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Spawning Statics From Type [MOOSE]


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I'm trying to spawn random slingloadable crates from a table.

 

The problem is I didn't manage to use NewFromType() properly.

 

I even tried to obtain type and category with GetTypeName() and GetCategoryName() – from a ME crate – to no avail :(

 

local crate_zone = ZONE:New( 'Crate Zone' )

-- Just to certify type and category are correct
local crate = STATIC:FindByName( 'Crate' )
local type = crate:GetTypeName()
local category crate:GetCategoryName() -- EDIT: missing '='

local crate_static = SPAWNSTATIC
 :NewFromType( type, category, country.id.USA )
 :SpawnFromZone( crate_zone )

 

I got the following error:

 

ERROR   SCRIPTING: Mission script error: [string "C:\Users\Scifer\AppData\Local\Temp\DCS.openbeta\/~mis0000458A.lua"]:11008: attempt to index field '?' (a nil value)
stack traceback:
[C]: ?
[string "C:\Users\Scifer\AppData\Local\Temp\DCS.openbeta\/~mis0000458A.lua"]:11008: in function 'GetStaticGroupTemplate'
[string "C:\Users\Scifer\AppData\Local\Temp\DCS.openbeta\/~mis0000458A.lua"]:24791: in function 'SpawnFromPointVec2'
[string "C:\Users\Scifer\AppData\Local\Temp\DCS.openbeta\/~mis0000458A.lua"]:24880: in function 'SpawnFromZone'
[string "C:\Users\Scifer\AppData\Local\Temp\DCS.openbeta\/~mis00004726.lua"]:10: in main chunk

 

What am I doing wrong?


Edited by Scifer
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Not sure what went wrong there. If you used exactly that script, there is a "=" missing in the category line.

 

Anyway, if you have a static which you want to "clone", you can spawn it even simpler

 

local crate_static=SPAWNSTATIC:NewFromStatic("Crate"):SpawnFromZone(ZONE:New('Crate Zone'))
crate_static:SmokeRed()

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Anyway, if you have a static which you want to "clone", you can spawn it even simpler

 

local crate_static=SPAWNSTATIC:NewFromStatic("Crate"):SpawnFromZone(ZONE:New('Crate Zone'))
crate_static:SmokeRed()

 

Thanks for your suggestion but I don't want to manually place each static type in ME.

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Thanks for your suggestion but I don't want to manually place each static type in ME.

 

 

Then you will have to use something other than moose to do this, moose needs template objects

Click here for tutorials for using Virpil Hardware and Software

 

Click here for Virpil Flight equipment dimensions and pictures.

.

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What is NewFromType() for then?

not sure never used it

 

 

but going by your code in your first post you are using a static template already ?

 

 

local crate = STATIC:FindByName( 'Crate' )

Click here for tutorials for using Virpil Hardware and Software

 

Click here for Virpil Flight equipment dimensions and pictures.

.

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Thanks for your suggestion but I don't want to manually place each static type in ME.

Okay, no problem. Which static object do you want to spawn exactly? I'm not sure if the category returned is the one, that is required as input for the static template. I even think there is no way to extract that via scripting. I usually get that by looking in the mission file that is located inside the miz.

 

But it is definitely possible to spawn all statics without any template in the mission.

A warrior's mission is to foster the success of others.

i7-8700K | Asus RTX 2080Ti Strix OC | 32 GB Ram 3200 MHz DDR-4 | Asus Maximus Hero X | Samung EVO 960 Pro SSD | VKB Gunfighter Pro | MFG Crosswind | Rift S

RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss

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After updating MOOSE, I came across an even better way – NewFromTemplate() – and finally managed to spawn random cargos:

local cargo_table = {
 {
   type = 'ammo_cargo',
   mass = 1000,
 },
 {
   type = "barrels_cargo",
   mass = 480,
 },
 {
   type = 'm117_cargo',
   mass = 840,
 },
}

local cargo_template = cargo_table[math.random(#cargo_table)]
local cargo_zone = ZONE:New( 'Cargo Zone' )

local cargo_static = SPAWNSTATIC
 :NewFromTemplate( cargo_template, country.id.USA )
 :SpawnFromZone( cargo_zone, 0, 'Cargo' )

:thumbup: Thanks everyone for your support!

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