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ADMIRAL189'S CORNER - INCOMING SHIP MODELS


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What is the install path for the S_70B? Can it be used seperately from the LHD/LSD Models?

 

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ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5.

 

-={TAC}=-DCS Server

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.

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Hello,

First of all, thank you for your wonderful work.

 

I have the same difficulty as Rusty.

 

I place an AV-8B in takeoff position on the USS San Antonio.

- Initial version (USS San Antonio LPD-17_Model.7z - 9.30.2020): the Harrier loses its landing gear and seems to float above the flight deck, but no lag.

- With the USS San Antonio Collision .edm version of 10.13.2020: the Harrier is intact but there is a very big lag.

 

Is there a rational explanation?

 

 

 

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Admiral stated before that the ply count is quite large, leading to a larger file size and hence the lag. He's reducing the poly-count and file size so that hopefully should clear up lag.

 

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Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo

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Hello Marroux, i'm completly redoing the San Antonio because of the large file size.

 

Hey Looney, I try to choose royalty free if possible. What I like about Cgtrader is you can contact the moddler and in most cases, they don't mind what you do with their model. I actually got the San Antonio from Cgtrader!!

 

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Navy, I've been watching Razbam also. I see they have a few ships coming out as well. I don't think DCS will put out anything else in the near future. A lot of those models existed during the 2.5.4 version and I still have them.

 

Yeah, Admiral, I don’t think ED will add any more ships to DCS for a while, if they did it most like in another modules or assets pack for a new map like Mariana island map, other then RAZBAM there are two other third-party makers that are making AI ships. We all know HeatBlur is doing there Forrestal Class Carrier, Deka Ironwork Simulations has their Chinese Assets Pack with a nice amount of Chinese ships in it.

 

I’m keeping my eye on Magnitude 3 LLC there making a Long-hull Essex class carrier for the F4U-1 Corsair, there also making F-8J Crusader which I cannot wait for but there no word yet, if they’re going to make a carrier to go with it like the Midway class or Long-hull Essex class carrier or if it will work with any of the carriers that are already in-game.

 

 

 

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Hey, I don't have any plans for long hulls. I know some other guys that do create the oldies but not sure if they will bring them to DCS. If I had the time I push a model every week for the next 6 months but I just don't have time.

 

San Antonio is coming along really well. I haven't a lot of time lately but I'm getting her done.

324938196_USSSANAntonioII.thumb.JPG.2e4b0bbbd15a0ba6abd28bac377b4738.JPG

15988242_USSSANAntonio.thumb.JPG.7f34d0065c36a20e76d7ba5372ec15cc.JPG

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The S-70 is located in structures.

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Primary Computer

ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5.

 

-={TAC}=-DCS Server

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.

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  • 2 weeks later...

Hey Admiral...any updates?

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Primary Computer

ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5.

 

-={TAC}=-DCS Server

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.

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Hey Guys, sorry I been away! I got distracted by creating 3d model aircraft. I would like you alls opinion on FPS. I know all of this is based on your PC equipment though. What's the avg FPS you get while playing DCS? So i ran some test and it appears I only get 25 FPS but i'm using a GTX 670 graphics card. Santa will be bringing me another one :). We've ran some test on the latest version of San Antonio and it's low. Trying to figure out whether it's the model i'm creating or DCS. Today i will release the LCU i created! Known issues! collisions on deck are not correct and i'm not sure why. I can't see them so it's hard to correct it

 

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LCU release today!! The FWD & AFT ramps lower by rotating the mouse aft. Also, if you left-click you can shoot the guns.. The LCU does not come with weapons. As mentioned there are known issues with collisions on deck but I can't see them to correct it. Also, there's an invisible collision on the ramp so driving onboard is not possible. There's not another model in DCS that I can study to fix this issue. THE LCU IS NOT PERFECT but a good addition. One thing about it. I create all my models the same way so honestly not sure what's causing the low FPS rates! Stay Tuned!!

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The link for the LCU is posted on page one!! There are three versions. The original version, no flag, and a low polygon version. I noticed the low polygon version performs better in DCS than the original. As mentioned in an earlier post. There are known issues with collisions. Enjoy!!

7375bcbfecabcc6273c1a8f2f05d63f5.thumb.png.bb68f33b22fb57ef2ca402409e190fba.png

75b575100b9fcb462536c2e86e87e741.thumb.png.c08f08ace05d58e85141e2ab5e45b0e7.png

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