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Joey45's other mods and liveries


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Here is where I will post all my side projects like other mods that do not classify for their own threads and liveries.

Sandown class Minehunter

V2.0 update -

https://hidrive.ionos.com/lnk/7ELuPcG0

Armed Boats Beta 0.9

https://www.digitalcombatsimulator.com/en/files/3310537/

4ij7yvX.jpg

a6tV6Qp.jpg

Armed Aircraft signs

https://www.digitalcombatsimulator.com/en/files/3308475/

r2SJvSG.jpg

Target Buildings

https://www.digitalcombatsimulator.com/en/files/3311645/

Killer Tomato sea target

Sea Targets V1 (digitalcombatsimulator.com)

pbW0hd0.jpg

zdljCP3.jpg

Ramp

Ground Ramp V1 (digitalcombatsimulator.com)

kddWBKd.jpg

Pta0vSN.jpg

Tech Building

New Tech building V1.0 (digitalcombatsimulator.com)

QYvlkPT.jpg


Edited by joey45
added interim Sandown
  • Like 3
  • Thanks 2

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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Outstanding job Joey! Well done!!

If you want to make a Cavour or garibaldi class one day..������

 

Next carrier might be French.....

  • Like 1

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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Nice to see some Royal Navy vessels making an appearance, don't suppose you've got any of the Type 42's lying around?? :D

AMD Ryzen 9 7845HX with Radeon Graphics           3.00 GHz

32 GB RAM

2 TB SSD

RTX 4070 8GB

Windows 11 64 bit

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I'm gonna wait until I see Razbams list until i start any major types...

 

But I might do a Peacock class aka Jacinto-class patrol vessel


Edited by joey45

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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If I can get good plans for them then maybe.

 

Found these on the internets, I guess you would need something a little more detailed? I couldn't find any similar detailed pics of them prior to refit as ASW helicopter cruisers

 

 

 

HMS%2BBlake%2B3.jpg

 

Tiger%2Bclass.jpg

 

file

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There's so many RN ships I'd love to see in the game, I think Razbam are only making a Type21/23 Frigate, and a Patrol ship, Castle class, HMS Leeds Castle I'm sure was mentioned.

 

I'd love to see the older Leander class frigates, as well the Type 42'a

 

One can only dream LOL

AMD Ryzen 9 7845HX with Radeon Graphics           3.00 GHz

32 GB RAM

2 TB SSD

RTX 4070 8GB

Windows 11 64 bit

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There's so many RN ships I'd love to see in the game, I think Razbam are only making a Type21/23 Frigate, and a Patrol ship, Castle class, HMS Leeds Castle I'm sure was mentioned.

 

I'd love to see the older Leander class frigates, as well the Type 42'a

 

One can only dream LOL

 

Thought I saw a Leander and a 42 in an "AI assets" video on here somewhere.

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And that's why I'm not starting a new RN ship until I know the full list of what Razbam is doing.

 

 

The small boats packs I released look like the Castle Class for a reason...

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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  • 2 weeks later...

Thought I'll update some very old models... While I figure out how to fix what broke in the update.

Yx7phAs.jpg

ieDsa8V.jpg

P0QnyEP.jpg

 

just need to make the collision mesh, the LODs and destroyed model.


Edited by joey45
  • Like 1

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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Thats pretty cool, though one observation I feel like the texture pattern on the tanks is too 'big' I think a finer texture would look more on point.

Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J

i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k

Combat Wombat's Airfield & Enroute Maps and Planning Tools

 

cw1.png

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Thought I'll update some very old models... While I figure out how to fix what broke in the update.

 

 

just need to make the collision mesh, the LODs and destroyed model.

 

 

You get these working in game your my new hero . Ashame the only of a handful of objects in game that we can actually place and destroy have the poly count of a stop sign and have been neglected for so many years.

 

Hopefully the factory/powerstation and tanks are in your update. Looks awesome ! looking forward to them

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  • 3 weeks later...

I have just returned to college to do a vehicle maintenance course so updates will be a bit longer...

 

I need to redo some stuff due to some flaws in the mesh then redo the UVs then the damage and LoDs

 

 

This is how I feel when I walk in on Mondays..

IuSbWnCl.jpg

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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  • joey45 changed the title to Joey45's other mods and liveries
  • 2 weeks later...

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