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Nvidia new driver 451.48


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I did not see telling improvement framerate-wise with Hardware Accelerated Gpu scheduling enable with latest nvidia driver in dcs but rather a dip.

However, the nvidia 451.48 driver without Hags, there is significant improvement especially in my other installed civil flightsim game and in that F-16 sim.

Yes I say latest nvidia graphic driver is an upgrade.

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previously I tried HAGS and it was a bit of a nightmare...that's a very interesting read however ... it got me thinking ... particularly:

 

An inherent side effect of buffering between CPU and GPU is that the user experiences increased latency. User input is picked up by the CPU during “frame N+1” but is not rendered by the GPU until the following frame. There is a fundamental tension between latency reduction and submission/scheduling overhead. Applications may submit more frequently, in smaller batches to reduce latency or they may submit larger batches of work to reduce submission and scheduling overhead.

 

 

what i did was turn on HAGS in the O/S and set the pre-rendered frames to 4, which seems to do two things , no more stutter fest, and secondly it seems "smoother" much less "laggy" not faster persay but more precise ... maybe that's placebo effect ... but either way it doesn't seem to be conflict with MotionVector anymore ...

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
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And you run that with Reverb ? Hmm, I was curious if I should try that with my Reverb.

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Yes, worth a go, I’d be interested in your results

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

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