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Kiowa hover hold?


gdotts

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Does the Kiowa have a hover hold feature? I am working hard practicing at self hovering over a mark on the ground and I am still all over the place... most of the time. The Kiowa is designed to go low and slow using the trees for cover, that requires me to get close to a tree for cover. That does not bode well for my copilot riding with me! Speaking of which.... I had heard of handing over the controls to the copilot and let him hover the Kiowa. Hopefully something is there for ME so I don't have to do that. I hate being shown up by an AI!! Thanks for your input.

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Yes, but ... the Gazelle has a autohover function. And if the Kiowa won't have one, how can she be pretty similar to the Gazelle...?

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The Gazelle has an auto-hover autopilot mode, the Kiowa does not. The Kiowa module however has an AI pilot that allows you, if you chose to, to be the left seater while the AI pilot flies for you. It is advanced yet limited, it can never truly replace a human pilot on the controls. But some of the things it can do include following the flight plan, hold a turn, follow terrain and it can hold a hover. Using the AI pilot is completely optional.

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Thank you I appreciate the info on the pilot AI being the one having my back as to the auto pilot functions for the Kiowa. Does it (in action) work like at a "push of a button"... magically... I am sitting in the left seat from the original right seat position. Hope not, since the bird has dual sticks and collective and MFD redundancies at their disposal. If not it would be me climbing over someone to get to the left seat at 100 feet going 65km. Please advise.

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The Gazelle has an auto-hover autopilot mode, the Kiowa does not. The Kiowa module however has an AI pilot that allows you, if you chose to, to be the left seater while the AI pilot flies for you. It is advanced yet limited, it can never truly replace a human pilot on the controls. But some of the things it can do include following the flight plan, hold a turn, follow terrain and it can hold a hover. Using the AI pilot is completely optional.

 

Thanks :thumbup:

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  • 1 month later...

Glad to hear it. Thanks for the information

 

 

 

My biggest problem with the Gazelle is that there haven't been enough concessions made to having a single person operate it. The auto-hover is a little too picky about initiating starting conditions. There should be a light or a tone to indicate auto-hover has engaged instead of having to keep the big red controls HUD open all the time, or wiggle your rudders trying to guess if it has. And the collective control from the co-pilot position is quite to difficult to operate smoothly.

 

 

An automated pop-up feature, or simply a key binding to raise and lower the chopper by a metre at a time would make fighting in the Gazelle a lot easier in my opinion. As it currently is, I enjoy flying her, but not combat - I end up spending too much time faffing around with the controls and can't keep my mind on the actual task at hand.

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I half agree with you there. Concessions sometimes need to be made to compensate for the lack of a second body in the pit.

 

 

That being said, I think the auto-hover is based on a real system and may represent it's own fickle requirements. We're probably getting as much feedback as the real world pilot would be getting. We don't get kinetic feedback (without specialist hardware) so the red box helps with that.

 

 

 

Both the auto-hover and performing a good pop-up comes with practise. But a 1-2m pop-up on a button you hold down may be a great substitute for the lack of a human pilot.

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The Gazelle has an auto-hover autopilot mode, the Kiowa does not. The Kiowa module however has an AI pilot that allows you, if you chose to, to be the left seater while the AI pilot flies for you. It is advanced yet limited, it can never truly replace a human pilot on the controls. But some of the things it can do include following the flight plan, hold a turn, follow terrain and it can hold a hover. Using the AI pilot is completely optional.

 

Could it be please be possible to issue commands for the AI pilot with a trim hat, similar manner like in the Gunship! where you can command AI pilot (while being a gunner) "Slide left" and AI pilot answers "Sliding left" and applies slight left bank to move a meter at the left and then back to stable hover? Longer you hold the hat, the AI would keep going slowly to the wanted direction.

 

Then other commands as "POP-UP" or "get in cover" where the AI pilot will then perform basic flight maneuvers for weapons employment by flying behind the trees, buildings and hill relative to heading and targets at front.

 

That was amazing feature back then as one could be a gunner and get AI pilot do fine adjustments like raise a meter upwards so one can see over trees, or move so that one can see between trees or slide visible behind the trees coming from their side etc.

 

And similar thing should be of course backported to Gazelle where AI pilot really should be able do those with just a one 5-way hat.

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I half agree with you there. Concessions sometimes need to be made to compensate for the lack of a second body in the pit.

 

That being said, I think the auto-hover is based on a real system and may represent it's own fickle requirements. We're probably getting as much feedback as the real world pilot would be getting. We don't get kinetic feedback (without specialist hardware) so the red box helps with that.

 

Both the auto-hover and performing a good pop-up comes with practise. But a 1-2m pop-up on a button you hold down may be a great substitute for the lack of a human pilot.

 

I guess the point is that even if the auto-hover is a real system, the real pilot likely isn't relying on it to employ weapons. He can retain full control of the bird, while the co-pilot does all the weapony co-pilot stuff. They can have full co-ordination with no need for the picky auto-hover system at all, but at the moment we cannot.

 

For a single pilot, it just doesn't work smoothly enough as is. I'd much rather have bigger window for auto-hover to engage, an audio tone to tell me it has engaged (and disengaged), and some kind of semi-auto pop-up function. Then it would feel much more like the kind of smooth coordination a two-man ship enjoys.

 

I'm all for realism in flight sims, but practicalities which cater to the fact that it's still just a video game should be equally important. I have pretty much shelved the gazelle until they get multi-crew working properly.

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Keep practicing the hover, OP. It comes with time. Look out ahead of the cockpit at a fixed point. It helps. Trying to watch the instruments or the ground beside you makes it more difficult. I don’t know the physiological reason why, but it leads to PIO. Same with aerial refueling and staring at the basket

 

 

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@FRI13:

The implementions of whjat the AI pilot can already do are good enough in my opinion. Your micromanagement of you position, you can do at any time manually.

 

About the Gazelle and an AI pilot ???? I do not see where we have mentioned that we are going to integrate that to the Gazelle, how do you come up with we "should" backport this to the Gazelle ?

 

Should, would, could, have to or must???? Seriously.

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