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upyr1

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  • 3 months later...

Oh god, my balls tingled when I saw "ships".  I would love to see the future accelerated and more time put into full blown Naval modules.  Even started a thread on it a while back I think.  WW2 is the best place to start.  Japan, Germany, and the US all had PT (Patrol) boats that would be a great intro into the naval module world.  We already have a German AI one.  Really looking forward to improved Navy operations at some point.  

 

I wish I knew how to code and work with Mods.  I have these two beauties sitting 4 hours from me on the coast.  They are both pampered pretty well and look amazing.  The USS Stewart is one of 3 destroyer escorts left in the world.  The USS Cavalla is the sub.  I could get some amazing photogrammetry going for both if I had a way to program them into modules for DCS.  

 

When she returns, I also have the Battleship Texas down the road.  She was moved to dry dock for refit.  My grandfather served on her.  PHENOMENAL ship.  

 

1642516_1404313474.4189.jpg

stewart.jpg

USS_Cavalla%3B0824408.jpg

Battleship-Texas.jpg

bb-35-uss-texas-1944-56a61b855f9b58b7d0d


Edited by robert.clark251
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  • 1 month later...

That’s ^^ not a WW2 condition sub though...

 

Post war the RN and USN conducted a lot of research on the German Type XXI and XXIII subs - the result being surviving WW2 subs were heavily modified for Cold War service. USN boats were larger anyway, but the RN T class, for example, were lengthened and streamlined to provide more battery capacity, reduce noise and increase underwater speed.  The T class conversions were very successful and conducted some of the early electronic intelligence gathering off the Soviet home ports...


Edited by rkk01
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  • 2 weeks later...

My father served on this ship 1943/45. Fletcher Class Destroyer DD 679 USS McNair.

This would be a nice addition.

 

EHA1MHw.jpg

 

 

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  • 2 weeks later...

WWII US Navy ships?  For an Essex-class carrier, I would suggest typical escorts of the time.  The fleet carriers were "fast carriers".  That is, the whole battle group was capable of 31 to 33 knots, I believe.  DE's (destroyer escorts) and CVE's are not part of a fast carrier group.  They could only do about 22 knots or so.  They escorted slow amphibious groups and cargo/oiler ships.

 

Destroyer (DD) - I would suggest the Fletcher Class.  There were 175 of these built.  The most numerous of probably any destroyer class of any navy.  They were common. I'd suggest a version with five 5in /38 guns in single mounts (with single Mk37 fire-control system) and three twin 40mm mounts (with Mk51 FCS), as they probably would have been configured while escorting Essex-class carriers.  Each twin 40mm mount had its own Mk51 director, nearby on a separate pedestal.  The Mk51 was a visually aimed, lead-computing sight that then aimed the 40mm mounts assigned to it.  The iron sights on the 40mm mount were a backup in the event of no Mk51's being in service.  The single 40mm mounts on the APA (amphibious attack transport ships) in DCS are visually aimed by watching where the tracers go in 2D video...and good luck hitting anything with them.

 

Light Cruiser (CL) - I suggest the Cleveland Class.  27 of these were built.  Probably the most of any cruiser class.  They carried 4 triple-mount 6" guns, 6 twin 5in/38 mounts, 4 quad-mount and 6 twin-mount 40mm guns with multiple Mk51 directors.

 

Battleship (BB) - Probably the Iowa Class.  4 of these built.  Besides the nine 16in guns, there were ten twin 5in mounts and 20 quad 40mm mounts.

 

All of the above had various numbers of 20mm gun mounts, too.

 

Light Carrier (CVL) - The Independence Class, for sure.  9 were built.  With 2 quad, 8 dual and 16 single 40mm mounts, with 10 Mk51 directors.  Various guns could be linked up with different directors.

 

Essex Carrier (CV) - 24 were built, but only about 14 in time to serve in WWII.  All had 4 twin 5in mounts and 4 single 5in mounts, from 8 to 18 quad 40mm mounts, and a bunch of 20mm. 

 

So 5 models of ships here.  That should be a very good start.

 

Eventually, I'd like to see an older set of 5 or 6 ships classes around the Yorktown class and Lexington class carriers.  These would go along well with a Battle of Midway map and the F4F-4 Wildcat, SBD Dauntless and TBD-1 Devastator aircraft.

 

Then all of these assets could be used in various scenarios in various maps.

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As I stated in the other ships thread over in WWII Assets Pack: I believe surface combatants should be the priority, with the most widely produced of each primary combatant modeled first (Type 1934, Matsu Class[?], C Class[?], Fletcher Class). After that a Capital ship each: Bismarck, Hood (as much as I'd love to see Warspite the Hood/Bismarck showdown is too historically relevant to dismiss), Akagi, and a South Dakota Class, then everything else as needed. I FULLY expect ED to get right on all of this as soon as I win the lottery and give them $10 Million to do what some random guy on the internet planned out in his boxers whilst sipping his morning coffee.  

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Don’t see the point of Bismarck and Hood in a flight sim... 

 

On the other hand, for ETO naval assets:

 

- Scharnhorst, Gneisenau and Prinz Eugen all fit for the Channel maps

- Scharnhorst and Tirpitz would spice up a Norway coastal map, even if Mossie raids on these boats are not historically accurate (highball anyone?)
- Most interesting theatre for UK / German / Italian naval assets (in an air warfare / flight sim terms) would be the Mediterranean

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32 minutes ago, rkk01 said:

Don’t see the point of Bismarck and Hood in a flight sim... 


Sir, this is a Digital COMBAT Simulator, Bismarck and Hood were surface COMBATANTS. lol 😄 But no, I understand your point, and you're likely correct at least at our current stage off WWII Asset Needs.

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On 12/8/2020 at 10:03 PM, Devil 505 said:

Oh god, my balls tingled when I saw "ships".  I would love to see the future accelerated and more time put into full blown Naval modules.  Even started a thread on it a while back I think.  WW2 is the best place to start.  Japan, Germany, and the US all had PT (Patrol) boats that would be a great intro into the naval module world.  We already have a German AI one.  Really looking forward to improved Navy operations at some point.  

 

I wish I knew how to code and work with Mods.  I have these two beauties sitting 4 hours from me on the coast.  They are both pampered pretty well and look amazing.  The USS Stewart is one of 3 destroyer escorts left in the world.  The USS Cavalla is the sub.  I could get some amazing photogrammetry going for both if I had a way to program them into modules for DCS.  

 

When she returns, I also have the Battleship Texas down the road.  She was moved to dry dock for refit.  My grandfather served on her.  PHENOMENAL ship.  

 

1642516_1404313474.4189.jpg

stewart.jpg

USS_Cavalla%3B0824408.jpg

Battleship-Texas.jpg

bb-35-uss-texas-1944-56a61b855f9b58b7d0d

 

It would be cool to see the Texas shelling one of the Normandy maps we have

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  • 2 weeks later...
  • 3 months later...

Excellent range of WWII Naval assets already available from Hawkeye & Co

 

These are very much WIP with varying levels of working armament and damage models - the ships are generally very good quality, but I suggest anyone interested should thoroughly read the threads before using.

 

WWII Axis Naval Assets - Page 5 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Pacific Allied Assets - Page 2 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Atlantic French Fleet - Mods and Apps - ED Forums (eagle.ru)   - Unfortunately these models seem to crash the 2.7 game at the moment - Waiting for a fix

 

WWII Allied Atlantic Naval Assets - Mods and Apps - ED Forums (eagle.ru)

 

WWII Allied Carriers Pacific Fleet - Mods and Apps - ED Forums (eagle.ru)

 

 


Edited by MikeVNE
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Please don't turn this into War Thunder. It's a flight sim, so let's leave it alone. 

On 1/14/2021 at 1:01 AM, AG-51_Razor said:

A CVE for the Corsair and any other US Navy carrier planes would be a priority of mine however anything from that era would be gladly accepted!

Actually, as far as I know, the CVE's didn't carry F4U's very often. Their normal complement were Wildcats (FM-2) and Avengers.

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You are correct in regards to the Corsair's deployment aboard CVEs during WWII. However, towards the end, the Navy was in dire need of more fighters at sea to help protect the fleet against the threat posed by the Kamikaze so a plan was hatched to embark Marine Corsairs aboard CVEs to provide their own close air support for the invasion forces, freeing up the Navy squadrons for air defense. It turned out that the Corsairs were rarely used for the CAS role because of their superiority as a fighter - much to the Marines' disappointment and frustration. It was during the Korean war that Marine Corsair squadrons began operating regularly from CVEs against the communist forces ashore throughout that conflict.

[sIGPIC][/sIGPIC]

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I'm a bit of a ship nerd, and absolutely love pre-missile age warships in particular. But I still feel like they'd be a bit of a luxury in DCS right now. There's just a lot that can be added from any time frame, but DCS needs many AI assets in land warfare for early-mid-late Cold War to make them really well fleshed out first IMO. 

 

However, a later refit Iowa class would be very useful in all kinds of Cold War scenarios, and even up to Gulf War.

 

And while Magnitude-3 is making Essex class WW II carriers for the Corsair, I think a Fletcher class (either from ED or Mag3) to escort them would be lovely as well, and could also stretch a bit into early Cold War stuff. But then at least one CV and DD for IJN for the Corsair to engage would probably be very nice to have too.

 

Then there are a few Cold War ships that'd be nice to include: Sovremenny from Soviet side, as well an older DDG class for USN like Spruance or Charles F. Adams classes. It'll be funny if later refit Arleigh Burkes escort Heatblur's upcoming Forrestal class carriers after all 😛

 

Razbam is making quite a few naval assets for their upcoming South Atlantic map BTW as far as I know, from both UK and Argentine navies.

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On 6/23/2021 at 12:42 PM, MikeVNE said:

Excellent range of WWII Naval assets already available from Hawkeye & Co

 

These are very much WIP with varying levels of working armament and damage models - the ships are generally very good quality, but I suggest anyone interested should thoroughly read the threads before using.

 

WWII Axis Naval Assets - Page 5 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Pacific Allied Assets - Page 2 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Atlantic French Fleet - Mods and Apps - ED Forums (eagle.ru)   - Unfortunately these models seem to crash the 2.7 game at the moment - Waiting for a fix

 

WWII Allied Atlantic Naval Assets - Mods and Apps - ED Forums (eagle.ru)

 

WWII Allied Carriers Pacific Fleet - Mods and Apps - ED Forums (eagle.ru)

 

 

 

I love these mods. Some not's all add. First the IJN HIru is broken it will crash DCS, The version of the CV-6 I am using the deck isn't set right you can land but not take off, however if you have the super carrier mod and uncomment a line in the code you can get deck crew. The battleships appear to be using 6 inch guns as their guns. I believe this is just inherent to DCS modding, you have to use existing weapons as a model. These mods just keep me adamant that we need a 1980s Iowa in DCS core. That would give everyone a template to give give the big guns the right range 

On 1/13/2021 at 6:41 PM, KL0083 said:

 

This looks like a job for Hawkeye. 

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Some fantastic looking ships in Hawkeye60’s mods… but is there an easy way to get them???

 

the linked threads seem to have multiple links / dls etc - is there a consolidated page with them on?
Couldn’t find any on the ED dl page, but that may be my search criteria

 

As an aside, are there any of the best looking WW2 warships available…???

(RN Tribal, J, K and War Emergency class destroyers)

 

ETA - talking of destroyers, a relative served on HMS Echo, including the Bismarck action, so I would have a personal interest in one of the pre-war A-H classes

 

ETA-2… anyone thought of using Cyprus map as a stand in for Crete or other Med air / sea battle arenas?


Edited by rkk01
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5 hours ago, rkk01 said:

ETA-2… anyone thought of using Cyprus map as a stand in for Crete or other Med air / sea battle arenas?

 

Yes, workable. Ugra has raised the detail level on the Turkish mainland north of the island as well.

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  • 2 months later...
On 6/23/2021 at 6:42 PM, MikeVNE said:

Excellent range of WWII Naval assets already available from Hawkeye & Co

 

These are very much WIP with varying levels of working armament and damage models - the ships are generally very good quality, but I suggest anyone interested should thoroughly read the threads before using.

 

WWII Axis Naval Assets - Page 5 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Pacific Allied Assets - Page 2 - Mods and Apps - ED Forums (eagle.ru)

 

WWII Atlantic French Fleet - Mods and Apps - ED Forums (eagle.ru)   - Unfortunately these models seem to crash the 2.7 game at the moment - Waiting for a fix

 

WWII Allied Atlantic Naval Assets - Mods and Apps - ED Forums (eagle.ru)

 

WWII Allied Carriers Pacific Fleet - Mods and Apps - ED Forums (eagle.ru)

 

 

 

Anyone know how to install these correctly??

 

Copied the Hood and German Naval Squadron folders into Mods\Tech… but the assets aren’t showing in ME😳

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21 hours ago, rkk01 said:

Anyone know how to install these correctly??

 

Copied the Hood and German Naval Squadron folders into Mods\Tech… but the assets aren’t showing in ME😳

 

C/Users/(Your Named Folder)/Saved Games/DCS.openbeta/Mods/Tech

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