mia389 Posted August 23, 2020 Share Posted August 23, 2020 After update how do I do this? TMS aft seems to put TGP aft steer point not boresight it. I am trying to to get tgp on a sam launch out hud. How does one do this? Link to comment Share on other sites More sharing options...
CBenson89 Posted August 23, 2020 Share Posted August 23, 2020 You don’t any more the update has made using the TGP a pain in the ass. You can’t easily find targets of opportunity and make them system targets for CCRP attack any more. You have to have steerpoints for everything. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
mia389 Posted August 23, 2020 Author Share Posted August 23, 2020 That sucks! In the future can we make stpt and mkpt from tdc on hud like you can in A10? Im not sure TGP has any use right now. Not always do we know where enemy will be and can pit a stpt on it. Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted August 24, 2020 ED Team Share Posted August 24, 2020 TMS Aft seems to Cursor Zero the TGP back to the active steerpoint. But you can still get the same effect if you do SP (Snow Plow). 1) Air-to-Ground Mode 2) Ensure CCRP is current mode. 3) Point your aircraft on the azimuth of the target on the ground you want to put the TGP on. 4) Push "SP" on the right side of the TGP MFD to go into Snow Plow mode 5) Push TMS Right to go into Area Track, and then move the TGP up or down in elevation to get the TGP on target Pro: - You don't need to point the TGP on the target by going into a dive like boresight mode Con: - A few additional button/HOTAS presses But you can still get the TGP on target pretty quickly. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 Will that allow you to designate a system target? Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted August 24, 2020 ED Team Share Posted August 24, 2020 Not sure what you mean by "system target", but if you are asking if you can engage it then yes. It will still move the TGP "box" to the target (although it may not align perfectly) and the CCRP line will move so you can line it up and pickle. If you are asking if you can "designate" that point in any way like the Hornet, then no. Until we get markpoints at least. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 I’ve tried the snowplow thing and most of the time I still can’t get the hud box to move around even with waypoints and stuff. I just wish chucks guide or GR or red kite would put out a video because I can’t get it to work like it did and it’s extremely frustrating. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted August 24, 2020 ED Team Share Posted August 24, 2020 I’ve tried the snowplow thing and most of the time I still can’t get the hud box to move around even with waypoints and stuff. If you look in the TGP video and the crosshairs are larger than the narrow FOV brackets when in Wide FOV, you can't move the TGP because it is "slaved" to that location. You have to enable Area track first, which will then make the crosshairs fit inside the FOV brackets which then you can move it around. Not to say that the crosshair size is what enables you to move it, but it's a good indicator that you haven't switched to Area or Point track yet. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 I’ve entered hot vipers with multiple steer points pre loaded enter CCRP AG mode make TGP SOI enter SP leave SP TMS up to enter area track slew the TGP and the hud box doesn’t follow still. Also thank you for your help! Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted August 24, 2020 ED Team Share Posted August 24, 2020 I don't know what to tell you, my friends and I have done this procedure many times on multiple maps and missions and it works. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 That’s always around the HUD box and allows you to designate a target for CCRP attack even if it’s not a steerpoint? I know how to enter point and area track what I don’t know how to do is find a random target and put the HUD box on it so I can CCRP attack it. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted August 24, 2020 ED Team Share Posted August 24, 2020 (edited) Yes, until we get the ability to save markpoints from the TGP, or other sensors, the only ways you can do a CCRP attack on a target is by pointing the TGP at it, or by doing a CCIP-post designate method. However, there is no way currently at this stage in Viper early access that you can save a point in the F-16 by a single-button press. The closest way to do this is go to NAV mode, manually type in a new steerpoint location from the TGP-displayed coordinates, and then go back into AG mode and attack it that way. EDIT: Just to be clear, that little HUD box is not a HUD cursor like the A-10 has. That's just showing where the TGP is on the ground, like how the diamond in the A-10 HUD shows where the A-10's TGP is pointed. Edited August 24, 2020 by Raptor9 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 I think I figured it out I needed more than 1 sp in order to do it! Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
mia389 Posted August 24, 2020 Author Share Posted August 24, 2020 TMS Aft seems to Cursor Zero the TGP back to the active steerpoint. But you can still get the same effect if you do SP (Snow Plow). 1) Air-to-Ground Mode 2) Ensure CCRP is current mode. 3) Point your aircraft on the azimuth of the target on the ground you want to put the TGP on. 4) Push "SP" on the right side of the TGP MFD to go into Snow Plow mode 5) Push TMS Right to go into Area Track, and then move the TGP up or down in elevation to get the TGP on target Pro: - You don't need to point the TGP on the target by going into a dive like boresight mode Con: - A few additional button/HOTAS presses But you can still get the TGP on target pretty quickly. This does not work for me at all. Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 You need to have multiple steerpoints built out. I put more steerpoints and now it works fine for me! Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ArteSSmart Posted August 24, 2020 Share Posted August 24, 2020 I not have stirpoints. I use button SP x2. But in ILS box center no work... That too in real f16????? If that in real f16 too -I afigevayu kak that not udobno. i5 9600k; rtx 2070super 8gb by "gygabite" gddr6; 32gb2(16x2dual) DDR4 Link to comment Share on other sites More sharing options...
CBenson89 Posted August 24, 2020 Share Posted August 24, 2020 I also found that after each time I use the snowplow work around I have to go to master mode nav then back to A2G in order to reset the snow plow and slew it over a target again if I don’t do that I can’t move it a second time. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
crcr7 Posted September 1, 2020 Share Posted September 1, 2020 (edited) It will still move the TGP "box" to the target (although it may not align perfectly) and the CCRP line will move so you can line it up and pickle. For me this is the problem - sometimes it does as Raptor9 says but about 2/3 of the time it doesn't. In area track I can slew my TPOD crosshairs to any desired "snowplow" target as Raptor9 says but the CCRP system and the TGP box stay stuck on the steerpoint as their SPI most of the time (not always sometimes it works). Been a while since I was in the A-10 but if I recall it's exactly as if you fail to broadcast the TPOD SPI with ?DMS long aft?. The HUD and CCRP are stuck on the steerpoint as SPI while the TPOD is on its locked target. Very reproducible here. Happy to send track file if it would be helpful. Best all, Edited September 1, 2020 by crcr7 Typo Link to comment Share on other sites More sharing options...
Sacarino111 Posted September 1, 2020 Share Posted September 1, 2020 Hi men. Back to the thread title, I found a way to "boresight" the TGP: 1 TGP as SOI 2 Cursor Zero 3 Push Override pushbutton on TGP MFD (PB 4, I think), wich turns TGP Off 4 Push override again to turn TGP On. The TGP box in the HUD should spiral in to boresight position and then it is posible to move the TGP box/aim point to the desired place. Saludos Saca111 P.S. I talking from memory, might be some errors, but I think it's roght. Link to comment Share on other sites More sharing options...
deadpool Posted September 1, 2020 Share Posted September 1, 2020 This thread is a very good example why negative learning is bad. It will bite us in the buttocks a few more times before we get there though. Lincoln said: “Nearly all men can stand adversity, but if you want to test a man's character, give him power." Do not expect a reply to any questions, 30.06.2021 - Silenced by Nineline Link to comment Share on other sites More sharing options...
mia389 Posted September 1, 2020 Author Share Posted September 1, 2020 Yeah, This brings me back to Razbam days with Mirage. I quite flying it because I had to relearn it after every update. Link to comment Share on other sites More sharing options...
Frederf Posted September 1, 2020 Share Posted September 1, 2020 Hi men. Back to the thread title, I found a way to "boresight" the TGP: 1 TGP as SOI 2 Cursor Zero 3 Push Override pushbutton on TGP MFD (PB 4, I think), wich turns TGP Off 4 Push override again to turn TGP On. The TGP box in the HUD should spiral in to boresight position and then it is posible to move the TGP box/aim point to the desired place. Saludos Saca111 P.S. I talking from memory, might be some errors, but I think it's roght. That does do that in DCS but it shouldn't. When moving from STBY to AG the TGP should be slaved immediately to existing SPI LOS and not look straight ahead. Doing this also breaks things so it's of limited use. Link to comment Share on other sites More sharing options...
crcr7 Posted September 1, 2020 Share Posted September 1, 2020 1 TGP as SOI 2 Cursor Zero 3 Push Override pushbutton on TGP MFD (PB 4, I think), wich turns TGP Off 4 Push override again to turn TGP On. The TGP box in the HUD should spiral in to boresight position and then it is posible to move the TGP box/aim point to the desired place. I think you got it (definitely negative learning) but I seem to need one more step. 1) TGP as SOI 2) Cursor Zero (TPOD SPI goes to steerpoint) 3) Move SOI to HUD 4) Cycle OVR to turn TPOD off then on 5) Push SP (Snowplow) (while HUD is still SOI) 6) SOI back to TPOD off you go- at least every time I tried it . . . . Link to comment Share on other sites More sharing options...
WHOGX5 Posted September 2, 2020 Share Posted September 2, 2020 IIRC it is possible with the DTOSS (Dive Toss) mode. At least in the sim whose name shall not be uttered Dive Toss mode in AG will give you a designation box slewed to your velocity vector and your TGP will be slewed to it as well. Then you simply press TMS Up to ground stabilize the TGP. The catch is that Dive Toss mode has not been implemented in DCS yet. -Col. Russ Everts opinion on surface-to-air missiles: "It makes you feel a little better if it's coming for one of your buddies. However, if it's coming for you, it doesn't make you feel too good, but it does rearrange your priorities." DCS Wishlist: MC-130E Combat Talon | F/A-18F Lot 26 | HH-60G Pave Hawk | E-2 Hawkeye/C-2 Greyhound | EA-6A/B Prowler | J-35F2/J Draken | RA-5C Vigilante Link to comment Share on other sites More sharing options...
FoxOne007 Posted September 2, 2020 Share Posted September 2, 2020 IIRC it is possible with the DTOSS (Dive Toss) mode. At least in the sim whose name shall not be uttered Dive Toss mode in AG will give you a designation box slewed to your velocity vector and your TGP will be slewed to it as well. Then you simply press TMS Up to ground stabilize the TGP. The catch is that Dive Toss mode has not been implemented in DCS yet. Yup, BigNewy mentioned the same thing is a similar forum thread [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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