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Spawning on cats - can't remove chocks


StandingCow
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  • 1 month later...

Myself and several of my squadmates have experienced this in MP missions as well. Fairly annoying as the only way out of this is to try to choose a different slot. It is also curious that this regularly occurs when there are quite a few open slots on the carrier deck for a "ramp start" plane to spawn onto.

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do you happen to have a track replay? I have tried to reproduce but not seen it happen

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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  • 3 months later...

I have a track of this fault to put up however it is 33mb from a multiplayer session the other night. Is there a way to clip Tracks? I have trawled the Forum and cant find anything.


Edited by Milky991
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no way to shorten track sorry. You can use a cloud service like google drive to link a track. But the shorter the better for debug purposes, and please not unofficial mods as we can not use them on dev builds. 

 

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Confirming we've had this occur numerous (with numerous players)on MP as well with the FA18. (Not sure if it affects the F14). The workaround is to choose a different slot (or go to spectators) and then choose the slot again because there's no way to remove the chocks and if you take off with them - things don't bode well...

 

@Milky991 - if you're able to update a track that would be great - I have my track recording turned off, but my track files would be just as large I would imagine (if not larger - I spend more time than my wife realises in DCS multiplayer when I'm on) 😉

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The trackfile is too large to upload, however:

 

I spawned on carrier in parking spot cold as per mission norm.

This first "life" went normally. Upon death and respawn I was spawned into the front left catapult.

 

Launch bar was connected, but plane was cold. wheel chocks were in place. With engines on or off, I received message "unable to comply" when asking ground crew to remove chocks.

 

 

catapult crew also did not acknowledge my presence, and one yellow shirt was standing idly on the catapult rail.

 

 

Owned: Ryzen 3900x, MSI AMD 470x mobo, 32gb 3200MHz ram, Gtx 1660 Ti, 970 Evo Plus 500GB, MsFFB2, TIR5, TMWH+18c Stick, MFG Crosswinds, Buttkicker/SSA, WinWing F-18C . Next is VR for simpit

Art Of The Kill:

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@BIGNEWY can you please close my thread or even merge? This is the exact issue I was referencing in mine and no need for a duplicate if it’s already been mentioned. 

Owned: Ryzen 3900x, MSI AMD 470x mobo, 32gb 3200MHz ram, Gtx 1660 Ti, 970 Evo Plus 500GB, MsFFB2, TIR5, TMWH+18c Stick, MFG Crosswinds, Buttkicker/SSA, WinWing F-18C . Next is VR for simpit

Art Of The Kill:

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merged

 

if anyone gets a track replay please add it here, the team are watching out for it also 

 

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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4 hours ago, BIGNEWY said:

merged

 

if anyone gets a track replay please add it here, the team are watching out for it also 

 

thank you

 

 

 

File too large to upload. I put it in a google drive. https://drive.google.com/file/d/1WPjMJTVjmuwdnOSHXRRvXg7KIzIhHsdA/view?usp=sharing

 

Also, this happened at the very end of the session. I apologize. but I'm unable to play for another day or so to provide a shorter, more direct track.


Edited by AegisFX

Owned: Ryzen 3900x, MSI AMD 470x mobo, 32gb 3200MHz ram, Gtx 1660 Ti, 970 Evo Plus 500GB, MsFFB2, TIR5, TMWH+18c Stick, MFG Crosswinds, Buttkicker/SSA, WinWing F-18C . Next is VR for simpit

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Big Newy, I am curious. How would a track file possibly help the team with this issue? It is a situation that seems to only occur randomly and cannot be reproduced at will. Having a track file of it when it happens doesn't seem to be much more useful than a simple screen shot unless there is something more to a track file than I am aware of. I would think that it would be relatively simple for ED to just make it so that an a/c assigned to a "Ramp Start" cannot possibly spawn on any one of the 4 catapults, just as an a/c assigned to a "Runway Start" would never spawn on the ramp. What am I missing? Please do not take this post as anything but a real interest in learning something new about this awesome module.

[sIGPIC][/sIGPIC]

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@BIGNEWY

 

This should be a more reasonable track file. 162nd vipers server on stable. loaded in, autostart, ran off the edge. 1st respawn was on cat with chocks. went ahead n left to put it up.

 

https://drive.google.com/file/d/1JptMeit4Mb8e5p8YA8qLQd7K-hNgPpIu/view?usp=sharing

Owned: Ryzen 3900x, MSI AMD 470x mobo, 32gb 3200MHz ram, Gtx 1660 Ti, 970 Evo Plus 500GB, MsFFB2, TIR5, TMWH+18c Stick, MFG Crosswinds, Buttkicker/SSA, WinWing F-18C . Next is VR for simpit

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  • 4 weeks later...

Any update on this issue? It always happens when you respawn on a carrier in an F18 and you do not change your spawn slot. It does not occur when you first start your mission, only when you have restarted after being shot down or crashing. And it only seems happens in multiplayer missions. 

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Steps to reproduce:

1. Spawn in cold start Hornet on the Supercarrier in multiplayer server. 

2. Take off, then die somehow.

3. Respawn without going to spectators in between.

 

Hornet will spawn on the catapult, attached, with wheel chocks applied and non-removable.

 

(This bug is especially annoying on the server I play, since it has persistent and limited fuel and weapons. If you spawn, you have to de-fuel and de-arm before going to spectators, otherwise the fuel and ammo will be lost, and you will become impopular amongst your fellow pilots for wasting resources. De-fueling a fully fueled Hornet takes quite a while.)

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  • 2 weeks later...
On 3/12/2021 at 5:55 PM, Sharkku said:

Steps to reproduce:

1. Spawn in cold start Hornet on the Supercarrier in multiplayer server. 

2. Take off, then die somehow.

3. Respawn without going to spectators in between.

 

Hornet will spawn on the catapult, attached, with wheel chocks applied and non-removable.

 

(This bug is especially annoying on the server I play, since it has persistent and limited fuel and weapons. If you spawn, you have to de-fuel and de-arm before going to spectators, otherwise the fuel and ammo will be lost, and you will become impopular amongst your fellow pilots for wasting resources. De-fueling a fully fueled Hornet takes quite a while.)

 

 

This, 100%.

 

 

Able to replicate, every single time.  Hope this can get sorted out.  Thanks for highlighting @Sharkku

 

 

 

Cheers,

 

Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

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