NoFear1979 Posted November 4, 2020 Share Posted November 4, 2020 Related to DCS 2.5.6.57264 Open Beta - 04.11.2020 patch. Just wanted to give ED a heads up on an issue that has arisen with the current patch. Great job on all those fixes, but still wanted to flag around the current topic. The current issue more or less means that mission builders need to replace current placed groups with new groups which will be a tedious task. What happens is that pre patch placed vehicles break their position to link up with the lead unit, even when tasked to hold. Would be great to see a solution! Keep up the good work you do. PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
NoFear1979 Posted November 4, 2020 Author Share Posted November 4, 2020 Update: I noticed that the same issue arose with newly placed units - after I had added hold command to them. I removed the hold command and then they stayed in place. Seem to be some mishap with inverted command to the function "hold". PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
Flappie Posted November 4, 2020 Share Posted November 4, 2020 Hi. I've loaded one of my pre-patch missions and I cannot reproduce your issue. Can you please attach a mission or a track? EDIT: oh, you mean it only happens if the group has a "hold" order? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
NoFear1979 Posted November 4, 2020 Author Share Posted November 4, 2020 Hi. I've loaded one of my pre-patch missions and I cannot reproduce your issue. Can you please attach a mission or a track? EDIT: oh, you mean it only happens if the group has a "hold" order? Hello Flappie! After some research I did notice by pure random luck that the hold command is the problem. If hold present = the units move to the 1st unit in the group and cluster up. If hold not present = the units stay in their preset position from the editor. PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
Flappie Posted November 4, 2020 Share Posted November 4, 2020 Yes, you're right. I've just reproduced the bug. Here's a pre-patch mission with two groups: one of them has the "hold" order.hold.miz Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
NoFear1979 Posted November 4, 2020 Author Share Posted November 4, 2020 Yes, you're right. I've just reproduced the bug. Here's a pre-patch mission with two groups: one of them has the "hold" order. Glad I could help o7 :) PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 5, 2020 ED Team Share Posted November 5, 2020 Hi all I do have this reported already to the team, I will chase it up thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
NoFear1979 Posted November 8, 2020 Author Share Posted November 8, 2020 Hi all I do have this reported already to the team, I will chase it up thank you Will we see a fix soon on the matter? Im simply asking since most mission built will be a mess and not really playable from a enjoyable point of view (look a cluster**** of units piled up in a unrecognisable blob). Thanks :) PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
NoFear1979 Posted November 27, 2020 Author Share Posted November 27, 2020 I did a random test today and if "hold" command added under the tab "triggered actions" the ground units hold their position. However if adding "hold" command under the tab "route" they do not hold their position. PC: Good enough for running DCS flawlessly on high end settings :thumbup: Thrustmaster Warthog Hotas Slaw Device Rudder Pedals Trackhat Headtracker Link to comment Share on other sites More sharing options...
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