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AMD 5000 Series CPU Performance in DCS


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Theoretically you could have 50 frames per second and get 50 frames in the first half of the second and none in the second half of the second.

you would recognise it as studdering. Thats not excactly what happens in real life but gives you an idea. Frametime is the time between the frames, it doesnt have to be consistent.

Thats a major reason why Crossfire or SLI where canceled by the manufacturers.

 

50 fps is 20ms per frame, so do you mean if the frametime is 10ms then youd get stuttering??

7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

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For what it's worth, thanks to the Radeon driver software that keeps track of recently played games and their framerates, I know that my system runs DCS in single player campaigns (More specifically:

I did a short sam on vs sam off test in DCS at 1440p if someone is interested: I get no benefit from SAM in DCS. In AC:Valhalla it gives me a nice 10fps boost.  

It does remain stable at 40fps However depending on the settings (talking about the cpu impacting ones) and the situation there may still occur some dips under 40fps. Take the p47 instant action in th

I just posted some test result here, in this DCS VR benchmark results thread:

 

https://forums.eagle.ru/forum/english/dcs-world-topics/input-and-output/virtual-reality/289741-gryz-s-benchmark-results

 

The AMD 5800x (no OC, no PBO, 32MB 3800mhz CL16 16 16 32) does seem to run very well in comparison to a Intel 5.2 ghz 9900ks when it come to frametimes.

 

Coming from a 4.5 ghz 6700k, the AMD 5800x is buttery smooth in comparison. The CPU frame times are pretty good.

 

fpsVR Report:

App: DCS HMD: Samsung Windows Mixed Reality 800ZBA0 (90.002 Hz, IPD 66.0)

GPU: NVIDIA GeForce GTX 1080 Ti (27.21.14.5638) CPU: AMD Ryzen 7 5800X 8-Core Processor

Delivered fps: 44.42 Duration: 0.4min.

GPU Frametimes:

Median: 16.9 ms

99th percentile: 21.2 ms

99.9th percentile: 22.3 ms

frametime <11.1ms(vsync): 0%

CPU frametime:

Median: 10 ms

99th percentile: 17.7 ms

99.9th percentile: 18.9 ms

frametime <11.1ms(vsync): 87.4%

Max. SteamVR SS: 180%

Render resolution per eye: 1940x2432(by SteamVR settings, Max.) (HMD driver recommended: 1447x1813)

 

1067985896_FrametimesDCSSamsungWindowsMixedReality800ZBA015-11-202023_26_51.thumb.png.35b1a89b6668fe7de8699e7dcf729445.png

 

Screen_201115_233832.thumb.png.f50cbd80fd78ac93c4c464e30e6f452d.png

909975720_FrametimesDCSSamsungWindowsMixedReality800ZBA015-11-202023_26_51.thumb.png.0a988bdf1024787664768e2265b275d7.png

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Awesome, thanks for sharing. Could you share what your old 6700k did for comparison? I also have a 6700k and am considering upgrading.

 

Sorry I can't, I swapped out the 6700k for the 5800x. But check out the thread mentioned, there is one 7700k result there:

 

fpsVR Report:

App: DCS HMD: Pimax 5K Plus (89.999 Hz, IPD 63.0)

GPU: NVIDIA GeForce RTX 3080 (27.21.14.5638) CPU: Intel® Core i7-7700K CPU @ 4.20GHz

Delivered fps: 59.52 Duration: 4.6min.

GPU Frametimes:

Median: 13.2 ms

99th percentile: 17.2 ms

99.9th percentile: >30 ms

frametime <11.1ms(vsync): 3.6%

CPU frametime:

Median: 12.5 ms

99th percentile: 21.7 ms

99.9th percentile: >30 ms

frametime <11.1ms(vsync): 38.9%

Max. SteamVR SS: 42%

Render resolution per eye: 3320x2048(by SteamVR settings, Max.) (HMD driver recommended: 5120x3160)

 

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Well guys finally got DCS up and running and I'm beyond impressed with the upgrade. I have almost a full F-18 simpit with many of the switch panels so it is a hell of an undertaking to get the pit up and running on a new PC especially with the OVGME packs for our online squadrons, Sim Shaker, SRS, etc etc...I've taken a couple of flight now and cracked the settings a bit to stress test it. Running with all textures on high, Civilian Traffic on Low, Water High, Visibility Range Extreme, Shadows on low, MSAAx4, clutter and grass on mid, Trees Mid, Preload Radius Maxed out, and Aristropic Filtering at 16X. I also had Steam VR set to 200%...on the Carrier deck with a two squadrons loading in one of them Tomcats, the other Hornets I was around 45fps which is crazy for the detail I like to run things at. In the air with over 30 other jets on our multiplayer server I was for the most part in the high 50s and even in the 60s...with those abnormally high settings in my Reverb G1!

 

This is all a crazy improvement over my 8700K and 2080Ti...Reverb G2 arrives tomorrow. So I'm very excited to get that in the sim!

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AMD Ryzen 9 5950X | Aorus X570 Master | 64GB G Skill Trident Z Royal | EVGA RTX 3090 FTW3 Ultra| Samsung EVO Plus 2 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle | VPC T-50 Stick Base | TM TPR Rudder Pedals W/Damper | HP Reverb G2



 

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@Flextremes

why dont you go for PBO? Since DCS is extremely single core performance dependent it should improve your frame rates without any costs.

 

I will try again, but the 5800x is very thermally limited: PBO and OC results are not that interesting. Also I'm running 3800 FCLK, which generates a lot of additional heat. I like the 5800x, but thermally is not a great OC CPU.

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I will try again, but the 5800x is very thermally limited: PBO and OC results are not that interesting. Also I'm running 3800 FCLK, which generates a lot of additional heat. I like the 5800x, but thermally is not a great OC CPU.

 

With the 5950X and PBO and stress tests I've seen as many as 5 cores over 5Ghz...in fact 2 of them came in at 5.075. and 5.085 so almost 5.1Ghz.

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Same for me and friend, his is clocking 5ghz and mine is going to 4.9ghz at the moment. With a propper CPU cooler you shouldnt have any thermal problems. Its normal that the die can hit 80°C.

Both of us saw 6 Threads clocking at full 4.9/5Ghz. and thats the big advantage of the new Ryzen 5000.

 

 

@Greekbull let me know what you think of the G2, im located in Europe - no shipping dates over here so far.

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Same for me and friend, his is clocking 5ghz and mine is going to 4.9ghz at the moment. With a propper CPU cooler you shouldnt have any thermal problems. Its normal that the die can hit 80°C.

Both of us saw 6 Threads clocking at full 4.9/5Ghz. and thats the big advantage of the new Ryzen 5000.

 

 

@Greekbull let me know what you think of the G2, im located in Europe - no shipping dates over here so far.

 

Happy to let you know. We already have 4 guys in our group that have their G2s and the reports are awesome. All of them claim a very big improvement over the G1. Here was the initial report from one of our guys who also runs VR4DCS and tests out all the Headsets, this is in comparison to the Reverb G1:

 

Quick First Impression

 

Lighter

Clean and well built.

Very comfortable.

Lenses are a LOT better. Different shape than the G1.

FOV for me is about the same, however the edges are clean and sharp vs not. So the effect is more

Sweetspot is larger.

People will like the IPD slider.

Some god-rays but not as bad as the Index

It's faster...screens are quicker. Noticeable.

Not as washed out - colors are more vibrant.

MUCH clearer dash and gauges in DCS.

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With the 5950X and PBO and stress tests I've seen as many as 5 cores over 5Ghz...in fact 2 of them came in at 5.075. and 5.085 so almost 5.1Ghz.

 

Yeah the 5950x has so much better binned CCX's. I thought the 5800x would be the best choice, because of reduced latency and only having 1 ccx, but it is clear the 5900x and 5950x are far better chips. My 5800x will not go past 4.850, no matter what. PBO makes 0 difference. I reconcile the fact that I can run FCLK 3800 with my ram at the same speed. I already ordered an 5900x, but that will take quite a while for it to be delivered, I do expect a lot more OC headroom. :)

 

But for now, I am enjoying the 5800x, the 5000 series is an killer CPU for DCS, without doubt.

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AMD Precision Boost Overdrive 2 for Ryzen 5000 Announced!

 

MSI B450 GAMING PLUS MAX 7B86vHB1(Beta version) BIOS, AMD Ryzen 5 5600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB G.SKILL TridentZ RGB (4 x 8GB) DDR4 3200 CL14, Thrustmaster T.16000M FCS HOTAS. My G2 is DEAD, I'll get VR again when headsets will be better.

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Avatar: Escadron de Chasse 3/3 Ardennes.

 

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On 11/16/2020 at 10:50 PM, Flextremes said:

 

Yeah the 5950x has so much better binned CCX's. I thought the 5800x would be the best choice, because of reduced latency and only having 1 ccx, but it is clear the 5900x and 5950x are far better chips. My 5800x will not go past 4.850, no matter what. PBO makes 0 difference. I reconcile the fact that I can run FCLK 3800 with my ram at the same speed. I already ordered an 5900x, but that will take quite a while for it to be delivered, I do expect a lot more OC headroom. 🙂

 

But for now, I am enjoying the 5800x, the 5000 series is an killer CPU for DCS, without doubt.

Have you received the 5900x yet? How does it compare to the 5800?

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Perhaps you guys already knows that but I am still researching the subject, complicated by the difference between the 3rd gen and Zen 3, apparently there are gains of between 4% and up to 10% in terms of performances (FPS) just by increasing the number of RAM sticks from 2 to 4 depending on games and resolutions etc.

 

Since I'm going for the 5600X due to budget limitation, I have to optimize my kit from stock, so, number of sticks = 4, 2 Ranks, CL = 16, speed = 3600.

 

I went then to search for the most performant corresponding DDR stick compatible with my motherboard and end up with the G.SKILL Trident Z Neo (For AMD Ryzen) Series 16GB (2 x 8GB) 288-Pin RGB DDR4 SDRAM DDR4 3600 kit, selling at £100.79, making the CPU/RAM upgrade £451.57, £351.57 with the resale of my actual 3600X to CEX.

 

Actually I am using Crucial DDR4 RAM and I don't know the gain from it to the Trident Z Neo, but all in all I should be gaining above 5% just by pairing the 5600X to the right number of sticks with the right latency and speed, all of this with an increase from 3200 to 3600GHz.

 

I'm waiting for my G2 to be delivered, I will run benchmarks (3D Mark) once I have one or the other new part and compare to what I have got as results so far.

 

This topic is good read btw. Thanks!

G.SKILL Trident Z Neo (For AMD Ryzen) Series 16GB (2 x 8GB) £100.79

https://www.newegg.com/global/uk-en/g-skill-16gb-288-pin-ddr4-sdram/p/N82E16820232859?Item=N82E16820232859&nm_mc=AFC-RAN-COM&cm_mmc=AFC-RAN-COM&utm_medium=affiliates&utm_source=afc-PCPartPicker&AFFID=2558510&AFFNAME=PCPartPicker&ACRID=1&ASID=https%3a%2f%2fuk.pcpartpicker.com%2f&ranMID=44583&ranEAID=2558510&ranSiteID=8BacdVP0GFs-Sq41DqkQ199eByAP98u5qA#

 

AMD Ryzen 5 5600X CPU Six Core 3.7GHz Processor Socket AM4 £249.99

https://www.awd-it.co.uk/amd-ryzen-5-5600x-cpu-six-core-3.7ghz-processor-socket-am4-retail.html

 

AMD Ryzen: 4 vs. 2 Sticks of RAM on R5 5600X for Up to 10% Better Performance

 

 


 


Edited by Thinder

MSI B450 GAMING PLUS MAX 7B86vHB1(Beta version) BIOS, AMD Ryzen 5 5600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB G.SKILL TridentZ RGB (4 x 8GB) DDR4 3200 CL14, Thrustmaster T.16000M FCS HOTAS. My G2 is DEAD, I'll get VR again when headsets will be better.

M-2000C. F/A-18C Hornet. F-15C. MiG-29 "Fulcrum". 

Avatar: Escadron de Chasse 3/3 Ardennes.

 

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19 hours ago, Thinder said:

Perhaps you guys already knows that but I am still researching the subject, complicated by the difference between the 3rd gen and Zen 3, apparently there are gains of between 4% and up to 10% in terms of performances (FPS) just by increasing the number of RAM sticks from 2 to 4 depending on games and resolutions etc.

 

Since I'm going for the 5600X due to budget limitation, I have to optimize my kit from stock, so, number of sticks = 4, 2 Ranks, CL = 16, speed = 3600.

 

I went then to search for the most performant corresponding DDR stick compatible with my motherboard and end up with the G.SKILL Trident Z Neo (For AMD Ryzen) Series 16GB (2 x 8GB) 288-Pin RGB DDR4 SDRAM DDR4 3600 kit, selling at £100.79, making the CPU/RAM upgrade £451.57, £351.57 with the resale of my actual 3600X to CEX.

 

Actually I am using Crucial DDR4 RAM and I don't know the gain from it to the Trident Z Neo, but all in all I should be gaining above 5% just by pairing the 5600X to the right number of sticks with the right latency and speed, all of this with an increase from 3200 to 3600GHz.

 

I'm waiting for my G2 to be delivered, I will run benchmarks (3D Mark) once I have one or the other new part and compare to what I have got as results so far.


 


 


 

I tracked this and ended up switching from 2 x 32GB to 4 x 16GB G Skill Trident Royal CL16 3600...haven't taken the time to OC it yet.  Was going to try and get them to 3800 if possible...

AMD Ryzen 9 5950X | Aorus X570 Master | 64GB G Skill Trident Z Royal | EVGA RTX 3090 FTW3 Ultra| Samsung EVO Plus 2 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle | VPC T-50 Stick Base | TM TPR Rudder Pedals W/Damper | HP Reverb G2



 

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1 hour ago, JayRoc said:

To OC two dual ranked is way easier than 4 single ranked.

Are the 16GB G.Skill single or dual ranked? Havent read anything on four dual ranked OC so far.

 

I personally will leave it at its best 3600 GHz settings.

dual.jpg

 

https://www.gskill.com/specification/165/326/1562839299/F4-3600C16D-16GTZN-Specification

MSI B450 GAMING PLUS MAX 7B86vHB1(Beta version) BIOS, AMD Ryzen 5 5600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB G.SKILL TridentZ RGB (4 x 8GB) DDR4 3200 CL14, Thrustmaster T.16000M FCS HOTAS. My G2 is DEAD, I'll get VR again when headsets will be better.

M-2000C. F/A-18C Hornet. F-15C. MiG-29 "Fulcrum". 

Avatar: Escadron de Chasse 3/3 Ardennes.

 

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I am really considering upgrading from my 9700k to a 5900x due to the single core performance improvements.  You all think DCS both 2D and VR would see a decent performance increase?  Been researching this for days now, it seems like a worthy upgrade... especially when I want to stream.


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5900X - 32 GB 3600 RAM - 1080TI

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Dual Ranked DDR4 modules "usually" are either 16GB or 32GB modules. The 16GB ones have been around for some time but the 32GB ones have only become available last half year or so.

 

I would prefer 2 x 16GB Dual Rank modules over 4 x 8GB Single Rank as well, it's much easier for the IMC, for the board's circuit routes etc. to  handle them, stock or oc.

 

If you want 64GB then I would strongly prefer 2 x 32GB DR over 4 x 16GB SR as well and for 128GB there is no other way than 4 x 32GB DR.

 

The more modules, the faster, the tighter the latency the harder it gets to run them as intended, no matter if XMP only or if you want to tweak/oc them.

 

 

LOOK at my grey hair, a good portion is from my last 4 x 8GB Corsair 3600- 16-16-16-36 kit...... and this stupid board.....sigh..I gave up and run them at 3000 with CL16.

Anything faster will spit BSOD after a day, a week or a month, but it will not run stable. Take that as a lesson you can listen to and make NOT the experience yourself.

 

 

 


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Just upgraded to 5900X. Too many things have been updated in recent days and unfortunately DCS has become unplayable. FPS does not exceed 30, regardless of VR, monitor or various settings. DCS CPU usage remains between 2 and 2.5%, any ideas? I deleted the shader folders, but that didn't help.

p.s.: Loading times on 12 cores are fantastic.

Ryzen 5900X, 32GB DDR4@3600CL16, ASUS Strix GTX 1080 Ti, PB328Q 32" 2560x1440, Samsung EVO 960 1TB, 2x1000GB RAID 1, 2000GB,

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3 hours ago, Brainless said:

Just upgraded to 5900X. Too many things have been updated in recent days and unfortunately DCS has become unplayable. FPS does not exceed 30, regardless of VR, monitor or various settings. DCS CPU usage remains between 2 and 2.5%, any ideas? I deleted the shader folders, but that didn't help.

p.s.: Loading times on 12 cores are fantastic.

 

Look at your RAM, you'll need DDR4 3200 Cl16 at least to run your CPU smoothly, just cramming power doesn't always work you need to bound components and then fine tune the whole thing.

 

From my PoV, your RAM was a bottleneck before but now it's more visible because your CPU is processing way faster than your RAM can handle, this affects the whole system, the higher the percentage of bottleneck the slower the system will go.

 

Some guys have suggested some reasonably low prices RAM solution, the next thing I'd do in your situation is to upgrade RAM, I don't have a Zen 3 and use a similar GPU to yours and I haven't find DCS more unplayable than before the update, butt my system is ballanced if not super-powerful.


Edited by Thinder

MSI B450 GAMING PLUS MAX 7B86vHB1(Beta version) BIOS, AMD Ryzen 5 5600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB G.SKILL TridentZ RGB (4 x 8GB) DDR4 3200 CL14, Thrustmaster T.16000M FCS HOTAS. My G2 is DEAD, I'll get VR again when headsets will be better.

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Avatar: Escadron de Chasse 3/3 Ardennes.

 

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31 minutes ago, Thinder said:

 

Look at your RAM, you'll need DDR4 3200 Cl16 at least to run your CPU smoothly, just cramming power doesn't always work you need to bound components and then fine tune the whole thing.

 

From my PoV, your RAM was a bottleneck before but now it's more visible because your CPU is processing way faster than your RAM can handle, this affects the whole system, the higher the percentage of bottleneck the slower the system will go.

 

Some guys have suggested some reasonably low prices RAM solution, the next thing I'd do in your situation is to upgrade RAM, I don't have a Zen 3 and use a similar GPU to yours and I haven't find DCS more unplayable than before the update, butt my system is ballanced if not super-powerful.

 

My RAM is 3600 CL16. Event if it was 2133, this is not a reason for so low FPS. I had several times better performance with the old 2500K and RAM @1866. Something is preventing the DCS main thread from reaching 4% CPU usage in Task Manager (100% / 24 threads = 4.1666%). It goes only to 2.5%.

Ryzen 5900X, 32GB DDR4@3600CL16, ASUS Strix GTX 1080 Ti, PB328Q 32" 2560x1440, Samsung EVO 960 1TB, 2x1000GB RAID 1, 2000GB,

Thrustmaster Warthog + MFG Crosswind, HMD Odyssey+

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2 minutes ago, Brainless said:

My RAM is 3600 CL16. Event if it was 2133, this is not a reason for so low FPS. I had several times better performance with the old 2500K and RAM @1866. Something is preventing the DCS main thread from reaching 4% CPU usage in Task Manager (100% / 24 threads = 4.1666%). It goes only to 2.5%.

 

Update your signature...

 

DDR3 2133 would create a serious bottleneck with this processor, it is not designed for DDR3 and its sweetspot is around 3600.

 

What about your Motherboard BIOS?

MSI B450 GAMING PLUS MAX 7B86vHB1(Beta version) BIOS, AMD Ryzen 5 5600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB G.SKILL TridentZ RGB (4 x 8GB) DDR4 3200 CL14, Thrustmaster T.16000M FCS HOTAS. My G2 is DEAD, I'll get VR again when headsets will be better.

M-2000C. F/A-18C Hornet. F-15C. MiG-29 "Fulcrum". 

Avatar: Escadron de Chasse 3/3 Ardennes.

 

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I can't see my signature or anyone else's, and I can't find where I can edit my signature.
The Motherboard is B550 Aorus Master with the latest BIOS F11n. I guess, it is not a hardware problem. Everything else is fine. The CPU boosts normally over 4.8GHz. Temperatures are OK (66C - single core load / 72C all cores load).

Ryzen 5900X, 32GB DDR4@3600CL16, ASUS Strix GTX 1080 Ti, PB328Q 32" 2560x1440, Samsung EVO 960 1TB, 2x1000GB RAID 1, 2000GB,

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Maybe this helps for the signature, you just don´t see it: Link

Intel Core i7 4790K, Asus Z-97 Pro Gamer, 32 GB G.Skill Trident X DDR3-2400, Asus GTX 1080Ti ROG Strix OC, Windows 10 64bit Home Premium, TrackIR 5 with TrackClip: Pro!, Hotas Warthog + 7cm extension + Delta Sim´s Slew Mod + Sahaj´s Green Spring, Cougar MFDs with 8" displays, Saitek Rudder Pedals

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