GeoS72 Posted September 4, 2020 Share Posted September 4, 2020 Hello all! I'm very new in the ED forums and still trying to absorb alot of info. After some searching, I have one question to ask: Is it possible to assign a laser code in the mission editor or add it to a lua file? For example, I'd like to assign a different laser code other than the default, 1688. I'm ok with a player entering the code for an LMAV or LGB when rolling onto a target. However, I'd like to set the LANTIRN pod/FLIR/TGP or JTAC/FAC/AFAC code to something else, say 1700, as part of the mission brief. Basically, resetting the default code from 1688 to a different value. Would the resident experts kindly refer me to more relevant threads or help me navigate through the vast sea of information? All I've seen thus far are problems with changing laser codes for weapon employment during a mission. Thanks in advance! Link to comment Share on other sites More sharing options...
Grimes Posted September 4, 2020 Share Posted September 4, 2020 Gotta use the scripting engine to create a lase point. The AI and JTAC will always use 1688. Though there is a request for that to be changed. https://wiki.hoggitworld.com/view/DCS_Class_Spot The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
GeoS72 Posted September 5, 2020 Author Share Posted September 5, 2020 Grimes, Thank you for the explanation and link! Link to comment Share on other sites More sharing options...
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