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HP REVERB Reprojection help needed


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Need some help, I'm getting alot of shaking when I move my head with the reverb. I've put it down to reprojection not being active. I cant get the reprojection to work or get the indicator box. this is what my file looks like in notepad.

 

{

"driver_Holographic" : {

},

"driver_Holographic_Experimental": {

// Motion reprojection doubles framerate through motion vector extrapolation

// motionvector = force application to always run at half framerate with motion vector reprojection

// auto = automatically use motion reprojection when the application can not maintain native framerate

// disabled = turn off motion reprojection

//

// Comment out or remove this line to use the SteamVR settings for controlling motion reprojection

"motionReprojectionMode" : "disabled",

 

// Motion reprojection indicator to display the mode currently selected

// green = off because application can render at full framerate

// cyan = on because application is cpu bound

// blue = on because application is gpu bound

// red = off because application running at less than half framerate or motion reprojection disabled

//

// green + cyan + blue = motion reprojection half-framerate mode or application requested motion reprojection

"motionReprojectionIndicatorEnabled" : false,

 

// Motion indicator size and position in 0-1 space

"motionReprojectionIndicatorSize": 0.015,

"motionReprojectionIndicatorXPosition": 0.3125,

"motionReprojectionIndicatorYPosition": 0.3125,

 

// Some people may experience increased discomfort such as nausea, motion sickness, dizziness,

// disorientation, headache, fatigue, or eye strain when using thumbstick controls in Windows Mixed Reality.

//

// Setting thumbstickControlsMoveEnabled to true may cause application compatibility issues

"thumbstickControlsTurnEnabled": false, // true = use thumbsticks for artificial turn, false = default application thumbstick behavior

"thumbstickControlsMoveEnabled": false, // true = use thumbsticks for artificial move, false = default application thumbstick behavior

"thumbstickControlsReversed": false,

"thumbstickTurnSmooth": false,

"thumbstickDeadzone": 0.25,

"thumbstickUseForSystemMenu": true,

 

// During some transitions (typically entering Home), controller events start accumulate and the system has difficulties to catch up

// Settings a mximum age for a contoller input allows ensuring that the events queue does not grow indefinitely

"obsoleteStateMaxTimeInSeconds": 1.0,

 

// Disable DX12 support

"forceDisableDX12": false,

 

// Feature still in development

"enableSkeletalInput": true

},

// If motionReprojectionMode is disabled, these applications will still respect SteamVR settings

"MotionReprojectionDisabledExceptions" : {

"hlvr.exe" : true

},

"NoInterEyeRotation" : {

"battlezone_dx11.exe" : true,

"battlezone_dx12.exe" : true,

"DOOMVFRx64.exe" : true,

"Fallout4VR.exe" : true

}

}

INTEL i9 9900k @ 5Ghz, Asus Z390 strix ROG, 32gb 3200mhz Ram, Nvidia GTX 1080Ti, Corsair RM850i, Corsair H110i,, HP REVERB, Win 10 64bit.

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