circles around the waypoint 2 and does not move on to its preset waypoints, thus a trigger may not take place. Could that be it? Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 6, 2020 Share Posted December 6, 2020 There was a problem with the zone detecting presence of the flights, one of those DCS things.. Link to comment Share on other sites More sharing options...
LordOrion Posted December 17, 2020 Author Share Posted December 17, 2020 Quote M-2000C Red Flag Campaign by Baltic Dragon. Mission 03: Unchecked "force alignment and INS drift option". Mission 04: Fixed issue with mission not progressing when all flights are on station. Thank you guys! RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 18, 2020 Share Posted December 18, 2020 Hope it works, let me know! Link to comment Share on other sites More sharing options...
sdaskalo Posted December 24, 2020 Share Posted December 24, 2020 On 12/18/2020 at 9:05 AM, baltic_dragon said: Hope it works, let me know! Nope, it does not... Flights Chevy and Monster go onto their stations as normal. However, Banshee flight (F-15E) still keeps orbiting around waypoint 2. The mission does not progresses. Please check the screenshoot. I do not understand what it is its problem. I never miss a comm. Please guys... fix it, we've paid for it. P.S. 1 I have updated to DCS latest Open Beta version: 2.5.6.59625 P.S. 2 Is there a way to skip this mission and move on to the next one in the campaign? I got tired of it, after trying for 5 times. Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 25, 2020 Share Posted December 25, 2020 Weird, I have updated it and it worked on my end. Unless something broke again with the latest update it should work. OK, I’ll just add F10 option to allow player to manually push the mission forward and will upload it in users file as temporary fix ASAP - should be just after Christmas. Once again apologies for the problems, as you can imagine it is as annoying for me as for you guys, having things that I didn’t touch and that used to work, broken... Link to comment Share on other sites More sharing options...
sdaskalo Posted December 26, 2020 Share Posted December 26, 2020 On 12/25/2020 at 10:32 AM, baltic_dragon said: Weird, I have updated it and it worked on my end. Unless something broke again with the latest update it should work. OK, I’ll just add F10 option to allow player to manually push the mission forward and will upload it in users file as temporary fix ASAP - should be just after Christmas. Once again apologies for the problems, as you can imagine it is as annoying for me as for you guys, having things that I didn’t touch and that used to work, broken... Of course, we understand that... I will try the fix. I guess that it's one of those unexplained things.. I wonder If the other player, has still the same problem. Link to comment Share on other sites More sharing options...
p51mustangguy Posted January 2, 2021 Share Posted January 2, 2021 On 12/26/2020 at 12:13 PM, sdaskalo said: Of course, we understand that... I will try the fix. I guess that it's one of those unexplained things.. I wonder If the other player, has still the same problem. I've been having it too. Has Baltic Dragon uploaded that file? I couldn't find it. Link to comment Share on other sites More sharing options...
baltic_dragon Posted January 2, 2021 Share Posted January 2, 2021 Hey guys, sorry - I haven't yet (just got back to my flying rig after 13h drive yesterday). Can you give this version a whirl and let me know if the included F10 option works for you? DOWNLOAD. You will obviously need to rename it first. If it works fine, I'll upload it officially and submit to ED. Thanks & sorry for keeping you waiting! Link to comment Share on other sites More sharing options...
pieroboy99 Posted January 3, 2021 Share Posted January 3, 2021 (edited) Hi @baltic_dragon ! This "waypont 2 never ending circling" is recurrent in mission 15 too......exact same idea...the package orbit suddenly which kill all the next triggers... Thanks for this FIX, i'll try it NOW ! Cheers Edit: No triggers killed in the first place (actual Mission14) see next post Edited January 5, 2021 by pieroboy99 Link to comment Share on other sites More sharing options...
pieroboy99 Posted January 5, 2021 Share Posted January 5, 2021 (edited) On 1/2/2021 at 6:11 PM, baltic_dragon said: Hey guys, sorry - I haven't yet (just got back to my flying rig after 13h drive yesterday). Can you give this version a whirl and let me know if the included F10 option works for you? DOWNLOAD. You will obviously need to rename it first. If it works fine, I'll upload it officially and submit to ED. Thanks & sorry for keeping you waiting! Hi ! I think there was no bug in the original mission: The point here is that we DO have to patrol for a long time in WPT3 and 4, and first wave of bandits (mig29) will appear upon our arrival on FEBA and the SA15 detection. The package must be ready to engage, radar On and order to attack for all CHevy's. It's true that banshee stay stucked too long at WPT2....but all in all the mission makes sense. The one you upload break the whole timing if we push by ourselves the mission at WPT4 for exemple: the 8 bandits appear all of a souden and we have to take them promptly. sadly, when Banshee declare and arrive it's way too late and the whole mission is a nonsense. BTW, i've set the depart Time at 18H00, and the whole flight turn in a WONDERFUL sightseeing with the sunset on the NTTR, the magic of DCS lightning ! when arriving at WPT5- FEBA, it's dark, as intend in the mission. does it Help ? My point is: warn in the first place that patrolling have to last a long time, this way, we have to watch for HVA and the AAA on ground. My 2 cents..........Wonderful Mission one more time (starting 18H or 18h30.....my point) Edited January 5, 2021 by pieroboy99 1 Link to comment Share on other sites More sharing options...
pieroboy99 Posted January 5, 2021 Share Posted January 5, 2021 (edited) ....Sorry i forgot the bombing role of Banshee....All in all, this test M4 isn't that bad ! Again, banshe arrival is too late.. And... Edited January 5, 2021 by pieroboy99 1 Link to comment Share on other sites More sharing options...
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