Jump to content

Longer wake


albix

Recommended Posts

On 1/16/2021 at 6:28 PM, jackmckay said:

DCS life is hard. Thats why we make things harder. You think youre not hard enough? we'll make it hard enough for you. we simulate harder! this is hardcore gaming industry after all.

 

Not really, the new wake in 2.5.6 is basically the same as the old wake, just looks a bit better; it still isn't long enough (and is far from being long enough), there's not enough white and it still has some static textures that move exactly with the ship that doesn't really look all that natural. There's also no rooster tails from propellers, particularly at high speed. 

  • Like 1

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Link to comment
Share on other sites

On 1/23/2021 at 2:53 PM, Northstar98 said:

 

Not really, the new wake in 2.5.6 is basically the same as the old wake, just looks a bit better; it still isn't long enough (and is far from being long enough), there's not enough white and it still has some static textures that move exactly with the ship that doesn't really look all that natural. There's also no rooster tails from propellers, particularly at high speed. 

I was just kidding on ED side. Add english with russian accent and it will sound better 🙂 just trolling a bit. I usually land carrier by feel. Wake? Those tiny ones could be longer as if it was calm sea it should have been dragged really far behind and wide.

200623-N-TL141-1168.jpeg

Though foam color is faded..

 

KTCLQIPSJ5E3DIQDK5IRBNTQWQ.jpg

 


Edited by jackmckay
Link to comment
Share on other sites

I'd expect those wakes to be much longer and more prominent if the ships were moving at speed:

 

529cac8d67342f6dd40c569123caa210.jpg

 

maxresdefault.jpg

 

bc48mdca5g121.jpg

 

 

 

  • Like 1

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Link to comment
Share on other sites

On 1/24/2021 at 4:41 PM, jackmckay said:

I was just kidding on ED side. Add english with russian accent and it will sound better 🙂 just trolling a bit. I usually land carrier by feel. Wake? Those tiny ones could be longer as if it was calm sea it should have been dragged really far behind and wide.

You cannot compare the wake of a "parade formation" for a photo op' with actual carrier air ops. There has to be wind on the deck for the air ops, around 30kts I believe, and in the case of your picture with really calm sea I would hardly think there is more than 5kts of wind - so the ship would have to move 25kts, which would generate a much longer wake I guess. Even if the wake is "fading", so not completely white, when coming from the side at 500-600ft you would see the disruption of the wake in the sea as a long pattern in the waves behind the boat. You can see it in the pic from @jackmckay, which has a more realistic angle and altitude as an approching aircraft: the disruption is visible for a while behind the boat even after the white foaming has subsided.

  • Like 1

AMD R7 5800X3D | 64GB DDR4 3200MHz | RTX 4080S 16GB | Varjo Aero | VKB Gunfighter Pro Mk3 + STECS + pedals

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...