Jump to content

[REPORTED]Visor texture 10.11.2020


Recommended Posts

Looks like the fix for the navigation lights merged something else into the model, the name of the visor textures it's looking for was changed. Here's a temp fix:

- Go to CoreMods\aircraft\FA-18C\Textures

- Open the FA-18C.zip

- Extract a copy of pilot_f18_visor.dds and pilot_f18_visor_roughmet.dds

- Rename each to pilot_f18_visor_2.dds and pilot_f18_visor_roughmet_2.dds

- Add the renamed files back into the zip.

 

NOTE: Only fixes the missing texture, does not fix the floating visor.

REAPER 51 | Tholozor

VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/

Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Link to post
Share on other sites
Looks like the fix for the navigation lights merged something else into the model, the name of the visor textures it's looking for was changed. Here's a temp fix:

- Go to CoreMods\aircraft\FA-18C\Textures

- Open the FA-18C.zip

- Extract a copy of pilot_f18_visor.dds and pilot_f18_visor_roughmet.dds

- Rename each to pilot_f18_visor_2.dds and pilot_f18_visor_roughmet_2.dds

- Add the renamed files back into the zip.

 

NOTE: Only fixes the missing texture, does not fix the floating visor.

Wait, we got a fix for the navigation lights? The massive balls of light?

 

Edit: Omg there's an update out! I didn't realize!

Edit 2: And it doesn't fix the PS2 level balls of light clipping through the wing...

 

Thanks for the visor texture temp fix, btw.


Edited by Harker

The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.

1197644828_Screen_200911_044202-Copy.png.74d8c09ee9060cffd7408a75ab2c13ef.png

Z370 Aorus Gaming 7, i7-8700K, 2080Ti FTW3 Ultra, 32GB DDR4, 960 Pro, 970 Evo Plus, WD Gold 6TB, Seasonic Prime Platinum

F/A-18C, AV-8B, JF-17, A-10C (C II), M-2000C, F-16C, F-14, BS2, UH-1H, P-51D, Sptifire, FC3

Link to post
Share on other sites

Quick note from some testing I did today; If using a custom livery that changes the JHMCS out for the normal HGU visor (argument 509), that visor will not be floating.

REAPER 51 | Tholozor

VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/

Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Link to post
Share on other sites
Quick note from some testing I did today; If using a custom livery that changes the JHMCS out for the normal HGU visor (argument 509), that visor will not be floating.

 

could someone direct me to a link, or possibly quickly explain to me how you can add the HGU visor to a livery please, is it just a description file change, or do I need to do more.

Thanks for helping guys, it would mean a lot.

Link to post
Share on other sites
could someone direct me to a link, or possibly quickly explain to me how you can add the HGU visor to a livery please, is it just a description file change, or do I need to do more.

Thanks for helping guys, it would mean a lot.

 

To change the JHMCS visor to the HGU visor, add this to the livery's description.lua

custom_args = {
[509] = 1.0,
}

 

There's some small caveats to this though:

- The default visor texture does not have anything applied to the area that is used for the HGU visor, so it will be clear.

- The helmet has a baked-in ambient occlusion beneath where the JHMCS is located; this can be removed by editing the red color channel in the roughmet texture for the helmet.

- Standard liveries do not define argument 509 (default value is 0.0), therefore using a livery that changes this value will not revert the value to normal when switching back to a livery that does not define it. (i.e. If you use a custom livery that changes the JHMCS visor to the HGU visor, switching back to a normal livery will not change it back to the JHMCS).

REAPER 51 | Tholozor

VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/

Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Link to post
Share on other sites

I'm sad

1929ec45abe4ecd2612d48bc63f6f6fe.thumb.png.7f1e3a17921a5a780bea1cd647ba489b.png

Intel i9-10900K :: Asus ROG Z490-F M'board :: G.Skill Trident Z Royal DDR4 4x16GB 64GB ::  ZOTAC GeForce RTX 3090 Trinity GPU :: S'sung 980 PRO 1TB NVME :: S'sung 860 PRO 2TB SATA :: Corsair Crystal 680X White Case :: NZXT Kraken Z73 AIO Cooling :: Asus PG348 ROG 34" Curve G-Sync 100Hz 3440x1440 Mon :: Corsair 850W PSU :: Win 10 Home 64bit :: HOTAS TM Hog Throttle n Stick with F/A-18C Grip :: TrackIR5 Pro & Cap Clip 😉

Link to post
Share on other sites

To change the JHMCS visor to the HGU visor, add this to the livery's description.lua

 

Please could you show exactly what file you are changing?

 

I tried adding

custom_args = {

[509] = 1.0,

}

 

to my custom livery's description.lua and the visor still floats.

 

This drives me crazy I can't fly a mission till I figure this out, I always go into F2 view to check out out the awesome model of pilot and F18 it looked so real, now it just looks stupid.

Link to post
Share on other sites

Sorry, I should've specified that the custom_args code needs to exist outside of the main livery code in the description.lua.

 

Like this:

livery = { 
[indent]all the normal livery stuff[/indent]


}

custom_args = { 

[indent][509] = 1.0[/indent]


}

 

Adding this code DOES NOT fix the floating JHMCS visor, just swaps it for a normal visor.

REAPER 51 | Tholozor

VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/

Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Link to post
Share on other sites
Looks like the fix for the navigation lights merged something else into the model, the name of the visor textures it's looking for was changed. Here's a temp fix:

- Go to CoreMods\aircraft\FA-18C\Textures

- Open the FA-18C.zip

- Extract a copy of pilot_f18_visor.dds and pilot_f18_visor_roughmet.dds

- Rename each to pilot_f18_visor_2.dds and pilot_f18_visor_roughmet_2.dds

- Add the renamed files back into the zip.

 

NOTE: Only fixes the missing texture, does not fix the floating visor.

 

I tried doing this but the visor still has no texture at all still i copied the file out of the folder and changed the name and put back in am i suppose to delete the dds files that i copied out of the folder

Link to post
Share on other sites

I copied the files out of the zip file renamed them and put them back into the zip file. I did not delete the orginal files. Just left them in there. And then the missing texture showed up, but still floated around.

 

One thing I did notice though. I have two installs one stable and one Open Beta. I only run the Open Beta. But I had to rename the files in the Stable version to get it work in the Open Beta version.

Link to post
Share on other sites

Also experiencing the issue in the latest open beta 2.5.6.57530. Not using any mods at the moment. I tried a repair of the install, deleting fxo and metashaders, and I still have the issue. Looks like it might have to be patched.

23d37c2b0d494cd1f6359930e179c707.thumb.png.e0467675bdc0bcb66cc30bddf36c42b0.png

i7-8700k OC to 5.1GHz

Sound BlasterX AE-5

Creative Sound BlasterX H7 Tournament Edition

Asus ROG Maximus X Code

Corsair Dominator DDR4 32GB 3200MHz

EVGA GTX 1080 FTW (+50MHz core +400MHz VRAM)

Acer Predator XB271HU WQHD IPS Monitor

Logitech G510S

Anker 8000DPI Gaming Mouse

HOTAS Warthog

Thrustmaster TFRP Pedals

Track IR 5

Windows 10 Professional

https://www.youtube.com/c/iflyflightsims

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...