Howzzat Posted June 11, 2020 Share Posted June 11, 2020 Just had new helper appear in 3DS max, Did not create it myself any ideas? Link to comment Share on other sites More sharing options...
joey45 Posted June 11, 2020 Share Posted June 11, 2020 What version of the tools are you using?? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Howzzat Posted June 11, 2020 Author Share Posted June 11, 2020 Latest version of the tools for 3ds max 2017 Link to comment Share on other sites More sharing options...
joey45 Posted June 11, 2020 Share Posted June 11, 2020 It gets updated pretty much everyday so I take it it's version 170725 Maybe new stuff for the new modules that they are making and updating.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
-Rudel- Posted June 12, 2020 Share Posted June 12, 2020 According to Evgeny (plug-in builder), It's part of a script to export geometry for particles. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
SkateZilla Posted June 13, 2020 Share Posted June 13, 2020 is the latest version of the tools safe to update to w/o SDK? they are built nightly by the devs. usually in the past running the latest versions was and issue as they are built w/ items the devs are using that arent in OB/Stable Builds yet. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
joey45 Posted June 13, 2020 Share Posted June 13, 2020 I want to know this too.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Howzzat Posted June 14, 2020 Author Share Posted June 14, 2020 I Know i see errors when trying to add the tip effect on the wing tip connector FLOW_001/002 Added the two connectors named FLOW_001 and FLOW_002 and in Custom Attribute TYPE="connector"; but get error message connector not found even though I can see the connectors in MV. Same goes for the dust on wheels for touch down. Link to comment Share on other sites More sharing options...
-Rudel- Posted June 14, 2020 Share Posted June 14, 2020 You don't need to put type ="connector"; for point helpers.....just dummies. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
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