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Weekend Newsletters - 2018


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DCS: F/A-18C Hornet Available for Pre-Purchase!

 

Eagle Dynamics SA and Belsimtek are excited to announce that DCS: F/A-18C Hornet is now available for pre-purchase!

 

 

DCS: F/A-18C Hornet will be the most authentic and detailed simulation we have ever developed, and it will use our unique CFD engine and aerodynamics developed by Belsimtek to create the most realistic flight dynamics possible. Based on exhaustive research in association with Boeing, our Hornet takes advantage of our newly developed simulation engine and it will set a new benchmark for PC flight simulation.

 

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The Hornet is a true multi-role fighter that can switch from attacking surface targets to engaging air targets with the press of a button. Equally at home on an aircraft carrier or airfield, the Hornet is equipped with a large suite of sensors that include radar, target pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet can be armed with large assortment of unguided bombs and rockets, laser- and -GPS-guided bombs, air-to-surface missiles of all sorts, and both radar- and infrared-guided air-to-air missiles.

 

DCS World provides the most rich and authentic digital battlefield for the Hornet to fly in.

 

Key Features of DCS: F/A-18C Hornet:

  • Professional Flight Model (PFM) and authentic Flight Control System (FCS)
  • Realistic model of the F/A-18C, down to each bolt
  • Detailed simulation of the Hornet’s many systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more
  • Inertial and GPS navigation systems with moving map display
  • Virtually all the weapons and sensors that a mid-2000s US Navy F/A-18C operates
  • Highly realistic cockpit that is mouse interactive
  • Spin recovery system
  • Authentic Hornet sounds with assistance from Boeing
  • New effects like over-wing vapor
  • Virtual Reality support
  • Multiple liveries

 

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More screenshots

 

During the Early Access period, the following items will be added to DCS: F/A-18C Hornet:

 

  • New and updated sensors to include air-to-ground radar, additional air-to-air radar modes, Joint Helmet Mounted Cueing System (JHMCS), Link-16 Datalink, and targeting pod.
  • New weapons such as Harpoon, HARM, Shrike, Maverick, JSOW and SLAM, SLAM-ER missiles, Walleye, laser- and GPS-guided bombs, sea mines, fire bombs, TALD decoys, and AIM-9X and AIM-120 air-to-air missiles.
  • Additional display pages like the Situational Awareness, Flight Performance Advisory System, and Automatic Carrier Landing pages.

 

Pre-purchase now for $59.99 and save $20 from the Early Access release price of $79.99. We plan Early Access DCS: F/A-18C Hornet to be available for download by the end of Spring 2018.

 

DCS E-shop

 

 

F-15C: Georgian War Campaign on Steam

 

The F-15C: Georgian War Campaign is now available on Steam at:

http://store.steampowered.com/app/223750/DCS_World/

 

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"The Georgian War" is a fictional campaign created by Chris "Viper" Long and Baltic Dragon, and is inspired by real events that took place during the Russo-Georgian War of 2008.

 

This campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government, which has expressed interest in purchasing several airframes. You and your colleagues are caught by surprise when armed conflict breaks out. As the fighting escalates, your small group is drawn into the war.

 

Throughout the campaign's 16 missions, the authors recreate some of the real-life events that happened between the 8th and 13th of August 2008. The fictionalized events presented in this campaign are based on extensive research from numerous Western and Russian publications, interviews with people who were directly involved on both sides, and several visits to the ABL (Administrative Boundary Line) with South Ossetia. The campaign aims to capture the pivotal moments of the 2008 war from a military perspective.

 

Key Features:

 

  • 16 story-driven missions with some factual events from the 2008 Russo-Georgian war in the background
  • Historically accurate descriptions of the situation on the ground and on the front line for the specific date and time when the mission takes place
  • Extensive briefings based on real-life FRAGOs (Fragmentary Orders), as well as tactical maps
  • Over 1,500 custom voice-overs and thousands of triggers

DCS: Flaming Cliffs 3 or F-15C for DCS World is required to play this campaign.

 

Thank you from the ED team

 

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DCS World Newsletter - 19 January 2018

 

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DCS: Yak-52 Update

Although the Hornet and DCS World 2.5 have been in the spotlight lately, the Yak-52 is making great progress and will introduce some great new technologies that will benefit the future of DCS World.

  • We are creating a new radial piston simulation engine from the ground up with a highly-realistic engine cooling model. This will have great benefits for future DCS aircraft like the P-47D Thunderbolt.
  • One of our staff members is also Yak-52 aerobatic pilot! We’ve had our flight engineers in the back seat to get the flight model and quirks of the aircraft just right.
  • A very important aspect of the Yak-52 are the flight dynamics and post-stall behavior. Our team has been making substantial progress to making our Yak-52 fly just like the real one, including edge-of and out-of-envelope maneuvers. She really will be a blast to fly!
  • We are also working to include cooperative multiplayer to allow both pilot and student in the same aircraft.
  • When played in VR, the detailed cockpit very much comes to life.

 

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More WIP screenshots

 

DCS: F/A-18C Hornet

Last week we made DCS: F/A-18C Hornet available for pre-purchase and it has been a huge success for us. Thank you for the amazing support!

 

 

Between April and the end of Spring 2018, we will release the Hornet into Early Access. For now though, pre-purchase and save 20$. Additionally, you will receive $16 in bonus points!

 

Pre-purchase and save $20 in DCS e-shop!

 

The Hornet is a true multi-role fighter that can switch from attacking surface targets to engaging air targets with the press of a button. Equally at home on an aircraft carrier or airfield, the Hornet is equipped with a large suite of sensors that include radar, target pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet can be armed with large assortment of unguided bombs and rockets, laser- and -GPS-guided bombs, air-to-surface missiles of all sorts, and both radar- and infrared-guided air-to-air missiles.

DCS World provides the most rich and authentic digital battlefield for the Hornet to fly in.

 

Key Features of DCS: F/A-18C Hornet:

  • Professional Flight Model (PFM) and authentic Flight Control System (FCS)
  • Realistic model of the F/A-18C, down to each bolt
  • Detailed simulation of the Hornet’s many systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more
  • Inertial and GPS navigation systems with moving map display
  • Virtually all the weapons and sensors that a mid-2000s US Navy F/A-18C operates
  • Highly realistic cockpit that is mouse interactive
  • Spin recovery system
  • Authentic Hornet sounds with assistance from Boeing
  • New effects like over-wing vapor
  • Virtual Reality support
  • Multiple liveries

 

If you have any questions about DCS: F/A-18C, they are probably answered in the DCS: F/A-18C Hornet FAQ

 

You can also find regular project updates here

 

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DCS World Newsletter - 26 January 2018

 

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DCS World 2.5.0 Update

Yes, we are still on track to release by the end of this month! Last week we created a test version of the DCS World 2.5.0 branch and we and our testers are hammering away on it. DCS World 2.5.0 will be released as an update to the Open Beta on 31 January 2018, and the 2.5.0 Open Beta installer will be available the next day. We are staggering these to avoid overloading our file servers.

 

The 2.5.0 “Release” version will launch a week or two later, depending on how the Open Beta release goes.

 

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The Steam version will come a week after the 2.5.0 Release version is launched.

In parallel, we are also preparing the final update for DCS World 1.5.8. This will continue 1.5.8’s availability, but it will be unsupported following the release of DCS World 2.5.

 

You can find a detailed description of the DCS World 2.5.0 launch process on the DCS forum.

 

Price Changes

From today onwards and until the end of February 2018 we will maintain the current pricing and discounts levels for all DCS modules. Thereafter, prices will return to their original recommended levels.

  • DCS: A-10C Warthog: $59.99
  • DCS: Black Shark 2: $49.99
  • DCS: P-51D Mustang: $39.99
  • DCS: Flaming Cliffs 3: $49.99
  • DCS: Combined Arms: $39.99
  • F-15C for DCS World: $14.99
  • A-10A for DCS World: $14.99
  • Su-27 for DCS World: $14.99
  • Su-25 for DCS World: $14.99

 

DCS World 70% Off Bonus Event

From now until the end of the DCS World 2.5 Open Beta period, use your bonus points to save up to 70% off the modules that will be subject to the price change noted above.

In the store checkout page, select the option to use your bonus points.

 

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DCS: F/A-18C Hornet Pre-Purchase

Pre-purchase the DCS: F/A-18C Hornet now and save $20 from the Early Access launch price.

 

Find DCS: F/A-18C on our DCS e-Shop.

 

Find the very latest Hornet news in the special DCS forum thread.

 

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DCS World Newsletter - 9 February 2018

 

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DCS World 2.5 Open Beta Update

Last week we launched the Open Beta version of DCS World 2.5, and your initial reports have been very helpful for us to reach a high-quality release version. The team is working very hard to bring the DCS World 2.5 release version to you as soon as possible. We have been reading all your feedback and striving to address all valid issues.

 

Less than a week after the 2.5 OB release, we released a hot fix which you can read about on the forum in special thread

 

Earlier than initially planned, we also released the Open Beta of DCS World of 2.5 to Steam, which you can read about in the Steam news

 

DCS World 2.5 has been a significant advancement for DCS World and we are heartened by all the kind words of appreciation, thank you!

 

If you missed it earlier, here you can find the DCS World 2.5 Open Beta launch trailer video

 

 

DCS World Helicopter Sale

One of the biggest benefits of DCS World 2.5 is that it’s a much better environment to fly helicopters. The higher-resolution terrain elevation mesh, higher resolution terrain and object textures, much improved trees, huge forests, and trees that now have collision / block line of sight for weapons, all create a much more engaging and beautiful environment to fly in.

 

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Starting today and lasting until 19 February at 0900 GMT, we are offering 30% off on all helicopters for DCS World!

 

Find these great deals on our e-Shop

 

DCS: F/A-18C Hornet Update

Progress on the Hornet is moving along quickly with much of the work focused on the air-to-air radar modes, defensive systems, INS waypoint navigation, and flight dynamics / Flight Control Computer. Our next Hornet academic video will instruct on Hornet TACAN and ADF navigation.

 

Pre-purchase now and save $20: DCS e-shop

 

New Rapier SAM Model

In addition to adding new units to DCS World, we are also busy updating some of the older units. Much of the priority is based on updating units that are operated by Iran… an important aspect of the new Persian Gulf map that is in late-development.

 

Here are a few work-in-progress of this unit that will also be playable via Combined Arms.

 

rapier_fsa_launcher_5.jpg

 

More screenshots

 

 

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DCS World Newsletter - 16 February 2018

 

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DCS World 2.5 Update

Since last week’s newsletter, the team continues to address items discovered during the Open Beta test period. Items such as fog discoloration, night lighting, multiplayer performance, load times, and others are all being addressed for the release version. It is very important that any changes made for the DCS World 2.5 release version maintain or improve game performance of the 2.5 Open Beta.

 

Since the DCS World 2.5 Open Beta release, we have released three Hot Fixes. You can read their change logs here

 

Once we feel that all the significant issues of the 2.5 Open Beta have been resolved, we will then release the DCS World 2.5 installer and update to DCS World 2.5.

 

DCS World Helicopter 30% Off Sale Continues

Our DCS World helicopter sale will end on 19 February 2018 at 0900. One of the biggest benefits of DCS World 2.5 is that it’s a much better environment to fly helicopters. The higher-resolution terrain elevation mesh, higher resolution terrain and object textures, much improved trees, huge forests, and trees that now have collision / block line of sight for weapons, all create a much more engaging and beautiful environment to fly in.

 

Find these great deals on our e-Shop

 

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DCS World Newsletter - 23 February 2018

 

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Red Army Day 100th Anniversary Sale

First celebrated in 1918, Red Army Day commemorates the Red Army victory over German forces in the battle for the city of Pskov. This holiday, celebrated on 23 February, celebrates those that are serving and have served with the Russian Armed Forces. A highlight of the day is the laying of wreaths and at the Tomb of the Unknown Soldier in Moscow.

 

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To celebrate this day, we are offering a sale on Russian aircraft modules from today and lasting until March 5 with -30% off.

 

Find these deals on our e-Shop

  • DCS: L-39 Albatros
  • DCS: MiG-15bis
  • DCS: MiG-21bis
  • DCS: Mi-8MTV2
  • DCS: Black Shark 2
  • DCS: Flaming Cliffs 3
  • Su-27 for DCS World
  • Su-33 for DCS World
  • Su-25 for DCS World

 

P-51D Mustang: Operation Charnwood Campaign on Steam

 

Available for the DCS World Steam Store

 

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New DCS: F/A-18C Hornet Academic Videos

 

Over the past several weeks, we have continued our series of academic videos for our Hornet. We hope these will learn this aircraft prior to release later this year.

 

 

 

 

To find the latest DCS: F/A-18C Hornet news, please regularly check our mini-updates.

 

We generally enter a new update at least once a week.

 

If you have any questions about our Hornet, please see our Frequently Asked Questions (FAQ) post.

 

 

DCS: Yak-52 Update

 

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From the desk of Yo-Yo, one of our flight model engineers.

 

As the Yak-52 is not really suitable for any combat simulation, and is a very special DCS product, we can show the “behind the curtain” tuning and verification process regarding our flight test results.

 

The first post will be about its roll rate:

 

This test is a pure aileron roll starting from a climb to perform four full rolls. The rolls start with a maximal, fast full stick deflection, proceeded with full aileron input, and ends with maximal fast stick release (not perfect in both tests - the real test input was a bit delayed and the test seems to be overcompensated).

 

The atmosphere conditions in DCS were set identical during the tests. This test allows us to check initial roll acceleration (MOIx vs aileron power), steady roll rate (aileron power vs damping), and roll damping (MOIx vs damping). Additionally, we obtained roll rate vs speed, and these two parameters (the first divided by the second) can provide a ratio that is proportional to the so-called spiral coefficient (TAS must be used and the wingspan to get it). It is not necessary to use this spiral coefficient in this case though.

 

For those who have never seen experimental recordings from the real world, the sinusoidal high frequency noise over the curve is vibration. It was not filtered to better preserve phase and time of the original recording.

 

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You can clearly see that the model's initial angular acceleration is in good accordance with the test results, see Fig. 4. The deceleration in Fig 2 is in a good accordance to slightly different control input.

 

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As the initial pitch of both tests were not identical, the speed during the tests is different too. So, to compare the roll rate, we need to divide roll rate to IAS (Fig. 2). It is interesting to note that the real aircraft has very tiny spiral coefficent slope to high IAS (see the trendline). We can suggest that that this is due to aileron linkage elasticity or wing elasticity or both. As it is barely noticeable even a the diagram, we do not think it should be reproduced in the model.

 

Finally, we'd like to state that the results represent the current stage of model tuning, as such, this is still very much work-in-progress.

 

P.S. The uneven (sinusoidal) low frequency of the roll rate is a result of the fact that the X-axis of the sensor was not exactly aligned with the plane axis, so it must be disregarded as a parasite effect.

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DCS World Newsletter - 9 March 2018

 

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DCS World 70% Off Bonus Event Continues

We would like to remind you of our 70% off bonus event! Use your bonus points to save up to 70% off the following modules:

 

DCS: A-10C Warthog

DCS: Black Shark 2

DCS: P-51D Mustang

DCS: Flaming Cliffs 3

DCS: Combined Arms

F-15C for DCS World

A-10A for DCS World

Su-27 for DCS World

Su-25 for DCS World

 

This sale event will end when DCS 2.5 enters release.

 

In the store checkout page, select the option to use your bonus points.

 

DCS World 2.5 Update

 

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Since the release of 2.5 DCS World Open Beta, the team has been hard at work addressing issues identified during the Open Beta process. In this sense, the Open Beta has been a great success and will result in a better finished product. Many issues have already been addressed like night lighting and Spitfire damage model, but we still have a few issues that we need to resolve before we can move DCS World 2.5 out of Open Beta. Some of these issues include a memory leak after starting several missions and more efficient shader compilation for first time mission loads.

 

Yak-52 Development Note from Yo-yo

 

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First, I would like to emphasize that the Yak 52 module is currently being tuned using actual recorded parameters from an actual Yak-52. This is why we call this a new stage in PFM development. In this post, I will present another stage of the work involved in the development of this FM, airplane side movement.

 

Springs and Dampers

 

The discussion of how a plane will behave during free side movement (roll and sideslip together), this has been known to start heated debates on other forums. Some people say that it must be a solid rock in a moving stream, while others talk about oscillations due to the physical basics of this type of movement. In this instance, the second statement would be correct. The plane in yaw movements is similar to a mass suspended from a spring surrounded by oil to damp. The spring is a static aerodynamic moment that tends to reduce yaw angle, the mass is the aircraft moment of inertia and the oil is an additional aerodynamic moment of the airframe due to rotational speed.

 

The observation that a plane oscillating seems to be unnatural can be explained by the following reasons:

1. The phenomenon of human perception, the pilot's brain will concentrate on the main information being received and will disregard minor details such as small oscillations during, say, the abrupt ending of a roll maneuver, these generally are beyond perception.

2. Due to the improper parameters of these oscillations, the period and damping. These parameters are explained below.

Generally, these parameters are obtained from flight tests, and are then documented under FREE RUDDER.

 

In the sim we cannot simulate free controls; because of this it is necessary to have the results for FIXED RUDDER. It is known that the period of oscillations does not change significantly, but the damping does. Generally the difference is about 2 times.

Having an opportunity to check in a real Yak-52, we performed the test and recorded several rudder impulses at 200 and 270 km/h IAS (Indicated Airspeed). The pilot tried, during these tests, to keep the rudder pedals in the neutral position after the initial shore deflection (impulse).

 

Then, the same tests were performed in DCS at the same speed, altitude (affects damping) and atmosphere conditions. The chart below presents the intermediate stage of model verification. The period is correct and damping is to be corrected by 15% for the sake of purists and accountants.

 

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So I have a few comments about the included graph. I kept wX from the test; though this record was made in real world tests it has some flaws. The first is the aforementioned lack of X axis alignment and the second is most likely accidental stick movements during oscillation. The theory tells us that a pure experiment like we have for DCS (no significant control forces, no accelerations, etc) gives pure 90 degrees of phase shift between wX and wY. Anyways, the initial behaviour shows good similarity between DCS and real world wX.

 

The next important point for the plane handling parameter is a ratio of wX/wY. The chart shows that there is good match between real world tests and the module in DCS. It is not possible to exactly compare due to the reasons explained above.

 

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It's very interesting to compare fixed rudder test results with the available graphs from the book ("Practical Aerodynamics of Yak-52 and Yak-55", Russian documentation). The periods of oscillation are very close, damping is as expected by less than 2 times for the free rudder, and roll/yaw ratio is somewhere close as well.

 

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DCS World Newsletter - 16 March 2018

 

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DCS World 2.5 Open Beta Update 4

Since the third update to the DCS World 2.5 Open Beta, the team has focused their efforts on loading time, memory leaks, and performance issues in the Open Beta. In this 4th update, we believe we have largely addressed these issues. For those taking part in the DCS World 2.5 Open Beta, we look forward to your feedback, and once we feel confident these issues have been resolved, we will move DCS World 2.5 out of Open Beta.

 

You can find the complete DCS World 2.5 Open Beta Update 4 changelog here.

 

DCS: F/A-18C Hornet Update

 

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Work continues at a brisk pace on the Hornet. Since the last Hornet update, most of the navigation systems (TACAN, ADF, and Waypoints) are now functional, the flight model / flight control system is further refined, internal and external sounds have been improved, texturing of the cockpit art is now using an improved albedo effect, aerial refueling is working, fuel dump has been added, conditional switch position based on airfield or aircraft carrier start has been implemented, more realistic LEX vapor, and a more dynamic simulation of the individual engines. The team is making great progress.

 

The big items to still implement though include STT/ACM radar modes for air-to-air radar, AUTO, CCIP, and MAN modes for unguided bombs, and the moving map display option. Once these are completed, we will move the Hornet into full testing.

 

We are also working on an extensive set of interactive training missions.

 

DCS: AJS-37 Viggen – 16-2 Red Flag Campaign on Steam

 

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The AJS-37 Viggen: 16-2 Red Flag Campaign is a depiction of flying the AJS-37 Viggen during a typical Red Flag exercise in the skies over Nevada. Take the role of a US Air Force exchange pilot to the Swedish Air Force as you return to take part in a Red Flag in the cockpit of a Viggen. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed by the creators of the Spitfire: Epsom and Mustang: Charnwood campaigns.

 

All of the missions are based on input from pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.

 

Features:

  • 10 handcrafted mission that depict number of types of strike missions a Viggen pilot would fly in combat
  • Highly detailed mission briefings, mission maps, and lineup cards as PDF files
  • Custom voice overs and hundreds of triggers

 

Steam Store Page

 

 

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DCS World Newsletter - 30 March 2018

 

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DCS World 2.5 Open Beta Update

Thank you for all the feedback and reports on the DCS World 2.5 Open Beta. We are reading all of your reports and using them to make DCS World 2.5 even better. Much of our focus is centered on improving night lighting, better memory management / loading times, and updating the remaining cockpits to use deferred lighting. We are also implementing a new "Offline" mode to allow you to play DCS World 2.5 without any requirement for an internet connection.

 

Thank you for your patience.

 

DCS: Persian Gulf Map Update

As mentioned in a previous newsletter, the Persian Gulf Map entered external testing recently and the development team has been very busy fixing bugs, improving mesh and texture quality, and optimizing the map. Like the DCS: NEVADA Test and Training Range Map, the Persian Gulf Map will also use clip maps and merge satellite imagery with hand-created textures. This allows us as high degree of detail and a great ground-level rendering, while not having a massive file size footprint. Since the Nevada Map though, the technology has been further refined and improved for terrain details at mid- to long-ranges.

 

Once this map has been thoroughly tested and at a quality level we are happy with, we will soon thereafter make it available for purchase and download.

 

Here are a few recent images from the new map.

 

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More screenshots

 

DCS: F/A-18C Hornet Update

Over the past week, much work has been focused on navigation and radar on the engineering side of the house, while the art team is starting to crank out many new skins for the Early Access release of the Hornet.

 

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Air-to-Air Radar

As noted in the last several updates, one of the primary tasks is coding the air-to-air modes of the AN/APG-73 radar for the Hornet. The current focus is on Single Track Target (STT) mode as this will be vital for radar directed gun, radar-slaved AIM-9, and PD illumination for AIM-7. This work is currently revolving around target angles/range filtering and symbology display behavior.

 

Work is still in progress on search/acquisition radar modes in regard to scan limits applied by antenna servo electronics, in addition to physical antenna gimbal limits. This all involve coordinate transformation (antenna/scan frames, SPRS (Space Pitch/Roll Stabilized), body frame while accounting for antenna electronic roll stabilization.

 

In parallel, the needed data for future MSI (Multi-Sensor Integration) routines and modes like LTWS (latent TWS) is being coded and would be sent to the MC2 (Mission Computer 2).

 

A lot of work is being done on code-structure refinement. Given all the functionality is being worked on, we have to avoid the code from becoming spaghetti-like.

 

The implemented and in-progress data structures and algorithms (like target search, target data filtering, antenna electronic roll stabilization, etc.) will help us in later projects, and we hope this will reduce those development times.

 

Attached is a very simple debug screenshot.

 

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Hornet Skins

For the Early Access release of the Hornet, we plan to have more skins available than any previous module at the time of initial release. Our first priority is on actual operators of the F/A-18C, and then we will focus on operators of F/A-18A operators and those that were updated. Our current plan is as follows:

 

Primary:

 

US Navy

VFA-34 "Blue Blasters"

VFA-37 "Ragin' Bulls"

VFA-83 "Rampagers"

VFA-87 "Golden Warriors"

VFA-131 "Wildcats"

VFA-113 "Stingers"

Blue Angels

 

US Marine Corps

VMFA-232 "Red Devils"

VMFA-323 "Death Rattlers"

VMFA-251 "Thunderbolts"

 

Finland

Fighter Squadron 11

Fighter Squadron 21

 

Kuwait

9th Squadron

25th Squadron

 

Switzerland

Fliegerstaffel 11, Air Wing 13

Fliegerstaffel 17, Air Wing 11

 

There are other countries that fly the Hornet, but they are the upgraded F/A-18A models.

 

Secondary:

 

Canada

425 Squadron

409 Squadron

 

Australia

No. 75 Squadron

No. 77 Squadron

 

Spain

Escuadron 151

Escuadron 121

 

Test Squadron

VX-23 or VX-9

As with most of our projects, we will also release the skin template for users to create their own skins as well.

 

DCS: A-10C Warthog 2018 Trailer

Since the original release of DCS: A-10C Warthog, DCS World has come a long way. This updated A-10C trailer was created in DCS World 2.5 and better represents our current version of the A-10C.

 

 

 

 

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DCS World Newsletter - 6 April 2018

 

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DCS World 2.5 “Release” Version Available Now

The “Release” version of DCS World 2.5 is now available and can be downloaded from DCS site

See the DCS World 2.5 Trailer

 

 

About DCS World 2.5

Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game. Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D Mustang. An additional 25 aircraft are available for purchase from our e-Shop and Steam.

 

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Key features of DCS World 2.5:

  • The most realistic Free-to-Play digital battlefield.
  • One-of-a-kind, internally developed graphics engine that looks amazing from one foot to 80,000 feet.
  • Includes a beautiful, free, and highly detailed map of the Caucasus region that includes Russia and Georgia.
  • Includes millions of buildings, millions of km of usable roads and railways, more than 50 million trees, and 20 fully-equipped airbases.
  • Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft.
  • Fly the TF-51 Mustang and Su-25T attack jet for free!
  • Play all DCS World modules from one DCS World version. • State-of-the-art graphics with amazing lighting, shadows, and performance.
  • New breathtaking effects for explosions, clouds, fog, fire, and smoke.
  • Hundreds of land, air- and seaborne AI vehicles. The world is your sandbox.
  • Create your own missions and campaigns for unlimited gameplay!
  • Mission generator included that allows rapid mission creation. • Enjoy multiplayer with friends, and even fly together in the same aircraft!
  • Purchase and fly the most iconic airplanes and helicopters from WWII up to the modern day.
  • Mouse interactive cockpits for most aircraft and the most accurate flight models, cockpit systems and sounds available.
  • Purchase and fly the most authentic simulations of the A-10C Warthog, UH-1H Huey, F-86F Sabre, Spitfire, and many others now.
  • Exciting new aircraft coming to DCS World like the F-14 Tomcat, F/A-18C Hornet, F-4E Phantom II, Mi-24P Hind, P-47D Thunderbolt, and many more!
  • Purchase additional high-quality maps such as Normandy 1944, the Nevada Test and Training Range, and the Persian Gulf.
  • Play hundreds of missions and campaigns with new campaigns continually created.
  • Both hardcore realistic and casual gameplay modes and options available.

 

DCS World 2.5 Steam Launch Sale!

To commemorate the launch of DCS World 2.5 to Steam, we are also running a 50% off sale on almost all DCS World modules! This will start today and last until 13 April. There are several DLCs that will be on sale for the first time.

 

DCS World Steam Store

 

Please note that all released modules on the DCS World e-Shop are also now available on our Steam store.

 

DCS World Price Changes and end of 70% Off Bonus

As mentioned in an earlier newsletter, prices of several DCS World modules will return to their launch prices with the release of DCS World 2.5. These price changes will also be made on Steam.

  • DCS: A-10C Warthog: $59.99
  • DCS: Black Shark 2: $49.99
  • DCS: P-51D Mustang: $39.99
  • DCS: Flaming Cliffs 3: $49.99
  • DCS: Combined Arms: $39.99
  • F-15C for DCS World: $14.99
  • A-10A for DCS World: $14.99
  • Su-27 for DCS World: $14.99
  • Su-25 for DCS World: $14.99

Also marking exit of DCS World 2.5 from Open Beta, the 70% Off Bonus deal is now concluded.

 

DCS: Persian Gulf Map Live Stream

 

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On April 8th at 1600 GMT we will have a second Youtube live stream of the Persian Gulf Map. For this live stream we will have a guided tour of the northern, Iranian side of the map. We will be in the Hornet again and will take questions during the stream.

 

https://www.youtube.com/user/wagmatt

 

We hope to see you there!

 

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DCS World Newsletter - 13 April 2018

 

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Pre-Purchase Persian Gulf Map for DCS World!

Pre-Purchase the Persian Gulf Map now for $39.99 and save 20%! The price will increase to $49.99 at the end of May 2018.

 

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The Persian Gulf Map for DCS World focuses on the Strait of Hormuz, which is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most dangerous flash points for decades. It was the location of Operation Praying Mantis in 1988 in which the US Navy sank several Iranian naval vessels.

 

 

The region also includes the vast Arabian Sea that is well-suited for combat aircraft carrier operations, and it will be an amazing area of operations for the upcoming Hornet and Tomcat. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the Persian Gulf Map offers a wide array of combat mission scenarios to prove your mettle.

 

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Key Features:

  • 200,000 sq km highly detailed map area that centers on the Strait of Hormuz.
  • As part of DCS World 2.5, this map include highly detailed terrain, textures, seas, and buildings.
  • 13 accurately created airbases in Iran, the UAE and Oman. Airbases include a variety of landing aids that can include TACAN, VASI lights, realistic approach lights, and VOR.
  • Detailed cities such as Dubai, Abu Dhabi, and Bandar Abbas with unique buildings.
  • “Strong Hold” islands such as Abu Musa, Siri, and the Tunb islands.
  • Iran, the UAE and Oman will be added to the list of DCS World nations.
  • Unique trees, bushes, grass and other vegetation using speedtree technology.
  • Varied terrain from towering mountains and valleys to desert plains.
  • New Iranian liveries

 

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More screenshots

 

 

 

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DCS World Newsletter - 20 April 2018

 

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DCS World 2.5.1 Update

Version 2.5.1 for DCS World is currently in external testing and includes the new Offline Mode and improved memory management as its primary features. Now that it has been built, our valued 3rd parties are updating their aircraft to operating in version 2.5.1. Once this is complete, we will first move this version to the DCS World 2.5.1 Open Beta branch.

Until we can release 2.5.1 with improved memory management, we suggest looking at your System Options in DCS World. One setting that has been found to help out considerably is the Preload Radius setting, cutting that value in half can make a huge difference in load times for multiplayer servers, we suggest tweaking this setting and find what works best for you.

 

 

DCS: F/A-18C Hornet Update

Since the last Hornet update, the flight model continues to be refined; Air Combat Maneuvering (ACM) radar modes now auto-lock targets; the ground suspension model has been refined for landing and taxi behavior; a pilot model has been added to the cockpit view; new skins like the Blue Angels, VMFA-122 and low-vis skins for VMFA-232 and 323 have been added; external sounds are even more realistic; LEX vapors are more realistic looking; and Inertial Navigation Systems (INS) ground alignment has been added.

 

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Here you can find three Hornet live streams we did of the Hornet over the upcoming Persian Gulf map:

 

Part 1: Hornet over UAE and Oman

 

 

Part 2: Hornet over Iran

 

 

Part 3: Hornet over the Persian Gulf islands

 

 

We have also released our 7th Hornet academic video, this one on

 

While this will eventually apply to all aircraft, the Hornet will be one of the first DCS World aircraft to incorporate our new

. While still very much WIP, this little snippet shows of the general tech and animation we are using.

 

SA-2 Guideline (S-75 Dvina) Coming to DCS World

Although DCS World includes a large selection of Surface-to-Air Missile (SAM) systems, the iconic SA-2 Guideline (S-75 Dvina) has been absent. We are now in the final stages of bringing this historic SAM to DCS World as part of a free update.

 

S-75_Launcher.jpg

 

More screenshots

 

Developed and first deployed by the Soviet Union in 1957, the SA-2 was designed as a medium- to high-altitude anti-aircraft systems using command guidance. Serving nations throughout the world, the SA-2 became the mode widely deployed SAM in history, with variants produced in China and Iran. It was an SA-2 that led to the shoot down in Francis Gary Powers in a U-2 spy plane over the Soviet Union in 1960.

 

A typical SA-2 SAM battery consists of a “Fan Song” missile guidance radar, six two-stage S-75 missiles with launchers, and reload vehicles. A typical SA-2 battery is laid out with the launchers forming a characteristic “flower” pattern. Multiple batters comprise an SA-2 battalion, with a supporting “Spoon Rest” early warning radar and command and control vans. Three SA-2 SAM battalions are then organized into a larger SA-2 SAM regiment.

 

The SA-2 is still in service to this day and will provide a valuable element to creating even more realistic DCS World battlefields.

 

DCS World War II Assets Update

There are three primary components that currently make up the DCS World War II, the Normandy 1944 map, the warbirds, and the World War II Assets Pack. We’d like to update you on each of these:

 

DCS: Normandy 1944 Map

 

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Since the map’s release, there have been several improvements like new period objects (windmills, water towers, farm houses, etc.), better beach lines, corrected mesh errors, cleaned up textures, and more detail in the England portion of the map. Currently, Urga Media (the developer) is occupied with their Syria map. However, once the Syria map is complete, we will discuss with them further improvements to the Normandy map like use of speedtrees.

 

Warbirds

In addition to completing the final touches to the Spitfire (fuel tanks and bombs), our other primary focus has been the P-47D. More so than any other warbird though, this has been the biggest challenge due to the lack of data. Following the war, all wind tunnel and needed flight dynamics data was destroyed. To overcome this, we are using Flow Vision to recreate the needed data. This has proven a long and expensive endeavor. However, to create the detailed flight dynamics that DCS requires, we consider it mandatory.

 

P-47D-cockpit-WIP-01.jpg

 

More screenshots

 

In consideration of what to work on after the Thunderbolt and Me-262, we asked people to express what they would like to see next, thanks for all the votes, we have submitted the results to the team and will look at what can be done in the future! You can view the results here.

 

World War II Assets Pack

Many new aircraft and ground units are in development for the DCS World War II Assets Pack and we’ve included images of a few of them in this week’s newsletter. We plan to release the first big update to the pack in June 2018. At that time, the cost of the pack will increase by $5 given the additional content.

 

Stug_IV_01.jpg

 

More screenshots

 

 

 

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DCS World Newsletter - 27 April 2018

 

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DCS World 2.5.1 Open Beta Release

This week brings you the release of 2.5.1 Open Beta, and includes many fixes. Some of the key features are memory management and the New Offline mode.

  • The first version of the video memory manager is implemented. This function will purge the video memory when the budget allocated by Windows is reached. Resources that were not used in the last 10 seconds are the first to be purged.
  • The new OFFLINE mode is now implemented. Users can turn on the OFFLINE mode which permits the game to be used without internet identification and without a time limit. Note: users must turn off the OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user login.

In addition to many important bug fixes, 2.5.1. also offers updated night lighting.

 

As always, we look forward to your feedback and suggestions.

 

You can find the full changelog in the special topic

 

Chinese Asset Pack for DCS World

China Asset Pack (CAP) is a free add-on for DCS World developed by Deka Ironwork Simulations. It contains several AI aircrafts, ground and navy units, as well as weapons that have served or are currently serving in China. Deka Ironwork will keep on expanding the asset pack and add more AI units in the future.

 

One of the most exciting features is the Shenyang J-11A (歼-11A) known to NATO as the Flanker B+ whose airframe is based on the Sukhoi Su-27. With 2.5.1, access to this flyable aircraft is available to those who own Flaming Cliffs 3 for DCS World and later on to those that own the Su-27 Standalone.

 

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Key features that make the J-11A unique are:

  • 3D Model changes (New LODs, Pilot and other features)
  • Lighting (Nose gear, Landing Lights and more)
  • Windshield
  • Air-to-Air Weapons and Pods (RKL-609 ECM Pod & the R-77 Medium range missile)
  • Dual Rack for Rockets & Bombs

You can read more on these changes in our Forums.

 

F-15C Aggressors BFM Campaign

The F-15C Aggressors BFM campaign puts you in the cockpit of an F-15C Eagle, as a new Aggressor pilot with the 65th Aggressor Squadron at Nellis Air Force Base.

 

DCS-F-15C_Agg-BFM-Camp_280.jpg.ca272c393c1e87750a18c7eae9fbd79b.jpg

 

 

Based on real world procedures you will fly as Red Air against Blue Air Forces. Upon arrival you will fly a familiarization flight around the Nevada Test and Training Range (NTTR). Then you will face a series of challenging Basic Fighter Maneuver (BFM) missions against similar and dissimilar aircraft.

 

Your opponents include the F-4E, F-14A, F-15C, F-15E, F-16C, F/A-18C, M-2000C, MiG-29G, CF-188 and MiG-21.

Additionally there are 10 single player practice missions with in-air starts so you can perfect your BFM tactics, techniques and procedures.

 

There are over 1000 voiceovers and over 45 pages of briefing material including the F-15C Amplified Checklist, RED FLAG Spins, Red Forces In Flight Guide, Maps, Diagrams, Custom Kneeboards and Mission Data cards.

 

Purchase in the DCS e-shop

 

DCS: F/A-18C Hornet Update

Matt and Nick are currently in Minsk and Moscow where work on the Hornet and ancillary units is progressing well.

 

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Work has started on the management of aircraft on the CVN-74 carrier deck. Departing aircraft will appear in certain parking and elevators positions and will taxi on to the catapults. Recovering aircraft will taxi to free parking spaces. Subsequent aircraft will go to the elevator and de-spawn. On the deck it will be possible to place static objects (aircraft, equipment, loads). For this purpose we'll provide some new possibilities in the mission editor. A little later, we will show you pictures and videos of this in action.

 

 

Nick Grey answers your questions

 

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Many of you submitted questions to Nick, and he was happy to answer them for us, from his favorite aircraft, to his thoughts on what is and what he would like to see in DCS World. You can see the answers and discuss them in the dedicated DCS forum topic.

 

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DCS World Newsletter - 4 May 2018

 

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DCS World 2.5.1 Update

We are currently preparing and testing an update to the 2.5.1 Open Beta. This update should address a number of issues like the metashader error, VR audio device selection, A-10C and Ka-50 datalink errors, FLIR image quality, and others.

 

We would also like to thank those that took part in the DCS World 2.5 Open Beta. We can’t overstate our appreciation enough to those that have helped DCS World become even better. This amazing community is a large part of what makes DCS World such a unique and great product. Thank you!

 

As always, a full changelog will be available when the update is published.

 

ADM-141B TALD Coming to DCS World

One of the new munitions that will be coming with our DCS: F/A-18C Hornet is the ADM-141 Tactical Air Launched Decoy (TALD). The TALD mimics the radar cross section of a fighter-sized aircraft by use of Lungberg lenses, and it is capable of releasing chaff bundles. With a maximum glide range of 120 km, the TALD can be used to “bait” hostile radars to reveal their locations for follow-on Suppression of Enemy Air Defenses (SEAD) attack. The F/A-18C can carry up to six TALDs.

 

ADM-141B-TALD-01.jpg

 

More WIP screenshots

 

Check out these TALD screenshots, and read more about this system on the www.designation-systems.net

 

Updated AI Su-34 3D Model Coming to DCS World

As DCS World continues to evolve and expand, we are also updating our older vehicle models. Our latest effort is the Su-34 “Fullback”. First entering service in 2006 with the Russian Air Force, the Su-34 is a supersonic, twin-engine, tactical bomber that features side-by-side seating of the pilot and weapon/navigation officer. The “Fullback” is a true multi-role aircraft that is capable of engaging air, land and sea targets.

 

DCS-Su-34-01.jpg

 

More WIP screenshots

 

This will be a free update to DCS World that we believe will add an engaging and interesting facet to missions.

 

Persian Gulf Map for DCS World – Night Lighting

As we draw closer to the early access release of the Persian Gulf Map for DCS World, a key focus has been on improving the night lighting. Elements that we have improved or added include:

  • Dramatically increased the visibility range of lights
  • Added moon-projected shadows
  • Improved lighting of urban districts such that they appear more natural
  • Variable light colors (warm and cold)
  • Added better scaling of lights depending on view distance
  • Improved lighting of tall buildings
  • Variable illumination based on moon cycle
  • Completed airfield lighting, including approach and VASI lights

DCS-PG-Night-Lighting-01.jpg

 

More DCS Persian Gulf screenshots

 

Combined, we think you’ll be pretty impressed with the progress. Once this effort is complete, we will move these changes to our other maps.

 

Pre-purchase the Persian Gulf Map for DCS World now and save $10!

 

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World War II Victory Day in Europe Sale!

 

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In May of 1945 the Second World War came to end in Europe. This is celebrated in Russia as Victory Day on 9 May and in Western Europe and the US on 8 May as Victory in Europe (VE) Day. To commemorate the end of World War II in Europe, we are having a Sale with -30% off for next modules:

 

This Sale will start on 07 May at 1500 GMT and last until Monday, 14 May at 0900 GMT.

 

The Sale is on valid for the ED Store.

 

Aircraft Modules

Terrains

 

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DCS World Newsletter - 11 May 2018

 

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DCS World 2.5 Update

Today we released an update 1 for Open Beta DCS World 2.5.

There are integration of new L-39 Kursant campaign and lot of bugfixes and improvements for many projects.

 

You can see the full changelog in our forums.

 

L-39 Kursant Campaign is available

 

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The L-39 Kursant Campaign is a single-player campaign for the L-39C/ZA aircraft. You will receive both basic and advanced instruction on:

  • Low altitude navigation.
  • Aerial reconnaissance using real-life tactics.
  • Detailed instruction for bomb, rocket, and gun weapon delivery against ground targets, preceded by realistic ingress maneuvers.
  • Interception of aerial targets with R-60 air-to-air missiles.

All flights are performed under the supervision of a virtual-instructor. After each flight, he will decide whether or not you progress to the next mission based on your performance. At the conclusion of the training course, an evaluation flight will be performed to determine how well you have learned the skills of L-39 navigation and combat employment.

 

Main features of this campaign:

  • 11 highly-detailed and realistic missions that are based on actual L-39 training requirements.
  • Missions start and end on the parking ramp, which creates an immersive atmosphere of being a “kursant” (cadet) at a training squadron.
  • Detailed briefings, flight plans, and virtual instructor pilot help you successfully complete this training course.

 

Purchase in the DCS e-shop

 

Persian Gulf Map for DCS World Update

 

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In addition to fixing a few remaining bugs and further tuning the map, our map team is already at work expanding the low-detail around the map and adding two new Iranian airfields. These two airfields, Kerman and Shiraz, or inland from the Persian Gulf and will add some great gameplay options for both new campaigns and online play. These will significantly expand the range between bases in the UAE/Oman and Iran.

 

Both of these additions will come after the release of the Early Access version. Purchase now though at the discount price before the early access period ends at the end of this month.

 

DCS: F/A-18C Hornet Video Update

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Both the DCS: F/A-18C Hornet and Persian Gulf Map for DCS World are coming this month! Please see our Hornet video update.

 

 

Pre-purchase now and save $20 while time remains.

 

 

 

 

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DCS World Newsletter - 18 May 2018

 

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DCS: F/A-18C Hornet and Persian Gulf Map for DCS World Update

As we rapidly approach the release of the Hornet and Persian Gulf map this month, we are now pleased to announce the exact release dates. We will first release the Persian Gulf Map for DCS World on 23 May 2018 and then DCS: F/A-18C Hornet on 30 May 2018! We will release both this month as promised.

 

In order to meet your expectations for the Hornet early access release, we decided to move the Hornet release to shortly after the Persian Gulf Map release. Items we still need to complete are:

  • Completed radar-directed AA Gun, AIM-9, and AIM-7 symbology
  • AUTO bombing mode
  • Radar contacts on the Electronic Warfare (EW) Page
  • The Moving Map

We believe these are all vital for a great early access release.

Please also note that the Pre-Purchase discounts for the Hornet and Persian Gulf map will soon be ending with the release of the early access versions. Act now for a significant discount:

 

In the meantime, we have a beautiful, new DCS: F/A-18C Hornet video!

 

 

DCS: F/A-18C Hornet Academic Videos

As we draw closer to the Hornet early access release this month, we also have a number of new Hornet academic videos to help you prepare!

 

 

 

 

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DCS World Newsletter - 25 May 2018

 

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Persian Gulf Map for DCS World, Now Available!

 

We are excited to announce that the Persian Gulf Map for DCS World is now available for download. This is our first modern-day combat theater outside of the Caucasus map, and it will provide many interesting and engaging historical and hypothetic scenarios. To purchase this new map for DCS World, please visit DCS e-shop

 

 

Please note that the Persian Gulf Map early access release is only for DCS World 2.5 Open Beta. Once the map becomes final, it will be available in the DCS World 2.5 Release version.

 

The Persian Gulf Map for DCS World focuses on the Strait of Hormuz, which is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most dangerous flash points for decades. It was the location of Operation Praying Mantis in 1988 in which the US Navy sank several Iranian naval vessels.

 

The region also includes the vast Arabian Sea that is well-suited for combat aircraft carrier operations, and it will be an amazing area of operations for the upcoming Hornet and Tomcat. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the Persian Gulf Map offers a wide array of combat mission scenarios to prove your mettle.

 

DCS_Persian-Gulf_280.jpg.c3d632a1f033e6ae5323404dc304a21d.jpg

 

Key Features:

  • 201,000 sq km highly detailed map area that centers on the Strait of Hormuz.
  • As part of DCS World 2.5, this map include highly detailed terrain, textures, seas, and buildings.
  • 17 accurately created airbases in Iran, the UAE and Oman. Airbases include a variety of landing aids that can include TACAN, VASI lights, realistic approach lights, and VOR.
  • Detailed cities such as Dubai, Abu Dhabi, and Bandar Abbas with unique buildings.
  • “Strong Hold” islands such as Abu Musa, Siri, and the Tunb islands.
  • Iran, the UAE and Oman will be added to the list of DCS World nations.
  • Unique trees, bushes, grass and other vegetation using speedtree technology.
  • Varied terrain from towering mountains and valleys to desert plains.
  • New map objects like super tankers, cargo ships, pleasure craft, and dhows.
  • New Iranian liveries for ground and air units.
  • Map expansion coming soon with Kerman and Shiraz airbases in Iran.

 

DCS World Gift System

A common request we've had from you, our customers, is a gift system to purchase DCS World products for others. It's here! The gift system allows you to purchase any product on the DCS World e-Shop and send them as gifts to other users registered on http://WWW.DCS-WORLD.COM.

 

When in the "My Shopping Cart" store page, you now have a "Buy as a gift" button. Upon selection, you can then enter a DCS World username or their e-mail address to gift them the purchase; you can also leave them a comment.

 

Your gift orders will also be listed in your DCS World Store page.

 

Note that when purchasing a DCS World product as a gift, no bonus points are earned, but you can use bonus points to purchase a gift.

 

DCS World and General Data Protection Regulation (GDPR)

On May 25th 2018, the General Data Protection Regulation (GDPR) went into effect, a regulation that greatly influences how companies collect, process, and use personal data. Eagle Dynamics SA (EDSA) and The Fighter Collection (TFC) have updated their Privacy Policies to comply with new European Union data protection laws. Please read our Privacy Policy, which describes how we collect, use, and share your information to provide you a better game service. We've recently made important updates to our products and services to help you on your journey to GDPR readiness.

 

Nothing is changing about your current settings or how your information is processed. Rather, we’ve improved the way we describe our practices in gathering statistics data.

 

If you do not wish to receive any DCS World updates, please, unsubscribe from our Newsletter.

You can manage the content and information you share when you use DCS World and our website through Personal Section of digitalcombatsimulator.com.

 

We store data for as long as it is necessary to provide products and services to you. Information associated with your account will be kept until your account is deleted, unless we no longer need the data to provide products and services.

 

You can delete your account at any time. When you delete your account, we delete everything related to that account such as your personal information and purchase history.

 

Privacy policy EU

 

 

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DCS World Newsletter - 1 June 2018

 

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Fly DCS: F/A-18C Hornet Now!

It’s here at last! We are thrilled to announce the availability of DCS: F/A-18C Hornet from our e-Shop

 

 

Our Hornet is the culmination of more than 40 man years of intense research, technology development, art creation, and ground-breaking coding. The Hornet brings the first, true, multi-role fighter to the skies of DCS World with equally impressive air-to-surface and air-to-air capabilities.

 

DCS: F/A-18C Hornet is initially being released as Early Access, with several features to be added during the Early Access period. This includes several sensors, weapons, and sub-systems.

 

DCS-F-18C_280.jpg.f5cbc47f92f12d1ebee7d6ea0ccd84af.jpg

 

About the DCS: F/A-18C Hornet

The F/A-18C Hornet is a single seat, twin engine, supersonic multi-role air superiority fighter. It combines extreme maneuverability, a deadly arsenal of weapons, and the ability to operate from an aircraft carrier. Operated by several nations, this multi-role fighter has been instrumental in many theatres from 1986 onwards.

 

The Hornet is equipped with a large suite of sensors that includes a multi-mode radar, targeting pod and helmet mounted sight. In addition to its internal 20mm cannon, the Hornet is armed with a large assortment of unguided bombs and rockets, laser and GPS-guided bombs, air-to-surface missiles of all sorts, and both radar and infrared-guided air-to-air missiles. This results in amazing gameplay potential.

 

The Hornet is also known for its extreme, slow-speed maneuverability in a dogfight. We have gone to great lengths to model the flight aerodynamics and fly-by-wire flight control system of the Hornet to allow you to experience the real feeling of power and extreme capabilities this aircraft has to offer. Although incredibly deadly, the Hornet is also a very easy aircraft to fly.

 

Being a carrier aircraft, the Hornet also comes with the most detailed aircraft carrier ever created for a PC game. Catapult from the “boat”, strike a large assortment of targets that only DCS World can offer, then “call the ball” and land back on the carrier. DCS: F/A-18C Hornet in DCS World provides the most rich and authentic digital combat aviation you will ever experience!

 

 

More screenshots

 

Key Features of DCS: F/A-18C Hornet:

  • Professional Flight Model (PFM) and authentic Flight Control System (FCS). Experience the thrill of flying this supersonic warbird.
  • Includes a new, highly-detailed USS John C. Stennis aircraft carrier with fully operational steam catapults, arrestor wires, “meat ball” landing system, tacan navigation, jet blast deflectors, radar antennas, defense systems, and lights.
  • The most realistic model of the F/A-18C imaginable, down to each bolt and flake of paint, animated controls surfaces, lights, damage model, and landing gear.
  • Detailed simulation of the Hornet’s many sub-systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more. Although features like “auto start” are available, the sense of accomplishment cannot be overstated after learning to operate this state-of-the-art machine.
  • Inertia and GPS navigation systems with moving map display allow you multiple ways to find your target and get you back to “mother”.
  • Dozens of air-to-air and air-to-ground weapons and sensors. From simple rockets to high-tech GPS and laser-guided bombs, experience what only Hornet pilots have experienced ‘til now.
  • A highly realistic and exhaustively researched cockpit that is mouse interactive with 6 degrees of freedom. Interact with the cockpit by pressing buttons and moving switches. You will feel like part of the aircraft with our Advanced Systems Modeling (ASM) .
  • Authentic Hornet sounds provided with the assistance of Boeing, the Hornet’s manufacturer.
  • New effects have been developed for our Hornet like leading edge extension vapor, over-wing vapor, rain on canopy, and new explosions.
  • Virtual Reality support. Take advantage of the latest VR technologies to immerse yourself in the simulation. Other than the G’s, you will feel like you are there!
  • Multiple liveries for the US Navy, US Marine Corps, Canada, Australia, Spain, Switzerland, Finland, and many more.

 

Eagle Dynamics and Belsimtek

“We've been silent for a while and want to announce a new exciting change. Eagle Dynamics has been working hand in hand with Belsimtek for many years and together we have succeeded in creating some well-known products in the flight simulation community that we hope you enjoy. With the intent of further developing this success we have decided to align and strengthen our brand image under one banner, Eagle Dynamics. The team will remain unchanged and under the same leadership we are confident of delivering great new products to you. With the F-16C block 50, Mi-24P, AH-1S Huey Cobra and F-4E in the development pipeline, the future is very exciting. Together we look forward to taking Eagle Dynamics to the next level. Thank you."

The Belsimtek Team

 

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DCS World Newsletter - 8 June 2018

 

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DCS World War II News

In commemoration of the June 1944 D-Day landings, we have several DCS World War II updates we’d like to bring you. We see DCS World War II as a very important component of DCS World and it will continue to grow with new features, content, and numerous improvements. We are just getting started.

 

Normandy 1944 Map for DCS World Update

Working with the Ugra Media, the developer or the Normandy map, we will be releasing a free update to this map in June. This map is the ideal battleground for our warbirds that focuses on northern France in the summer on 1944.

 

Normandy011.jpg

 

More screenshots

 

Coming improvements include:

  • More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
  • Removal of permanent structures from ALG airfields
  • Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
  • Shallow water zones along the coastal areas
  • New stone bridges
  • More structures like farm houses outside the detailed areas of the map
  • Added more objects like windmills
  • Improved performance

 

Free DCS: World War II Assets Pack Update

To provide a more realistic and populated World War II environment, new assets are being added to the World War II assets pack this month.

 

WWII-Assets-04.jpg

 

More screenshots

 

Some of these new units include:

  • M12 gun motor carriage
  • M30 cargo carrier
  • M2A1/M3 halftrack
  • StuG IV
  • Sd.Kfz. 234/2 “Puma”
  • Sd.Kfz. 7 artillery tractor
  • Sd.Kfz. 251
  • Sd.Kfz. 2 Kettenkrad
  • Horch staff car
  • Barrage balloons
  • LCVP Higgins boats
  • UK soldier

 

There is no additional charge for all of these new units.

Many new air, ground and sea units will be coming in later updates.

 

Spitfire LF Mk.IX Update

Also this month will see the completion of the Spitfire with a clipped wing version, the ability to carry bombs, and the ability to mount both a slipper tank or external fuel tank. This will give our Spitfire far more mission capability like cross-channel patrols and ground attacks.

 

More screenshots

 

This will make the DCS Spitfire an incredibly accurate simulation of the Spitfire LF Mk.IX, with a fully interactive cockpit, detailed sub-systems, and a professional flight model. Based on hands-on feedback from pilots that have hundreds of hours in the Spitfire LF Mk.IX, we are very proud of this showcase title.

 

In cooperation with talented 3rd parties, we also have some amazing, new Spitfire campaigns coming to DCS World that take advantage of these new features.

 

Static Templates Coming to DCS World

Static Templates are sets of objects that can be placed on the map and saved as a single entity. After a template is created, it can be saved and shared with others. Multiple instances of a Static Template can then be placed to create more interesting and populated missions. In addition to statics, AI units can also be placed in the template.

 

Examples of potential Static Templates include:

  • Atlantic Wall fortifications
  • Harbor traffic at Le Havre and Cherbourg
  • Battlefield front lines
  • Munition and fuel depots
  • Headquarters units
  • Airfield support units

Static templates allow better performance and faster construction of missions and campaigns. This will be valuable tool to offer even better gameplay content.

 

DCS: F/A-18C Hornet Update

Our Hornet is now available from both our e-Shop and Steam. We are ecstatic about its reception and all the kind words. It makes us happy to see you so pleased with the results of our work, thank you!

 

Our immediate focus is on addressing the most pressing errors and creating a solid foundation from which to start adding the new functions and systems. Additionally, we are working on content like new interactive training missions, single missions, and a campaign!

We also have several new Hornet academic videos to help you learn this aircraft more quickly. More such videos will come as new functions and systems are added:

 

DCS: F/A-18C Hornet - Episode 10: Air-to-Air Gun

 

DCS: F/A-18C Hornet - Episode 11: AIM-9 "Sidewinder" Air-to-Air Missile

 

DCS: F/A-18C Hornet - Episode 12: Unguided Bombs

 

DCS: F/A-18C Hornet - Episode 13: AIM-7 Sparrow Air-to-Air Missile

 

DCS: F/A-18C Hornet - Episode 14: AUTO to CCIP Bombing

 

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DCS World Newsletter - 15 June 2018

 

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DCS World Update

This week we released an DCS 2.5.2 Update 4 the focuses on the Hornet and DCS World foundation improvements. It is our primary focus create a solid foundation for the Hornet, from which we will only then start add new sensors and weapons.

 

Game Foundation

  • Fixed JTAC radio communication errors due to SA-18
  • Improved blending of material types
  • Corrected trigger zone when unit not in zone
  • Correct ship ATC radios by adding new ATC client information for carriers
  • Helicopters can once again land on the Kuznetsov
  • Added network synch for arrestor cable
  • Reduced “jitter” of aircraft on carrier deck in network play
  • Improved realism of AI carrier landings
  • World color table adjustments

 

DCS: F/A-18C Hornet

 

More screenshots

 

Purchase DCS F/A-18C Hornet in the DCS e-shop

 

  • ME, Payload panel. Added ability to remove pylons
  • Removed sound distortion at speeds around Mach 1
  • Fixed re-arming in which new stores could not be selected
  • Powered Approach (PA) mode pitch trim has been tuned and pitching down moment at lowering of flaps is corrected
  • Fixed countermeasure reloading error
  • Range No Escape (Rne) calculation for AIM-9 and AIM-7 has been tuned. Raero temporarily removed
  • Afterburner can now selected for carrier takeoff at full throttle; finger lift function added as an Option
  • Maximum Bingo setting changed to 20,000
  • Fixed BIT freeze when folding the wings
  • Velocity vector length calculation has been moved to the DLZ
  • AI Hornets have had the position of their control surfaces for cold start adjusted. Additionally, control surfaces for AI Hornets have had their control surfaces tuned for landing.
  • Fuel feed lines now have correct fuel volume
  • Cold start position for the hook bypass switch has been corrected
  • External fuel tank indications added to the FUEL page
  • Added BIT for Avionics Undercool Warning Temperature Sensor
  • Fixed AIM-7F/M connectors
  • Corrected canopy actuator heating

There are of course several other very high-priority items that we are working on and will be coming in the near-future:

  • Basic Identify Friend or Foe (IFF) system
  • Radio frequency input not always being saved
  • Single (S) launch rocket pods
  • Changing radar scale using TDC
  • Canister munition accuracy
  • Exporting of DDIs
  • Use of Sensor Switch to initial lock
  • Situation in which stores can be auto-jettisoned
  • Synchronizing aircraft carrier animations

And others…

 

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DCS World Newsletter - 22 June 2018

 

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DCS World Summer Sale!

Between 21 June and 5 July, save 50% off on most DCS World titles from our e-Shop!

 

 

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Get great savings now at DCS World e-Shop

 

With the launch for DCS World 2.5, there has never been a better time to fly a new aircraft, operate over a new map, or experience a new campaign.

 

DCS World Open Beta Update 5

This week we released another update to the Open Beta, with the primary focus being the Hornet and DCS World 2.5 foundation improvements. Once we are confident in the stability of the Hornet and the DCS World Open Beta, we will move both of these, and the Persian Gulf Map, to the release version of DCS World and DCS World Steam Edition.

 

Some highlights of this week’s update includes:

  • DCS World 2.5 Open Beta
  • Map ownership indication in Multiplayer to clients
  • Adjusted Night Vision Goggles
  • Corrected several radar warning receiver indications
  • Corrected subtitles display issues
  • Restored flood lights for A-10C

 

DCS: F/A-18C Hornet

  • Updated radio modulation selection
  • Added basic Identify Friend or Foe (IFF) indications
  • Afterburner for carrier takeoff is set to on by default now
  • Can now remove pylons while in a mission using re-arm menu
  • Corrected selective store jettison

 

DCS: M-2000C: Red Flag Campaign by Baltic Dragon

 

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The M-2000C Red Flag Campaign is a story-driven campaign that takes place during an extraordinary Red Flag exercise at the Nevada Test and Training Range (NTTR). The campaign backstory revolves around growing hostilities between Iran and its neighbors and a partially successful coup that takes place in the United Arab Emirates, effectively splitting the country in two.

 

 

You will take on the role of a deputy commander of a 10-ship strong detachment of M-2000C interceptors from the 02.005 Fighter Squadron "Île-de-France". In preparation for war in the Persian Gulf, your detachment, and those from the United States, Germany, the United Kingdom, Poland and the Netherlands, will spend two weeks at the NTTR to hone your skills.

All of the missions are based on extensive research of actual Red Flag exercises and will each include interesting facts and stories from previous runnings of the exercise.

 

Features:

  • 16 story-driven missions
  • Over 3,000 voiceovers performed by more than 40 voice actors
  • Returning characters from the M-2000C Caucasus campaign
  • Highly detailed mission briefings, maps, and other documents that includes Air Tasking Orders and Data Sheets based on actual counterparts use by the US and French Air Forces
  • Many of interesting background facts and stories from past Red Flag exercises
  • Preparation for upcoming DCS campaigns in the Persian Gulf

 

M-2000C_Red_Flag_02.jpg

 

More screenshots

 

This campaign requires ownership of DCS: M-2000C, along with the DCS: NEVADA Test and Training Range map.

 

DCS World and Captoglove

This past week we were delighted to help show off Captoglove at the E3 2018 show. Captoglove offers what we believe will be the next step in cockpit interaction by allowing the player to interact with the cockpit with their actual hands!

 

Thoughts and Impressions Video

 

 

Combined with Virtual Reality headsets, we are getting closer and closer to offering an ever-more realistic flight simulation experience.

 

 

 

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DCS World Newsletter - 29 June 2018

 

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DCS World Summer Sale!

Our DCS World Summer Sale will only last seven more days, and this will be our last e-Shop sale until the end of 2018. If there is a module you have your eye on, now is the time to act. Save 50% off on most DCS World titles from our e-Shop!

 

 

Get great savings now at DCS World e-Shop

 

DCS World Open Beta to Release

This week we made the big step of updating the release, “stable” version of DCS World from our current DCS World Open Beta version. Not only does this bring all modules to the release version of DCS World (like the Hornet and Persian Gulf Map), but it also integrates many fixes and updates that have been addressed in the Open Beta over the past several weeks. Some highlights include:

  • Support for new campaigns
  • Added new USS John C. Stennis aircraft carrier
  • Implemented initial version of video memory manager
  • Added new OFFLINE mode
  • Added China Pack
  • Added moon light effects
  • Added Static Object templates
  • A-10C flood lights corrected
  • Updates to the Normandy 1944 Map
  • Added the new World War II Asset Pack units
  • Corrected tail wheel behavior for the Spitfire
  • Many improvements and fixes to the AV-8B Harrier N/A, M-2000C, MiG-21bis, C-101, SA342 Gazelle, Hawk T1, and Flaming Cliffs 3 aircraft.

You can read the complete, lengthy change log in the dedicated thread

Next week will bring an update that includes many additions and improvements to our Hornet.

 

DCS: Black Shark 2 – 2018 Trailer

In 2011 we released DCS: Black Shark 2, which is still the most authentic simulation of the Russian Ka-50 attack helicopter. Seven years later, the Ka-50 is still one of the most fun and exciting aircraft to fly in DCS World. With the graphical and updated world (like the new tree system and grass) that DCS World 2.5 brings, the Ka-50 is better than ever.

 

 

To highlight just how great the Ka-50 is to fly in DCS World 2.5, we’ve created an updated trailer video. Later this year, we’ll also be updating the Ka-50 cockpit (and A-10C!) to use our very latest graphic technologies.

 

Purchase the Ka-50 now at 50% off

 

F/A-18C Pilot Explains How to Land on a Carrier in DCS World

 

FA-18C-Pilot-Explains-How-to-Land.jpg.b61e4706ff4a6df8e8309909cb4df35e.jpg

 

Former F/A-18C Hornet pilot Lex Talionis talks about his experience flying and landing a Hornet in DCS World, and he shares his thoughts on PC flight simulations, virtual reality, and being a real Hornet pilot.

 

 

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DCS World Newsletter - 6 July 2018

 

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DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map Updates

DCS World War II has two great updates this week! The first is the addition of several new features to the Spitfire. These include a new clipped wing version, slipper and torpedo fuel tanks, the ability to carry bombs, and continued to refinements to the flight dynamics. Together, these new features give the Spitfire longer legs and a more diverse mission capability. With these additions, we are pleased to announce that the Spitfire is now feature complete and out of early access.

 

 

More screenshots

 

The second big DCS World War II element is a substantial update to the Normandy 1944 map. The biggest improvements being updated and more accurate airfields, new concrete runways for appropriate airfields, shallow water effects, new objects like windmills and scattered farm houses, smoother beach transitions, regional specific bridges, and improved performance.

 

 

Another three elements currently in development, that will also improve the DCS World II experience is the new damage model, an improved sighting system, and improved dogfight AI!

 

DCS World 2.5 Update

This week we released many new features and fixes for DCS World and several modules. You can read the complete change log in the dedicated thread on the forum.

 

Some of the highlights of this week’s update include:

 

DCS World

  • Unique radio frequencies and TACAN channels that can be assigned to each ship in a group now.
  • Units now appear as 2D objects in the Mission Editor, rather than an icon. This allows much more precise unit and object placement.
  • AI taxi logic around the carrier has been improved to avoid collisions.

DCS: F/A-18C Hornet

  • Added carrier cold start instant action missions.
  • Corrected launch bar to shuttle shenanigans.
  • Canister munitions now have variable timed fuzes with height function for much greater accuracy.
  • Option for single and ripple rocket launches.
  • Waypoints numbers can now be edited in the Waypoint / DATA page.
  • DDIs can now be exported. Rejoice home cockpit builders!
  • Corrected selection of AG munitions after launching an AIM-7.
  • Corrected carrier TCN time to go indicator and added back TCN callsigns.
  • Abeam distance to course line added to HSI. Very handy for getting that 1.1 to 1.3 abeam pattern distance!
  • Radar no longer easily loses lock.
  • Corrected jettison issues.
  • New VFA-122 skin.

DCS: AV-8B Night Attack

  • Fixed strobe light
  • Waypoint edited add for UFC
  • Updated Tarawa model
  • Training missions for the Caucasus map added

DCS: A-10C Warthog and DCS Black Shark

  • Datalink restored

 

DCS: L-39 Albatros: Kursant Campaign, Available on Steam

 

Purchase on the Steam

 

 

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