shu77 Posted July 9, 2020 Share Posted July 9, 2020 The sand colour under the cities lets it down for me, I think thats what makes the left image look better. . Hornet, Super Carrier, Warthog & (II), Mustang, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to post Share on other sites
Vanguard Posted July 9, 2020 Share Posted July 9, 2020 The sand colour under the cities lets it down for me, I think thats what makes the left image look better. . That's a really good point. Now I can't unsee it, it's terrible. Link to post Share on other sites
draconus Posted July 9, 2020 Share Posted July 9, 2020 Guys, there's not much green beside golf courses. https://thumbs.dreamstime.com/z/las-vegas-sky-2437395.jpg i3-10100F 3.6-4.3GHz, 16GB DDR4 2666, GTX970 4GB, SSD SATA3, 27" LCD FullHD, Win 10 Home 64 T16000M HOTAS, customTiR FC3, F-14A/B NTTR, PG Supercarrier Link to post Share on other sites
M1Combat Posted July 9, 2020 Share Posted July 9, 2020 That's a good pic. I guarantee you it was taken after a good deal of rain :). Probably after monsoon season. It shows the desert color in the town so it does exist... but is clearly over done in the DCS shots. The mountains though... They're "generally" lighter colored. You're seeing a good bit of green growth on the desert vegetation that's generally mostly leafless and dust covered :). Win-10 x64 Nvidia RTX2080 (HP Reverb) Asus Prime X570P AMD 3800x 32GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals Using VJoy and UCR to remap Throttle and Clutch into Rudder axis Link to post Share on other sites
SpecterDC13 Posted July 9, 2020 Share Posted July 9, 2020 I live in Las Vegas and work here at Nelllis AFB and I can tell you for a fact that with a clear sky in the middle of the day that the picture on the right is pretty darn accurate and even in game on the ground sitting at Nellis with the gamma set to either 2.1 or 2.2 that the color tones are accurate because the sun out here is very damn bright. The picture on the left is more accurate during a rainy overcast day during the winter. I run with my gamma at 2.1 but i use to run it at around 1.6 because I liked the feel of what looks like when wearing sunglass (oakleys). So if you want to feel like you are wearing sunglass run gamma at 1.6/1.7 but you want that natural bright sun blinding you like it does without sunglasses run it at 2.1/2.2. Again this is all opinion but based off of what I see on the day to day here. My setups: Alienware 17 R5 / GTX 1080 OC / i9 8950HK 5GHz / 32GB RAM / SAMSUNG 250GB M.2 / SAMSUNG 500GB M.2 / 1TB HDD / 1440p 120Hz G-Sync Display Pre-Built PC from CyberPower: GPU-Zotac RTX 2070 / CPU- AMD RYZEN 2700X @ 3.7GHz / 16 GB RAM (Adata XPG) / 240 GB SSD / 2 TB HDD / 500 M.2 / Monitors: 32" 4K Samsung and 27" LG 4k HDR / TM Warthog HOTAS / TM Cougar MFD's / TM TFRP Rudder Pedals / TrackIR Link to post Share on other sites
M1Combat Posted July 9, 2020 Share Posted July 9, 2020 Well... the Gamma number you run is prety dependent on the hardawre you run too. I run 1.3-1.5... and it still loooks pretty much like the one on the right :). Win-10 x64 Nvidia RTX2080 (HP Reverb) Asus Prime X570P AMD 3800x 32GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals Using VJoy and UCR to remap Throttle and Clutch into Rudder axis Link to post Share on other sites
JellyBean Posted July 10, 2020 Share Posted July 10, 2020 I don't live in Vegas but have had the pleasure of damaging my liver there on a number of occasions. I did think the 2020 image looked very accurate with regards to colouring. it also feels like a 'high gamma' sort of place when you escape out the casinos, it is a particularly bright light during the day followed by lots of bright lights at night. Good times. Link to post Share on other sites
pmiceli Posted July 10, 2020 Share Posted July 10, 2020 The problem is DCS colors for the desert maps are over saturated. Some color correction sliders would be a welcome addition. 475th Fighter Group Discord https://discord.gg/xkKsApD [sIGPIC][/sIGPIC] Link to post Share on other sites
Bob1943 Posted July 10, 2020 Share Posted July 10, 2020 I was flying at Nellis in 1968 and took some in-flight pictures from an F-4 in Sept 1968. The pictures are posted under the NTTR map topic at: https://forums.eagle.ru/showthread.php?t=266738 They are not all taken during mid-day, and were taken with a cheap pocket camera. A couple of the pics show the sunlit landscape. So, you can make some approximate comparisons to how close the DCS map looks to these photos. Link to post Share on other sites
OnlyforDCS Posted July 11, 2020 Share Posted July 11, 2020 Well to me this discussion is kind of pointless since the most important graphical feature IMO is still at the same level now as it was back in 2017. The weather, or rather the cloud systems. All the promised improvements and features are still MIA. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to post Share on other sites
borisbarzotto Posted July 11, 2020 Share Posted July 11, 2020 the lighting of the game at certain times and weather is very realistic and other times not Link to post Share on other sites
Eihort Posted July 12, 2020 Share Posted July 12, 2020 I was Battle Born and Battle Raised in Las Vegas and lived here all my life (I turn 40 in two days). I've had the opportunity to fly in and out many times on commercial aircraft, during different times of year, at different times of day, in different weather conditions. In the watermarked photo that was posted I can tell you it's absolutely NOT anywhere near Monsoon season given there's snow on the mountains. That would put it probably 70/30 the early part of the year than the later. It could be in the middle of January or as late as March depending on how the rain was that year. When it's been raining everything gets slightly darker, depending on the type and mood of the rain fall. Typically we either get this incredibly light drizzle off and on all day, or it drops buckets for about 20 minutes, stays overcast for a few hours and then breaks up and the sun comes out. It's the mid-2000s because I can see properties that stop existing still up (Stardust in particular), and other buildings and features built since then that don't exist yet (Palms 2nd tower isn't there). Considering at that time I was at UNLV which is in that picture, and they've seen consistent growth over the last 20 years with more buildings, and I was in this area a lot. The D-gates at McCarran are still being built and they haven't moved Russel Rd. over a quarter mile to the north to make room for it. I can also tell you that photo has been color adjusted, and is also subject to the variables of being on actual film, given the time period, so it's 'accuracy' to life is questionable if you were there when it was taken. When I look at the DCS pictures, the 2017 one seems a more realistic depiction to me for one reason: the lightness of the ground texture. I've spent a lot of time flying around the NTTR map and since day 1 my biggest complaint was that it's too light. You don't see this bright sand color from the air in the completely undeveloped areas, because it's covered in sage brush and other plant life for the most part. You only see that in areas where it's been bulldozed and turned over and the gravel removed, and it's still not quite that light. I know a lot of this is because the various limits and compromises that must exist in the engine due to technical limitations, but on average, the entire map is too light as far as I'm concerned. To be perfectly honest, there are some parts of Iran in DCS that are better representations of the typical "mountains and desert" regions of Nevada. Link to post Share on other sites
Savvy Posted July 12, 2020 Share Posted July 12, 2020 I think the one on the right looks accurate to the real colours, but the shot on the left looks more realistic if you didn't know where it was. I agree with the OP, the trees etc on the new one look very cartoonish. I had the understanding that the new lighting system hasn't fully been implemented which could be the problem. Link to post Share on other sites
dali Posted July 13, 2020 Share Posted July 13, 2020 I think the best is still to come - PBR textures of the buildings and more accurate lighting. Like the one in FS2020. Link to post Share on other sites
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