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Framerate F16 cockpit


Csgo GE oh yeah

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Are the textures of higher quality compared to other aircraft or something ?

 

Just sitting in the F16 seems to cost 20% performance, anyone know why that is ?

 

EDIT* Ok so it's not so much about framerate. Even with high enough framerate, looking around in the cockpit seems laggy, or 'unsmooth' . Like frames are missing , but FPS (and frametime) are good ??


Edited by Csgo GE oh yeah
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I have always seen the F-16 cockpit to be more demanding on resources compare to the Hornet. This is very noticeable for me in vr.

The texture quality of the Viper could very well be higher thatn others.

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What I will say is that the textures in the F-16 look higher in resolution compared to the Hornet - you can zoom further and still have the details sharp.

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

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I noticed this for the first time after teh last update. The 16 Cockpit isn't low frames, but all of a sudden is like head tracking is just slowed down. It's moving smoothly, it's just not moving quickly. But FPS is still high.

Cheers,

 

Rick

CSEL\CMEL\IFR

Certified Airplane Nut

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I noticed this too

 

Looking around from side wall to side wall is not smooth in VR.

 

I also noticed that the new A-10C II cockpit has the same issue. Looking around at the instruments (especially the side wall panels) isn't smooth.

 

 

Hornet cockpit is running totally smooth with the same settings :huh:

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