Chicki Posted October 3, 2020 Share Posted October 3, 2020 So, the flat shadows removal is included in this mod? Sorry, confused. Thanks. Link to post Share on other sites
nicka117 Posted October 14, 2020 Share Posted October 14, 2020 hey Mustang, is there any way to make the water more dark blue instead of greenish/turquoise? All the DCS maps have water that looks like a lagoon. Link to post Share on other sites
Alpenwolf Posted October 14, 2020 Share Posted October 14, 2020 Nice job there!!! [sIGPIC][/sIGPIC] Cold War 1947 - 1991 Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to post Share on other sites
GunSlingerAUS Posted October 20, 2020 Share Posted October 20, 2020 hey guys, installed this, and to be honest I prefer the game with the haze. I know default haze is not realistic, but if I use this mod I get horrible horizons during night and clouds. Any way to remove this mod? Intel i7-9700K OCd @ 5GHz; 32GB DDR4 3666MHz; Gigabyte Gaming OC RTX 3090; Asus Hero XI mobo; 2x2TB 960 Pro mSATA SSDs; Corsair HX1000i PSU; Schiit Jotunheim headphone amp w/ Sennheiser HD800S; LG C9 55" Display (4k@120Hz w/ HDR and Gsync); HP Reverb; Virpil VPC MongoosT-50CM2 Throttle; Virpil VPC MongoosT-50CM2 Base base + F-16/F-14/F-18 grips; Crosswind pedals; TrackIR5; 4 x Lenovo e-Series Tablets w/ DCS UFC app. Link to post Share on other sites
Mustang Posted October 22, 2020 Author Share Posted October 22, 2020 hey guys, installed this, and to be honest I prefer the game with the haze. I know default haze is not realistic, but if I use this mod I get horrible horizons during night and clouds. Any way to remove this mod? Hi could you provide a screenshot of this problem you're seeing? Link to post Share on other sites
Morpheus Posted October 22, 2020 Share Posted October 22, 2020 hey guys, installed this, and to be honest I prefer the game with the haze. I know default haze is not realistic, but if I use this mod I get horrible horizons during night and clouds. Any way to remove this mod? Best way is to make mod OvGME compatible you can install/uninstall in one clic ;) Link to post Share on other sites
Mustang Posted November 6, 2020 Author Share Posted November 6, 2020 Mod has been tested and is verifed to be good to use with latest 2.5.6.57264 Open Beta 1 Link to post Share on other sites
zildac Posted November 6, 2020 Share Posted November 6, 2020 Mod has been tested and is verifed to be good to use with latest 2.5.6.57264 Open Beta Thanks Mustang. Seems to work without issue. Just a question, should I be using the same (new) terrainoptions.lua for your PG, NTTR and Syria texture fix mods? (the fixed version for the latest OB as referenced above). I've also used your graphics.lua for increased draw distance but dropped it slightly as Syria was suffering:Guessing this shouldn't cause any issues (the cache just seems to be increased to support larger draw distances). distancFactor = { Low = 0.5; Medium = 0.7; High = 1.0; Ultra = 1.2; Extreme = 1.8; Link to post Share on other sites
Mustang Posted November 6, 2020 Author Share Posted November 6, 2020 Thanks Mustang. Seems to work without issue. Just a question, should I be using the same (new) terrainoptions.lua for your PG, NTTR and Syria texture fix mods? (the fixed version for the latest OB as referenced above). I've also used your graphics.lua for increased draw distance but dropped it slightly as Syria was suffering:Guessing this shouldn't cause any issues (the cache just seems to be increased to support larger draw distances). distancFactor = { Low = 0.5; Medium = 0.7; High = 1.0; Ultra = 1.2; Extreme = 1.8; Hi, yes I have updated the terrainoptions41.lua in the PG mod to support latest version of DCS World and I have adjusted the instancer buffer values to allow greater distancFactor amounts. Link to post Share on other sites
zildac Posted November 6, 2020 Share Posted November 6, 2020 Thanks Mustang, understood :thumbup: Link to post Share on other sites
YSIAD_RIP Posted November 7, 2020 Share Posted November 7, 2020 @Mustang -Thanks for verifying the Mod is good to go with the latest Nov 4 Update. Sometimes you can forget what a subtle but fantastic effective difference this Adjusted Shaders Mod Makes. DEFAULT MUSTANG 2.5.6.xxxx ADJUSTED SHADERS Master of None: | A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Supercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | Mi-8MTV2 | Yak-52 | >> i5-3570k 32GB - Vega56 - X56 - TrackIR 5 << Link to post Share on other sites
Breakshot Posted November 8, 2020 Share Posted November 8, 2020 Hi guys, any good way to improve on that blue ring around the horizon at altitude? seems like DCS is clipping the terrain. 1 [sIGPIC][/sIGPIC] Tim "Breakshot" Mytrofanov | C.O. of 51 ПВО / 100 КИАП Regiments Link to post Share on other sites
zionid Posted November 8, 2020 Share Posted November 8, 2020 Is it possible to break out parts from this mod? Like keep the darker water, but the remaining settings at default? Link to post Share on other sites
davidzill Posted November 10, 2020 Share Posted November 10, 2020 Looks like this mod is not IC compliant after this latest OB update. Asus ROG Maximus X Apex Core I7 8700K @ 5.3Ghz / Liquid cooled (Kraken X62) 32GB DDR4 RAM 3200ghz EVGA RTX 2080 Ti XC Acer X5280HK G-SYNC 4K Monitor ASUS Essence STX II Sound Card Samsung 960 Pro M.2 PCI-E SSD 2TB Windows 10 Professional 64 Latest drivers Link to post Share on other sites
Nealius Posted November 11, 2020 Share Posted November 11, 2020 Looks like this mod is not IC compliant after this latest OB update. I hope not. VR is unplayable trash without shader mods. YouTube Channel: "Clutch" Z390 Aorus Elite | i5-9600k @4.7Ghz | RTX2070 | 32GB DDR4 | Windows 10 | Odyssey Plus | Warthog HOTAS | 20cm Extension Link to post Share on other sites
Habu_69 Posted November 11, 2020 Share Posted November 11, 2020 Looks like this mod is not IC compliant after this latest OB update. My experience is that Shader Mod will pass IC as it did previously. That is, it fails initially, but on restarting DCS it passes. Link to post Share on other sites
Mustang Posted November 11, 2020 Author Share Posted November 11, 2020 My experience is that Shader Mod will pass IC as it did previously. That is, it fails initially, but on restarting DCS it passes. Precisely, as stated in the first post of this thread. Link to post Share on other sites
Sean Archer Posted November 12, 2020 Share Posted November 12, 2020 Great mod good sir! Thank you for your effort. I always thought the haze was too much. Although your setting reduce it some, I'd like to reduce it more. I've been trying to figure out how to reduce it even more for two days now with no luck. Can you tell me how to do it please? Link to post Share on other sites
Sr. Posted November 28, 2020 Share Posted November 28, 2020 Holy cow! How have I missed this thread til now? What a HUGE improvement. :beer: 1 AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S. Link to post Share on other sites
Sr. Posted December 2, 2020 Share Posted December 2, 2020 On 7/24/2020 at 3:39 PM, Taz1004 said: This isn't working for me. I see no difference. In addition, when I started, there was no loading delay as mentioned. So I deleted the fxo and metashder2 myself but still don't see any difference. I have the VR shader mod and CGTC Caucus texture mod. Could that be why? I used OVGME and installed this mod the last. Edit: Never mind. The zip file I downloaded had nothing in it for some reason. I re-downloaded it and now working. Looks great! Can you elaborate on the CGTC Caucus texture mod? AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S. Link to post Share on other sites
Mustang Posted December 8, 2020 Author Share Posted December 8, 2020 v1.2 uploaded, reduced the sharpness of the horizon a little with a touch of haze, this helps mask the outer blueness of the horizon while still keeping good visibility. 3 Link to post Share on other sites
speed-of-heat Posted December 8, 2020 Share Posted December 8, 2020 Thanks for the update! SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768 SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView VR Stuff: My Settings for 3090 and G2 My Settings for 1080ti Shaders MOD for VR My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status Link to post Share on other sites
javelina1 Posted December 8, 2020 Share Posted December 8, 2020 thank you Mustang! Really appreciate all of your efforts! Gigabyte Z390 Aorus Ultra, i7-9700k (4.9ghz all cores), NH-D15 cooler, 64 GB CL-14 3200mhz RAM, RTX3090FE, Soundblaster Z, Yamaha 5.1 A/V Receiver, 2x 512GB Samsung NVMe, 1x 1TB Samsung NVMe, 2TB Samsung SSD, Win 10 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, JetSeat KW-908, Reverb G2, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro Full Tower Case, Seasonic Prime 750W Titanium PW Supply, PointCTRL, Buttkicker 2 , K-51 Helicopter Collective Control Link to post Share on other sites
Sr. Posted December 8, 2020 Share Posted December 8, 2020 I love this mod! Is it at all possible to use it along with Taz's "Better Smoke?" OvGME gives error that FirVehicle.lua is already being used. AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S. Link to post Share on other sites
Mustang Posted December 8, 2020 Author Share Posted December 8, 2020 1 minute ago, Sr. said: I love this mod! Is it at all possible to use it along with Taz's "Better Smoke?" OvGME gives error that FirVehicle.lua is already being used. Just remove the firevehicle.lua from the archive and it should work alongside that other mod. 1 Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now