Puma Posted November 15, 2020 Share Posted November 15, 2020 I have an mono headset designed for communications, however when I load it, dcs.log reports the following: 2020-11-14 01:31:51.251 INFO SOUND: Opening audio device "{0.0.0.00000000}.{b09042ab-fe69-4064-b0d9-a3b9f9e053e6}" 2020-11-14 01:31:51.252 INFO SOUND: Driver reports 1 channels with mask 0x0 2020-11-14 01:31:51.252 ERROR SOUND: Driver reported an invalid output configuration! Forcing stereo output. 2020-11-14 01:31:51.252 INFO SOUND: Using 2 channels at 48000 Hz 2020-11-14 01:31:51.252 INFO SOUND: Channel layout: Headphones/Stereo 2020-11-14 01:31:51.259 ERROR SOUND: Failed to Initialize IAudioClient: 0x88890008 (AUDCLNT_E_UNSUPPORTED_FORMAT) 2020-11-14 01:31:51.259 ERROR SOUND: Failed to start aux 1 DCS should support 1 channel audio devices. My device is a USB Plantronics DA70, and a SHR2301 headset (https://www.poly.com/ca/en/products/headsets/specials/shr-2301-01). Custom Pit 476 Recruiting i9-12900KF, 32 GB DDR5, Gigabyte Aorus Z690 Master, Gigabyte RTX 2080 Ti, 1TB Sabrent Roket 4+ 2x750GB RAID-0, TrackIR 5 /w clip, CRG9 49” Curved Ultrawide Flight Display+15" Touchscreen+17" Gauges display, Thrustmaster Warthog+7.5cm, Saitek Pro Combat Pedals, Streamdeck, Butt Kicker and pneumatic G-Seat Link to comment Share on other sites More sharing options...
Flappie Posted November 15, 2020 Share Posted November 15, 2020 Hi. Do you run the stable/release or the open beta? I ask you this because the open beta now includes support for mono audio devices (more info here). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Puma Posted November 15, 2020 Author Share Posted November 15, 2020 Amazingly similar issue, thanks for sharing!! I am on the latest open beta (2.5.6.57530). Interesting that we both have the DA70 but got different masks reporting (I got mask 0... which is not much of a mask!). I’ll explore windows speaker settings in case I can influence that. Custom Pit 476 Recruiting i9-12900KF, 32 GB DDR5, Gigabyte Aorus Z690 Master, Gigabyte RTX 2080 Ti, 1TB Sabrent Roket 4+ 2x750GB RAID-0, TrackIR 5 /w clip, CRG9 49” Curved Ultrawide Flight Display+15" Touchscreen+17" Gauges display, Thrustmaster Warthog+7.5cm, Saitek Pro Combat Pedals, Streamdeck, Butt Kicker and pneumatic G-Seat Link to comment Share on other sites More sharing options...
Puma Posted November 15, 2020 Author Share Posted November 15, 2020 Hmm I do not have any of the usual audio configuration options for multichannel devices. What da70 driver are you using? Do you find any place in windows where you can configure the channel it is presenting as? Also worth noting I cannot use the hardcoding trick from the linked post because I also have a 5.1 device for surround. Only comms are intended to come out this device. Custom Pit 476 Recruiting i9-12900KF, 32 GB DDR5, Gigabyte Aorus Z690 Master, Gigabyte RTX 2080 Ti, 1TB Sabrent Roket 4+ 2x750GB RAID-0, TrackIR 5 /w clip, CRG9 49” Curved Ultrawide Flight Display+15" Touchscreen+17" Gauges display, Thrustmaster Warthog+7.5cm, Saitek Pro Combat Pedals, Streamdeck, Butt Kicker and pneumatic G-Seat Link to comment Share on other sites More sharing options...
Puma Posted November 15, 2020 Author Share Posted November 15, 2020 Oo, found something. If i change the advanced device properties, default format from 1ch 16 bit 48kHz to 44.1kHz, the error goes away. Mask reports 0x4. A Good enough for me, but this could be handled more generally in DCS. i have a strange behaviour in the past where some flights I have headert audio and some flights it goes over my main sound. Makes me wonder if this mask can change somewhat randomly and that dcs fails because of it. Custom Pit 476 Recruiting i9-12900KF, 32 GB DDR5, Gigabyte Aorus Z690 Master, Gigabyte RTX 2080 Ti, 1TB Sabrent Roket 4+ 2x750GB RAID-0, TrackIR 5 /w clip, CRG9 49” Curved Ultrawide Flight Display+15" Touchscreen+17" Gauges display, Thrustmaster Warthog+7.5cm, Saitek Pro Combat Pedals, Streamdeck, Butt Kicker and pneumatic G-Seat Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 16, 2020 ED Team Share Posted November 16, 2020 Hi Can I ask you to attach your full log showing the error please enable full debug log as shown here https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/bugs-and-problems-ai/game-crash-ad/267879-enable-full-debug-log-with-your-autoexec-cfg I have reported this to the team thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Puma Posted November 16, 2020 Author Share Posted November 16, 2020 Thanks Bignewy. Ugh... well, I was unable to reproduce this by setting back to 48000kHz. In both settings, the log reports 1 channels with mask 0x4, then later Channel layout: FrontCenter. For what my speculation is worth, changing the default format may have nudged windows into setting the correct mask and thus resolving it for DCS. Not much DCS can be expected to do when it get reported an invalid channel mask, so this might be blamable on windows. I'll keep an eye out for future errors but at this moment, it seems to be unable to reproduce :( Custom Pit 476 Recruiting i9-12900KF, 32 GB DDR5, Gigabyte Aorus Z690 Master, Gigabyte RTX 2080 Ti, 1TB Sabrent Roket 4+ 2x750GB RAID-0, TrackIR 5 /w clip, CRG9 49” Curved Ultrawide Flight Display+15" Touchscreen+17" Gauges display, Thrustmaster Warthog+7.5cm, Saitek Pro Combat Pedals, Streamdeck, Butt Kicker and pneumatic G-Seat Link to comment Share on other sites More sharing options...
ED Team c0ff Posted November 20, 2020 ED Team Share Posted November 20, 2020 Not much DCS can be expected to do when it get reported an invalid channel mask, so this might be blamable on windows. It is the driver. Anyway, we added a better workaround. Thank you very much for help! Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
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