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Syrian Dynamic War - Red Storm Rising PVP Server


Enigma89

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Server Details Server Name: Syrian Dynamic War - Red Storm Rising | RSR |

Live Webmap: [http://redstormrising.ddns.net:8080/] (http://redstormrising.ddns.net:8080/)

Wikipedia: https://dev.azure.com/RedStormRising...SR)-DCS-Server!

Website: https://www.redstormrising.net/

 

Server restarts every six hours (00h00 EST/06:00 EST/12:00 EST/18:00 EST).

 

The objective for this server is to facilitate a fun, competitive PVP environment that is based around a dynamic PVP campaign. No longer will your kills and deaths be meaningless, it all equates to some sort of impact on the overall war effort. The frontline is fluid and the pilots on each side can have great influence to ensure that their side can capture more territory and eventually win. We hope that an average campaign length will last around a month or two. If we can get people excited about a town being captured then we have succeeded in building an experience where the flights that you embark on actually have meaning.

 

All CA units are moveable to create a more dynamic threat environment. Players are able to create their own units via slinging to build armies.

 

Features

  • CTLD Sling Loading (Allow players to a wide array of ground units)
  • SD-10 on Flanker variants to help BVR balance between BLUFOR and REDFOR
  • Player spawned drones to help for lasing during attacks
  • Webmap
  • Supply and base building via helicopters
  • Limited number of lives on jets to add realism to your play
  • CSAR to allow players to rescue their previously ejected pilots to gain lives back
  • Active development, since launch on 10/24, we have released several patches
  • Server stats are coming!

We highly recommend reading the wikipedia to get an idea of all of the nuances and rules on the server to understand how the base mechanics work. As of 11/6, we typically see 20ish players on the server and the word of mouth is growing so we wanted to post on here to let players know that we are here to stay.

 

 

Server Rules:

1. Ramming is prohibited.

2. Ask for permission from the owner to use slung combined arms units! It takes hours to get a convoy ready, if you want to control units, sling them.

3. Please respect other warfighters immersion, keep taxiway takeoffs and landings to emergencies only.

4. Being on DISCORD or SRS is highly recommended to facilitate good communications.

5. GCI, it is highly encouraged for GCI to use SRS.

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  • 3 months later...

What an amazing server!! Truly by far the best of the very best PvP servers out there!! And that even without you offering to accept server-expense-donations (until now), thank you sooo much for this amazing PvP experience! 😀 🤤 🛫 🚁


Edited by D4n
DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

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