Hawkeye_UK Posted August 27, 2020 Share Posted August 27, 2020 Guys first off a thank you for all the hard efforts of the Syria Map, you can tell its had alot of pride put into the work and having bought all the maps as they were released i can honestly say this has far exceeded anything before it. To get the performance you have yet with the detail its literally by far the best map for DCS. The only main glitch i spot, that affects large portions of the map is the water. Whilst i love the transparency and not advocated this is taken away it does have issues with many lakes that look brown when you fly over them. Either the transparency is too great but i rather suspect its that the digital terrain mesh for depth of lake hasn't been taken into account, aka too shallow hence the brown mud base texture shows through. Can we replace the ground texture to make them look more like lakes when looking straight down into them of fade out the transparency for deeper bodies of water aka past say 60 feet? Same issue at beach's. On this part of the Med coast it has stunning white and golden sands that go far out into the bay, alot of the time we get brown coasts under the water. Can we increase the sand texture further out - these coasts and lakes should be stunning blues and turquoise green in places. The brown though isn't right. See attached. 1 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted August 29, 2020 Author Share Posted August 29, 2020 Ok few other shots these are just south of Ar Raqqah, and lake Assad. Just showing how view distance and slant angle affects the brown looking rivers 3 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted September 27, 2020 Author Share Posted September 27, 2020 (edited) Ok so just wondering if any feedback on this issue / fix? It's a pretty major flaw in what is a quality map. Edited September 28, 2020 by Hawkeye_UK --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted December 3, 2020 Author Share Posted December 3, 2020 Guy's 3 months later from posting issue an update would be appreciated...... --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Gierasimov Posted December 8, 2020 Share Posted December 8, 2020 Here mate, there was an answer already -- Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted April 16, 2021 Author Share Posted April 16, 2021 Was hoping that in 2.7 the horrible brown water would have been dealt with. On the Syria map none of the lakes look like they should colour wise they are always brown when you fly over them right below aircraft. Looks terrible. Please reduce transparancy so they actually look how they should, not crystal clear water with brown mud under them! Thanks bumping as 4 months on with a major update. 3 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Eugel Posted April 27, 2021 Share Posted April 27, 2021 Yeah, I recently bought the Syria map and was quite disappointed by those water effects as well. From directly above, the rivers really look more like dirt roads and even large lakes look like they are just knee-deep. 1 Link to comment Share on other sites More sharing options...
shu77 Posted April 27, 2021 Share Posted April 27, 2021 (edited) Personally I think the issue could likely be resolved by giving the Riverbed/ocean floor texture an aqua or Yellow tinge/filter, In particular I figure the Medeteranian coast line does not have the Azure look I imagine. I dont undertand how the textures work well enough to do a Proof of concept or where else that specific texture is used. Here's a rudimentary example by throwing a very quick filter over one of the examples above, I just adjusted the color balance for the section, but I think it would resolve the issue of the transparency: Edited April 27, 2021 by shu77 2 Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
Alpiinoo Posted April 28, 2021 Share Posted April 28, 2021 +1 need to develop. 1 Link to comment Share on other sites More sharing options...
Aarnoman Posted April 28, 2021 Share Posted April 28, 2021 Agreed, one of my pet peeves with this map due to the many bodies if water. The Euphrates river in particular looks consistently terrible due to switching from deep blue to mud brown depending on viewing angle/proximity, and is very immersion beaking. 3 Link to comment Share on other sites More sharing options...
Aarnoman Posted May 22, 2021 Share Posted May 22, 2021 Video illustration. Notably, this does not occur on Caucasus (or other maps), as can be seen in this screenshot of the river in Batumi: Compared with Syria: 4 Link to comment Share on other sites More sharing options...
Mustang Posted May 22, 2021 Share Posted May 22, 2021 Please take a look at my latest shader mod update 0.91, it includes a workaround for this problem 1 1 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted May 22, 2021 ED Team Share Posted May 22, 2021 this is reported thanks 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Aarnoman Posted June 12, 2021 Share Posted June 12, 2021 Based on todays video, it looks like the water issue is resolved completly! Excellent news for Syria map users. 2 Link to comment Share on other sites More sharing options...
Alpiinoo Posted June 12, 2021 Share Posted June 12, 2021 Nice!!! Link to comment Share on other sites More sharing options...
Aarnoman Posted June 17, 2021 Share Posted June 17, 2021 While some improvements could still be made to some shallow rivers (particularly Euphrates near Raqqa), overall this bug has been fixed in the latest release of DCS (2.7.2). Well done Ugra, it is a fantastic upgrade to the visual fidelity of the Syria map! Coastlines and lakes in particularly look great now! I believe this thread can be marked as 'resolved' now. Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted June 22, 2021 Author Share Posted June 22, 2021 Just to wrap up yes the water is most definately been tweaked - and it looks so much better! Thanks Ugra, work you can be proud of its an amazing map and Cyprus being released makes the map fantastic for scenario's and mission building. I particularly appreciate the more detailed digital terrain mesh in Northern Cyprus with the rock outcrops, i wish these where present on in DCS world more often, it makes the whole scenery far more immersive also. Best map without question. 1 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
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